Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
D4nOn1
Scylla
Level 69
God Stats
7W - 10L
1,443 SR
Queue Stats
260W - 348L
1,392 Elo+
Party 2
Achilles
Achilles
DoutorPunheta
Achilles
Level 48
God Stats
11W - 9L
1,458 SR
Queue Stats
110W - 192L
1,340 Elo+
Party 2
Pele
Pele
XablauAugustus
Pele
Level 66
God Stats
8W - 4L
1,500 SR
Queue Stats
201W - 281L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
paulokorat hue
Cthulhu
Level 69
God Stats
12W - 10L
1,472 SR
Queue Stats
250W - 338L
1,321 Elo+
Party 2
Team Averages
Level 72
1,475 SR
1,383 Elo+

VS

Team Averages
Level 49
1,357 SR
1,289 Elo+
Thor
Thor
Franco072847
Thor
Level 29
God Stats
0W - 4L
1,204 SR
Queue Stats
10W - 24L
1,178 Elo+
Party 1
Neith
Neith
MTB-XTataoX
Neith
Level 65
God Stats
1W - 5L
1,265 SR
Queue Stats
134W - 184L
1,380 Elo+
Solo
Bacchus
Bacchus
Puchito420
Bacchus
Level 47
God Stats
12W - 18L
1,389 SR
Queue Stats
97W - 169L
1,265 Elo+
Party 1
Mulan
Mulan
Totii18
Mulan
Level 58
God Stats
6W - 8L
1,441 SR
Queue Stats
117W - 182L
1,275 Elo+
Party 1
Hel
Hel
grovera123
Hel
Level 48
God Stats
1W - 3L
1,485 SR
Queue Stats
117W - 154L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 0 / 4
8,509
532
9,897
11,442
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
D4nOn1
Scylla
14
11 / 0 / 3
8,733
546
17,267
7,701
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DoutorPunheta
Achilles
12
3 / 2 / 7
7,654
478
4,877
8,983
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 7
7,953
497
7,103
9,559
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 6
7,990
499
4,850
6,630
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,080
380
896
10,280
2,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
6,292
393
5,585
8,321
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Puchito420
Bacchus
10
0 / 2 / 1
5,821
364
3,975
15,481
6,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Totii18
Mulan
13
3 / 3 / 0
8,022
501
5,812
12,010
9,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 9 / 0
6,084
380
2,431
13,511
4,177
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
24
Kills
3
3
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
4
7
W
Scylla
D4nOn1
Scylla
11
0
3
12.5
W
Achilles
DoutorPunheta
Achilles
3
2
7
3.25
L
0
6
1
0.08
L
0
4
0
0
L
Bacchus
Puchito420
Bacchus
0
2
1
0.25
L
Mulan
Totii18
Mulan
3
3
0
1
W
2
1
7
5.5
L
0
9
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
18,699
44,315
Taken
59,603
21,912
Mitigated
24,794
14,028
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,897
5,382
0
5,280
11,442
4,030
1,191
1,420
10,022
0
70,778
W
Scylla
D4nOn1
Scylla
17,267
1,575
0
3,090
7,701
2,954
211
2,015
5,686
58,156
0
W
Achilles
DoutorPunheta
Achilles
4,877
1,039
128
1,882
8,983
6,054
1,031
900
8,083
1,748
27,259
L
896
117
0
486
10,280
2,780
591
1,671
8,407
0
26,628
L
5,585
2,183
0
2,433
8,321
1,810
611
1,755
6,526
0
39,231
L
Bacchus
Puchito420
Bacchus
3,975
409
670
5,146
15,481
6,662
0
8,033
7,292
17,427
0
L
Mulan
Totii18
Mulan
5,812
820
42
1,870
12,010
9,365
101
2,814
8,945
2,963
39,533
W
7,103
1,774
0
1,950
9,559
3,450
79
1,458
8,101
0
58,836
L
2,431
212
905
2,504
13,511
4,177
0
8,294
5,217
25,183
0
W
4,850
135
582
1,116
6,630
5,424
328
1,468
5,162
25,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
32,299
427
Minions Killed
284
0
Camps Cleared
0
1,510,186
Distance Traveled
1,382,946
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,509
532
110
7
0
287,444
3
W
Scylla
8,733
546
104
7
0
299,171
7
W
Achilles
7,654
478
71
4
0
314,389
3
L
Thor
6,080
380
50
3
0
275,673
0
L
Neith
6,292
393
67
4
0
224,730
4
L
Bacchus
5,821
364
18
1
0
324,493
5
L
Mulan
8,022
501
89
6
0
294,628
4
W
Pele
7,953
497
102
6
0
326,529
5
L
Hel
6,084
380
60
4
0
263,422
1
W
Cthulhu
7,990
499
40
3
0
282,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role