Player Matchup

Gilgamesh
Gilgamesh
WeeZoXs-_-
Gilgamesh
Level 42
God Stats
6W - 5L
1,519 SR
Queue Stats
23W - 24L
1,440 Elo+
Party 2
Thoth
Thoth
iSmockle__
Thoth
Level 37
God Stats
3W - 7L
1,463 SR
Queue Stats
22W - 36L
1,348 Elo+
Party 2
Hun Batz
Hun Batz
zeurmii
Hun Batz
Level 13
God Stats
2W - 5L
1,706 SR
Queue Stats
15W - 21L
1,365 Elo+
Party 2
Team Averages
Level 31
1,563 SR
1,384 Elo+

VS

Team Averages
Level 78
1,425 SR
1,375 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Farga
Ra
Level 120
God Stats
1W - 0L
1,315 SR
Queue Stats
29W - 44L
1,341 Elo+
Party 1
Chaac
Chaac
KunKDB10
Chaac
Level 46
God Stats
20W - 24L
1,460 SR
Queue Stats
32W - 57L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
WeeZoXs-_-
Gilgamesh
11
2 / 4 / 3
8,208
684
6,270
13,303
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
11
1 / 4 / 4
7,464
622
5,999
7,084
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
zeurmii
Hun Batz
11
3 / 5 / 3
8,019
668
5,358
9,626
2,460
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 2 / 6
9,410
784
11,199
11,366
4,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
13
2 / 2 / 8
8,792
733
7,277
5,191
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
KunKDB10
Chaac
13
5 / 2 / 7
9,319
777
6,717
9,269
4,256
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
6
4.5
W
Ra
2
2
8
3
W
Chaac
KunKDB10
Chaac
5
2
7
4.25
L
Gilgamesh
WeeZoXs-_-
Gilgamesh
2
4
3
0.88
L
Thoth
1
4
4
0.75
L
Hun Batz
zeurmii
Hun Batz
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
25,193
30,013
Taken
25,826
11,811
Mitigated
10,816
6,550
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,199
3,991
0
3,030
11,366
4,616
2,057
3,029
8,337
0
35,989
W
Ra
7,277
191
1,169
916
5,191
1,944
418
1,426
3,765
35,155
0
W
Chaac
KunKDB10
Chaac
6,717
445
290
2,884
9,269
4,256
91
2,204
7,065
0
17,219
L
Gilgamesh
WeeZoXs-_-
Gilgamesh
6,270
1,529
248
2,711
13,303
7,776
17
3,295
9,684
0
15,715
L
Thoth
5,999
289
266
1,436
7,084
1,575
0
2,475
4,505
23,036
0
L
Hun Batz
zeurmii
Hun Batz
5,358
1,661
0
1,889
9,626
2,460
0
1,739
7,731
0
15,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,691
Gold Earned
27,521
91
Minions Killed
141
3
Camps Cleared
9
624,223
Distance Traveled
671,862
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,410
784
55
5
6
229,128
0
W
Ra
8,792
733
68
6
3
240,225
3
W
Chaac
9,319
777
18
2
0
202,509
0
L
Gilgamesh
8,208
684
19
2
1
209,421
0
L
Thoth
7,464
622
41
3
0
200,832
3
L
Hun Batz
8,019
668
31
3
2
213,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role