Player Matchup

Medusa
Medusa
Darklights204
Medusa
Level 41
God Stats
24W - 30L
1,488 SR
Queue Stats
80W - 105L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
Getthepbout
Cliodhna
Level 127
God Stats
11W - 9L
1,540 SR
Queue Stats
152W - 158L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
Rapur
Gilgamesh
Level 154
God Stats
3W - 0L
1,744 SR
Queue Stats
127W - 131L
1,509 Elo+
Party 3
Ymir
Ymir
Sakuotaku
Ymir
Level 127
God Stats
3W - 2L
1,533 SR
Queue Stats
77W - 83L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
akumasdark
Nu Wa
Level 49
God Stats
6W - 2L
1,624 SR
Queue Stats
27W - 23L
1,567 Elo+
Party 3
Team Averages
Level 100
1,586 SR
1,497 Elo+

VS

Team Averages
Level 90
1,633 SR
1,483 Elo+
Susano
Susano
ERanchanator43
Susano
Level 85
God Stats
2W - 2L
1,680 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1
Atlas
Atlas
IIOScubaSteveOII
Atlas
Level 26
God Stats
1W - 5L
1,288 SR
Queue Stats
1W - 6L
1,168 Elo+
Solo
Rama
Rama
SonOfWar8023
Rama
Level 157
God Stats
0W - 1L
1,780 SR
Queue Stats
19W - 15L
1,578 Elo+
Party 1
Odin
Odin
seagullboy21
Odin
Level 33
God Stats
6W - 3L
1,730 SR
Queue Stats
16W - 11L
1,611 Elo+
Party 1
Janus
Janus
xxxTINTURIONxxx
Janus
Level 149
God Stats
0W - 1L
1,684 SR
Queue Stats
17W - 14L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
8,757
876
6,265
8,308
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Getthepbout
Cliodhna
16
10 / 0 / 11
10,253
1,025
11,584
4,849
2,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Rapur
Gilgamesh
16
10 / 2 / 11
10,464
1,046
17,446
13,164
7,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
1 / 0 / 9
8,135
814
3,283
11,127
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
14
1 / 0 / 16
7,915
792
7,532
4,225
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,087
609
4,166
9,368
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 4
6,403
640
4,106
12,018
8,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 1
7,023
702
11,126
11,820
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 1
6,584
658
3,533
8,827
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

14
2 / 5 / 2
7,739
774
7,942
9,806
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
26
Kills
5
5
Deaths
26
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
0
6
1
0.08
W
Cliodhna
Getthepbout
Cliodhna
10
0
11
15.5
L
0
7
4
0.29
W
Gilgamesh
Rapur
Gilgamesh
10
2
11
7.75
W
Ymir
1
0
9
5.5
L
2
4
1
0.63
W
Nu Wa
1
0
16
9
L
1
4
1
0.38
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
30,873
41,673
Taken
51,839
25,359
Mitigated
25,425
5,670
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,265
1,981
0
1,627
8,308
3,124
917
1,965
6,136
0
23,825
L
4,166
312
0
486
9,368
2,758
1
2,100
6,939
0
19,117
W
Cliodhna
Getthepbout
Cliodhna
11,584
824
0
1,209
4,849
2,153
426
1,706
3,008
0
27,853
L
4,106
2,208
75
128
12,018
8,179
0
2,938
8,763
8,555
0
W
Gilgamesh
Rapur
Gilgamesh
17,446
6,050
0
1,588
13,164
7,693
924
3,743
9,101
0
28,516
W
Ymir
3,283
757
0
824
11,127
10,980
240
2,791
8,109
15,542
0
L
11,126
9,428
0
3,750
11,820
3,778
0
2,482
9,083
0
32,364
W
Nu Wa
7,532
3,042
0
422
4,225
1,409
1,410
1,191
2,842
26,630
0
L
3,533
221
0
596
8,827
7,755
0
1,748
6,612
0
11,308
L
7,942
487
52
1,292
9,806
2,955
0
1,697
7,773
36,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
33,836
196
Minions Killed
212
6
Camps Cleared
6
1,050,954
Distance Traveled
889,921
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,757
876
47
5
0
189,970
0
L
Susano
6,087
609
34
3
4
183,997
1
W
Cliodhna
10,253
1,025
54
5
1
248,334
2
L
Atlas
6,403
640
10
1
0
161,491
0
W
Gilgamesh
10,464
1,046
35
4
4
210,480
0
W
Ymir
8,135
814
22
2
1
197,155
1
L
Rama
7,023
702
56
6
1
164,790
1
W
Nu Wa
7,915
792
38
4
0
205,015
2
L
Odin
6,584
658
19
2
0
200,199
0
L
Janus
7,739
774
93
9
1
179,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role