Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Boogi3e
Hel
Level 43
God Stats
2W - 2L
1,721 SR
Queue Stats
73W - 50L
1,652 Elo+
Solo
Mulan
Mulan
MMMigu
Mulan
Level 26
God Stats
3W - 3L
1,841 SR
Queue Stats
15W - 16L
1,650 Elo+
Party 1
Ymir
Ymir
PeacePanda23
Ymir
Level 104
God Stats
22W - 13L
1,677 SR
Queue Stats
426W - 415L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
psok
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 208L
1,534 Elo+
Solo
Team Averages
Level 89
1,648 SR
1,595 Elo+

VS

Team Averages
Level 38
1,560 SR
1,683 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ComeToWinnipeg
Bastet
Level 12
God Stats
1W - 0L
1,709 SR
Queue Stats
4W - 0L
1,772 Elo+
Party 2
Khepri
Khepri
Thatness
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,798 Elo+
Party 2
Freya
Freya
Thisness
Freya
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,775 Elo+
Party 2
Izanami
Izanami
bwenoo
Izanami
Level 128
God Stats
8W - 6L
1,593 SR
Queue Stats
235W - 206L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 4 / 2
7,373
492
6,950
10,569
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
12
2 / 4 / 2
7,359
491
6,789
12,936
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
MMMigu
Mulan
12
4 / 5 / 1
7,877
525
10,939
18,913
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 3
6,518
435
1,861
14,085
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
psok
Gilgamesh
10
0 / 5 / 1
6,335
422
4,300
13,848
7,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 3
11,397
760
20,398
12,898
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 3 / 7
9,974
665
10,530
9,714
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Thatness
Khepri
14
1 / 2 / 12
9,166
611
4,889
11,735
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Thisness
Freya
16
5 / 1 / 4
10,282
685
12,148
9,246
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
bwenoo
Izanami
15
2 / 2 / 1
9,407
627
5,781
8,485
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
21
21
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
2
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
3
8.5
L
Hel
2
4
2
0.75
W
6
3
7
3.17
L
Mulan
MMMigu
Mulan
4
5
1
0.9
L
1
3
3
0.83
W
Khepri
Thatness
Khepri
1
2
12
3.5
W
Freya
Thisness
Freya
5
1
4
7
W
Izanami
bwenoo
Izanami
2
2
1
1.25
L
Gilgamesh
psok
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
53,746
70,351
Taken
52,078
32,149
Mitigated
29,471
20,385
Healing
21,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,950
2,397
0
2,518
10,569
2,878
42
1,553
9,016
0
50,485
W
Ah Muzen Cab
 
Ah Muzen Cab
20,398
10,432
0
7,494
12,898
5,086
4,775
1,632
11,226
0
91,086
L
Hel
6,789
84
2,207
5,531
12,936
4,375
0
4,464
8,472
46,061
0
W
10,530
3,111
0
4,815
9,714
3,634
993
2,611
6,973
0
59,836
L
Mulan
MMMigu
Mulan
10,939
1,249
0
5,199
18,913
7,318
0
3,457
15,456
0
45,843
L
1,861
358
398
2,409
14,085
9,635
0
5,364
8,721
17,350
0
W
Khepri
Thatness
Khepri
4,889
445
0
2,310
11,735
13,635
251
1,874
9,715
14,542
0
W
Freya
Thisness
Freya
12,148
4,105
0
4,327
9,246
4,022
592
3,579
5,481
82,781
0
W
Izanami
bwenoo
Izanami
5,781
3,147
158
2,007
8,485
3,094
3,795
965
7,517
0
70,815
L
Gilgamesh
psok
Gilgamesh
4,300
968
107
2,016
13,848
7,943
0
2,199
11,649
5,711
24,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
50,226
408
Minions Killed
524
0
Camps Cleared
0
1,451,546
Distance Traveled
1,566,457
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,373
492
97
6
0
255,707
2
W
Ah Muzen Cab
11,397
760
161
11
0
320,763
1
L
Hel
7,359
491
102
7
0
304,997
0
W
Bastet
9,974
665
100
7
0
339,524
8
L
Mulan
7,877
525
93
6
0
319,679
0
L
Ymir
6,518
435
37
2
0
289,186
6
W
Khepri
9,166
611
15
1
0
301,274
5
W
Freya
10,282
685
114
8
0
294,120
2
W
Izanami
9,407
627
134
9
0
310,776
6
L
Gilgamesh
6,335
422
79
5
0
281,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role