Player Matchup

Medusa
Medusa
DJ_Liquidus
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,793 Elo+
Party 2
Horus
Horus
JuanFKennedy1
Horus
Level 155
God Stats
3W - 1L
1,579 SR
Queue Stats
99W - 98L
1,504 Elo+
Party 1
Loki
Loki
RatedJ
Loki
Level 26
God Stats
1W - 1L
1,641 SR
Queue Stats
11W - 9L
1,568 Elo+
Party 1
Ra
Ra
SirCancerlot
Ra
Level 156
God Stats
2W - 0L
1,591 SR
Queue Stats
117W - 118L
1,524 Elo+
Party 1
Vulcan
Vulcan
YunGxxGooN
Vulcan
Level 160
God Stats
2W - 0L
1,518 SR
Queue Stats
7W - 1L
1,983 Elo+
Party 2
Team Averages
Level 102
1,566 SR
1,674 Elo+

VS

Team Averages
Level 103
1,576 SR
1,606 Elo+
Geb
Geb
Fuzz Bat
Geb
Level 88
God Stats
5W - 2L
1,749 SR
Queue Stats
95W - 61L
1,650 Elo+
Party 3
Izanami
Izanami
Gotchoo6496
Izanami
Level 18
God Stats
5W - 7L
1,552 SR
Queue Stats
20W - 15L
1,577 Elo+
Party 3
Chaac
Chaac
Gwonesthewee
Chaac
Level 143
God Stats
3W - 5L
1,655 SR
Queue Stats
119W - 76L
1,682 Elo+
Party 3
Loki
Loki
LordChaldeas815
Loki
Level 122
God Stats
0W - 2L
1,308 SR
Queue Stats
126W - 106L
1,474 Elo+
Solo
Thoth
Thoth
Sir Gonski
Thoth
Level 143
God Stats
3W - 3L
1,618 SR
Queue Stats
160W - 107L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 4
7,133
793
6,564
5,874
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 8
6,849
761
3,835
5,761
4,654
Loki
RatedJ
Loki
13
3 / 1 / 5
7,240
804
4,162
6,235
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 5
7,536
837
6,832
4,739
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
YunGxxGooN
Vulcan
13
1 / 0 / 5
6,599
733
10,859
2,314
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,304
700
3,338
10,190
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Gotchoo6496
Izanami
12
0 / 2 / 2
5,603
623
2,455
6,821
2,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
6,100
678
6,233
9,916
7,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 0
6,050
672
1,209
3,497
763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
11
1 / 3 / 2
6,239
693
5,667
6,201
1,759
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
12
Kills
3
3
Deaths
12
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
4
4
L
1
2
2
1
L
Izanami
Gotchoo6496
Izanami
0
2
2
0.5
L
0
3
2
0.33
W
2
0
8
6
L
1
2
0
0.5
W
Loki
RatedJ
Loki
3
1
5
5.5
L
Thoth
1
3
2
0.67
W
4
1
5
6.5
W
Vulcan
YunGxxGooN
Vulcan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,252
Damage
18,902
24,923
Taken
36,625
12,128
Mitigated
18,611
7,978
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,564
2,780
0
1,100
5,874
2,259
367
3,197
2,677
0
25,419
L
3,338
528
0
1,004
10,190
6,406
0
6,036
4,154
10,865
0
L
Izanami
Gotchoo6496
Izanami
2,455
967
0
964
6,821
2,099
0
3,428
3,393
0
11,565
L
6,233
1,047
0
1,870
9,916
7,584
0
4,979
4,937
0
31,487
W
3,835
1,959
1,505
2,059
5,761
4,654
260
1,537
4,224
0
10,216
L
1,209
49
0
0
3,497
763
0
1,208
2,289
0
7,211
W
Loki
RatedJ
Loki
4,162
777
0
450
6,235
2,824
136
2,572
3,663
0
21,086
L
Thoth
5,667
79
0
210
6,201
1,759
1
2,040
4,161
20,813
0
W
6,832
658
1,182
1,372
4,739
1,572
254
1,240
3,499
30,256
0
W
Vulcan
YunGxxGooN
Vulcan
10,859
6,536
0
310
2,314
819
476
1,013
1,301
30,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
30,296
209
Minions Killed
152
12
Camps Cleared
4
955,812
Distance Traveled
793,142
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,133
793
52
6
3
185,917
1
L
Geb
6,304
700
11
1
1
177,808
0
L
Izanami
5,603
623
27
3
0
164,252
0
L
Chaac
6,100
678
64
7
0
190,095
4
W
Horus
6,849
761
17
2
0
197,798
4
L
Loki
6,050
672
12
1
1
91,093
1
W
Loki
7,240
804
39
4
7
194,653
2
L
Thoth
6,239
693
38
4
2
169,894
1
W
Ra
7,536
837
48
5
2
171,261
1
W
Vulcan
6,599
733
53
6
0
206,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role