Player Matchup

Geb
Geb
Gold IV
Gormful
Geb
Gold IV
Level 99
God Stats
18W - 12L
1,615 SR
Queue Stats
226W - 225L
1,322 MMR
Party 1
Arachne
Arachne
Gold IV
Nick5299
Arachne
Gold IV
Level 124
God Stats
1W - 1L
1,226 SR
Queue Stats
224W - 229L
1,359 MMR
Solo
Anhur
Anhur
Gold IV
TheLifeOfHarambe
Anhur
Gold IV
Level 98
God Stats
27W - 26L
1,615 SR
Queue Stats
249W - 248L
1,355 MMR
Solo
Mulan
Mulan
Gold III
Zerramos
Mulan
Gold III
Level 149
God Stats
6W - 2L
1,758 SR
Queue Stats
226W - 226L
1,330 MMR
Party 1
Zeus
Zeus
Gold V
xKades
Zeus
Gold V
Level 141
God Stats
1W - 1L
1,835 SR
Queue Stats
29W - 36L
1,357 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,610 SR
1,344 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,567 SR
1,339 MMR
Chiron
Chiron
Silver III
Billigrec
Chiron
Silver III
Level 89
God Stats
0W - 2L
1,283 SR
Queue Stats
19W - 19L
1,445 MMR
Party 2
Chronos
Chronos
Silver III
COLINISM
Chronos
Silver III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,325 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
DuttyWap
Gilgamesh
Gold V
Level 139
God Stats
1W - 1L
1,605 SR
Queue Stats
169W - 172L
1,511 MMR
Party 3
Guan Yu
Guan Yu
Gold V
IIIsmilepantslll
Guan Yu
Gold V
Level 125
God Stats
4W - 1L
1,939 SR
Queue Stats
131W - 133L
1,305 MMR
Solo
Athena
Athena
Silver II
mrgarysghost
Athena
Silver II
Level 127
God Stats
7W - 7L
1,509 SR
Queue Stats
231W - 231L
1,108 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
1 / 7 / 13
12,151
528
8,461
23,973
29,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Nick5299
Arachne
20
9 / 2 / 12
14,132
614
15,089
20,759
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 4 / 8
15,077
656
25,941
23,112
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
Zerramos
Mulan
20
6 / 3 / 7
13,842
602
20,364
27,729
25,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
xKades
Zeus
19
7 / 3 / 5
13,275
577
20,331
14,061
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CamazotzPersephoneBastet

VS

Bans
CliodhnaSolHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Billigrec
Chiron
19
1 / 10 / 4
12,038
523
11,520
20,030
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
COLINISM
Chronos
18
4 / 6 / 3
12,071
525
15,526
16,228
6,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
DuttyWap
Gilgamesh
18
6 / 5 / 6
11,859
516
19,244
23,319
11,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 7 / 7
11,629
506
13,567
25,167
23,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
16
7 / 5 / 6
11,866
516
7,656
26,720
31,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
33
Kills
19
19
Deaths
33
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
Billigrec
Chiron
1
10
4
0.3
L
Chronos
COLINISM
Chronos
4
6
3
0.92
L
Gilgamesh
DuttyWap
Gilgamesh
6
5
6
1.8
W
Geb
1
7
13
1.07
L
1
7
7
0.64
W
Arachne
Nick5299
Arachne
9
2
12
7.5
W
10
4
8
3.5
W
Mulan
Zerramos
Mulan
6
3
7
3.17
L
Athena
7
5
6
2
W
Zeus
xKades
Zeus
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,186
Damage
67,513
109,634
Taken
111,464
78,835
Mitigated
77,227
48,915
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Billigrec
Chiron
11,520
4,906
454
3,445
20,030
4,578
568
1,949
18,030
0
94,186
L
Chronos
COLINISM
Chronos
15,526
6,647
0
4,124
16,228
6,543
1,126
5,342
10,432
82,048
0
L
Gilgamesh
DuttyWap
Gilgamesh
19,244
4,202
0
5,242
23,319
11,314
0
7,315
15,528
268
88,898
W
Geb
8,461
672
325
3,884
23,973
29,713
222
5,779
18,194
23,926
0
L
13,567
1,711
1,218
3,492
25,167
23,193
2,108
3,545
20,734
11,715
76,534
W
Arachne
Nick5299
Arachne
15,089
9,805
0
10,330
20,759
11,008
1,916
5,734
15,025
0
102,293
W
25,941
15,962
0
13,537
23,112
8,194
7,779
2,727
20,385
0
143,422
W
Mulan
Zerramos
Mulan
20,364
2,846
0
15,487
27,729
25,056
1,253
8,754
18,975
5,951
96,998
L
Athena
7,656
1,743
0
3,291
26,720
31,599
0
10,334
15,722
27,855
0
W
Zeus
xKades
Zeus
20,331
1,881
550
4,802
14,061
4,864
1,600
4,480
9,581
92,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,477
Gold Earned
59,463
665
Minions Killed
651
0
Camps Cleared
0
2,327,786
Distance Traveled
2,195,700
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,038
523
160
7
0
395,666
8
L
Chronos
12,071
525
143
6
0
435,291
4
L
Gilgamesh
11,859
516
147
6
0
481,284
2
W
Geb
12,151
528
26
1
0
457,108
9
L
Guan Yu
11,629
506
161
7
0
425,443
1
W
Arachne
14,132
614
129
6
0
548,878
0
W
Anhur
15,077
656
184
8
0
377,602
3
W
Mulan
13,842
602
171
7
0
487,146
9
L
Athena
11,866
516
40
2
0
458,016
13
W
Zeus
13,275
577
155
7
0
457,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role