Player Matchup

Geb
Geb
Arctic Hertz
Geb
Level 151
God Stats
3W - 0L
1,821 SR
Queue Stats
103W - 69L
1,664 Elo+
Party 1
Ra
Ra
God of Fae
Ra
Level 157
God Stats
1W - 1L
1,224 SR
Queue Stats
141W - 94L
1,701 Elo+
Party 1
Ne Zha
Ne Zha
TheFryGuy2
Ne Zha
Level 127
God Stats
3W - 0L
1,803 SR
Queue Stats
108W - 82L
1,694 Elo+
Party 1
Team Averages
Level 145
1,616 SR
1,687 Elo+

VS

Team Averages
Level 103
1,533 SR
1,610 Elo+
Cthulhu
Cthulhu
Bundiff
Cthulhu
Level 80
God Stats
2W - 3L
1,551 SR
Queue Stats
82W - 61L
1,643 Elo+
Party 2
Heimdallr
Heimdallr
ButterBenham
Heimdallr
Level 109
God Stats
2W - 3L
1,547 SR
Queue Stats
111W - 89L
1,633 Elo+
Party 2
Chang'e
Chang'e
ThatJawnWet_
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 16
10,073
672
10,956
14,551
14,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
10 / 1 / 5
11,473
765
17,067
10,579
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
TheFryGuy2
Ne Zha
16
9 / 1 / 8
11,375
758
24,607
15,332
12,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bundiff
Cthulhu
13
3 / 3 / 0
10,134
676
12,192
23,675
20,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ButterBenham
Heimdallr
12
0 / 11 / 2
8,487
566
7,988
18,834
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ThatJawnWet_
Chang'e
12
0 / 6 / 3
8,716
581
11,259
16,496
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
3
3
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
L
Cthulhu
Bundiff
Cthulhu
3
3
0
1
L
Heimdallr
ButterBenham
Heimdallr
0
11
2
0.09
W
10
1
5
12.5
L
Chang'e
ThatJawnWet_
Chang'e
0
6
3
0.25
W
Ne Zha
TheFryGuy2
Ne Zha
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,630
Damage
31,439
40,462
Taken
59,005
31,705
Mitigated
33,751
14,872
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,956
1,629
554
2,458
14,551
14,741
269
7,856
6,249
19,580
0
L
Cthulhu
Bundiff
Cthulhu
12,192
798
1,102
8,168
23,675
20,191
168
11,239
11,187
27,809
0
L
Heimdallr
ButterBenham
Heimdallr
7,988
3,116
468
2,363
18,834
8,174
245
8,237
9,899
0
24,235
W
17,067
1,356
3,847
3,934
10,579
4,156
1,208
6,487
3,645
59,828
0
L
Chang'e
ThatJawnWet_
Chang'e
11,259
454
1,702
6,214
16,496
5,386
308
7,796
8,090
37,464
0
W
Ne Zha
TheFryGuy2
Ne Zha
24,607
7,282
0
4,079
15,332
12,808
62
8,113
6,688
417
54,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
27,337
195
Minions Killed
147
10
Camps Cleared
3
984,666
Distance Traveled
744,117
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,073
672
12
1
0
356,332
0
L
Cthulhu
10,134
676
36
2
1
279,480
0
L
Heimdallr
8,487
566
50
3
1
213,409
0
W
Ra
11,473
765
129
9
5
303,525
4
L
Chang'e
8,716
581
61
4
1
251,228
3
W
Ne Zha
11,375
758
54
4
5
324,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role