Player Matchup

Sol
Sol
Fire_stardust
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,204 Elo+
Party 1
Izanami
Izanami
flamerod
Izanami
Level 12
God Stats
5W - 3L
1,527 SR
Queue Stats
8W - 6L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
jc_comando
Amaterasu
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 138L
1,397 Elo+
Party 1
Athena
Athena
thebrothers9999
Athena
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 88L
1,352 Elo+
Party 1
Nemesis
Nemesis
xavio2007
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,339 Elo+
Party 1
Team Averages
Level 35
1,505 SR
1,334 Elo+

VS

Team Averages
Level 60
1,509 SR
1,431 Elo+
Danzaburou
Danzaburou
ChampagnePP
Danzaburou
Level 95
God Stats
2W - 0L
1,386 SR
Queue Stats
115W - 99L
1,432 Elo+
Party 2
Achilles
Achilles
SlayingPit69
Achilles
Level 45
God Stats
2W - 2L
1,488 SR
Queue Stats
53W - 69L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
TheOneBluntMan
Ao Kuang
Level 63
God Stats
5W - 7L
1,596 SR
Queue Stats
156W - 132L
1,513 Elo+
Party 2
Yemoja
Yemoja
TrueFieldstonian
Yemoja
Level 68
God Stats
10W - 6L
1,545 SR
Queue Stats
26W - 35L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Tweaknelius
Baron Samedi
Level 30
God Stats
8W - 11L
1,529 SR
Queue Stats
33W - 29L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,391
449
2,455
8,252
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
flamerod
Izanami
8
0 / 3 / 0
4,934
411
3,115
6,172
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
jc_comando
Amaterasu
11
2 / 2 / 1
6,318
527
3,555
9,266
4,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 5 / 2
5,148
429
3,389
11,834
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xavio2007
Nemesis
9
1 / 2 / 3
5,693
474
3,639
8,036
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChampagnePP
Danzaburou
11
4 / 0 / 4
6,705
559
8,684
6,125
1,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
SlayingPit69
Achilles
11
1 / 0 / 1
6,493
541
4,016
5,289
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
12
8 / 1 / 1
7,409
617
8,087
9,017
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 1 / 8
6,353
529
5,316
6,707
4,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Tweaknelius
Baron Samedi
12
2 / 2 / 4
7,217
601
5,358
5,868
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
16
16
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChampagnePP
Danzaburou
4
0
4
6
L
0
4
1
0.13
W
Achilles
SlayingPit69
Achilles
1
0
1
1.5
W
Ao Kuang
8
1
1
8.5
W
1
1
8
5
W
Baron Samedi
Tweaknelius
Baron Samedi
2
2
4
2
L
Izanami
flamerod
Izanami
0
3
0
0
L
Amaterasu
jc_comando
Amaterasu
2
2
1
1.25
L
0
5
2
0.2
L
Nemesis
xavio2007
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
31,461
43,560
Taken
33,006
19,769
Mitigated
14,285
8,770
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChampagnePP
Danzaburou
8,684
4,900
0
2,260
6,125
1,959
522
1,707
4,418
0
46,451
L
2,455
357
0
1,441
8,252
2,756
0
5,630
2,622
27,785
0
W
Achilles
SlayingPit69
Achilles
4,016
1,306
0
1,407
5,289
2,736
0
140
5,149
0
25,530
W
Ao Kuang
8,087
2,461
0
4,408
9,017
2,647
66
922
8,095
50,936
0
W
5,316
1,088
2,428
2,285
6,707
4,306
192
1,805
4,902
14,966
0
W
Baron Samedi
Tweaknelius
Baron Samedi
5,358
307
236
2,180
5,868
2,637
910
1,623
4,245
40,257
0
L
Izanami
flamerod
Izanami
3,115
1,075
0
519
6,172
1,607
126
2,238
3,934
0
28,488
L
Amaterasu
jc_comando
Amaterasu
3,555
1,002
0
1,552
9,266
4,590
0
2,645
6,147
1,037
27,308
L
3,389
1,072
431
2,887
11,834
8,178
125
4,365
7,469
13,652
0
L
Nemesis
xavio2007
Nemesis
3,639
2,084
0
1,940
8,036
2,638
0
3,883
4,153
0
19,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
34,177
243
Minions Killed
311
0
Camps Cleared
0
1,074,404
Distance Traveled
1,115,252
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,705
559
83
7
0
214,681
1
L
Sol
5,391
449
55
5
0
200,357
1
W
Achilles
6,493
541
57
5
0
218,842
0
W
Ao Kuang
7,409
617
78
7
0
250,915
4
W
Yemoja
6,353
529
21
2
0
212,545
1
W
Baron Samedi
7,217
601
72
6
0
218,269
4
L
Izanami
4,934
411
64
5
0
214,050
0
L
Amaterasu
6,318
527
60
5
0
196,151
3
L
Athena
5,148
429
22
2
0
220,378
3
L
Nemesis
5,693
474
42
4
0
243,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role