Player Matchup

Vulcan
Vulcan
Silver IV
MENTEDEUMVILAO13
Vulcan
Silver IV
Level 159
God Stats
126W - 142L
1,485 SR
Queue Stats
400W - 501L
786 MMR
Solo
Cerberus
Cerberus
Gold V
xIcyNova
Cerberus
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,258 MMR
Party 2
Hou Yi
Hou Yi
Gold V
xStampii
Hou Yi
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,258 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,495 SR
1,101 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,570 SR
1,141 MMR
Chiron
Chiron
Gold I
Darkfall1512
Chiron
Gold I
Level 156
God Stats
5W - 3L
1,686 SR
Queue Stats
126W - 102L
1,656 MMR
Party 1
Sobek
Sobek
Silver IV
GyreneGold
Sobek
Silver IV
Level 91
God Stats
5W - 7L
1,371 SR
Queue Stats
90W - 115L
754 MMR
Solo
Hel
Hel
Silver I
goditsmartha
Hel
Silver I
Level 114
God Stats
1W - 4L
1,655 SR
Queue Stats
79W - 76L
1,013 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,885
574
11,866
8,910
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
xIcyNova
Cerberus
10
0 / 2 / 4
6,799
567
6,984
15,499
8,867
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
xStampii
Hou Yi
12
4 / 4 / 0
7,720
643
8,375
8,831
2,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KumbhakarnaOdinAresChaacCthulhu

VS

Bans
ZeusYmirScyllaGilgameshZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
8 / 0 / 4
9,435
786
13,857
9,586
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
12
1 / 2 / 9
8,546
712
5,139
15,921
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 7
8,312
693
9,026
8,934
2,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
0
4
10
W
Sobek
1
2
9
2.75
L
0
6
4
0.33
W
3
2
7
3.25
L
Cerberus
xIcyNova
Cerberus
0
2
4
1
L
Hou Yi
xStampii
Hou Yi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
28,022
33,240
Taken
34,441
15,142
Mitigated
18,548
5,190
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,857
6,336
1,217
3,245
9,586
3,147
304
5,359
4,227
0
52,724
W
Sobek
5,139
109
295
4,791
15,921
12,452
130
9,252
6,669
9,058
0
L
11,866
7,606
16
422
8,910
3,444
0
4,083
4,827
27,712
0
W
9,026
125
4,902
3,718
8,934
2,949
99
5,031
3,903
29,529
0
L
Cerberus
xIcyNova
Cerberus
6,984
504
0
4,752
15,499
8,867
0
6,061
9,438
16,370
0
L
Hou Yi
xStampii
Hou Yi
8,375
3,915
0
0
8,831
2,831
0
4,621
4,210
0
25,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,404
Gold Earned
26,293
105
Minions Killed
144
3
Camps Cleared
6
664,614
Distance Traveled
698,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,435
786
97
8
3
217,999
1
W
Sobek
8,546
712
5
0
0
242,503
0
L
Vulcan
6,885
574
29
2
1
223,206
1
W
Hel
8,312
693
42
4
3
238,243
1
L
Cerberus
6,799
567
30
3
0
234,899
0
L
Hou Yi
7,720
643
46
4
2
206,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role