Player Matchup

Gilgamesh
Gilgamesh
DATP1
Gilgamesh
Level 59
God Stats
3W - 2L
1,583 SR
Queue Stats
31W - 48L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
docQ3
Kukulkan
Level 128
God Stats
25W - 26L
1,528 SR
Queue Stats
60W - 75L
1,379 Elo+
Solo
Chiron
Chiron
rert12
Chiron
Level 56
God Stats
7W - 5L
1,501 SR
Queue Stats
32W - 45L
1,420 Elo+
Party 1
Team Averages
Level 81
1,538 SR
1,403 Elo+

VS

Team Averages
Level 78
1,482 SR
1,358 Elo+
Atlas
Atlas
AceFUZZY BEAR
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 2
Vulcan
Vulcan
PicantePrince3
Vulcan
Level 59
God Stats
7W - 6L
1,469 SR
Queue Stats
22W - 36L
1,313 Elo+
Party 2
Medusa
Medusa
StreetShredderZ
Medusa
Level 106
God Stats
55W - 36L
1,479 SR
Queue Stats
81W - 85L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DATP1
Gilgamesh
12
7 / 0 / 6
8,260
826
6,264
10,565
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
docQ3
Kukulkan
11
3 / 0 / 6
7,414
741
5,567
3,530
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
rert12
Chiron
12
5 / 0 / 9
8,136
814
7,922
4,858
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,543
554
2,337
7,190
6,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 7 / 0
5,503
550
4,006
6,411
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 0
5,637
564
4,554
9,537
2,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
15
Kills
0
0
Deaths
15
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Gilgamesh
DATP1
Gilgamesh
7
0
6
10
L
0
7
0
0
L
0
5
0
0
W
Kukulkan
docQ3
Kukulkan
3
0
6
6
W
Chiron
rert12
Chiron
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,753
Damage
10,897
18,953
Taken
23,138
11,257
Mitigated
10,981
9,891
Healing
1,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,337
901
89
822
7,190
6,242
0
2,752
3,971
7,117
0
W
Gilgamesh
DATP1
Gilgamesh
6,264
894
150
3,580
10,565
7,614
390
2,980
7,585
3,466
16,437
L
4,006
1,106
100
225
6,411
1,946
0
1,446
4,643
12,415
0
L
4,554
1,385
0
0
9,537
2,793
0
2,217
6,663
0
17,899
W
Kukulkan
docQ3
Kukulkan
5,567
102
478
1,811
3,530
1,637
797
1,483
2,047
24,226
0
W
Chiron
rert12
Chiron
7,922
3,125
901
2,971
4,858
2,006
1,157
2,376
2,482
0
27,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
16,683
127
Minions Killed
64
6
Camps Cleared
2
585,075
Distance Traveled
418,106
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,543
554
15
2
0
135,723
2
W
Gilgamesh
8,260
826
23
2
1
198,975
2
L
Vulcan
5,503
550
22
2
1
129,041
0
L
Medusa
5,637
564
27
3
1
153,342
3
W
Kukulkan
7,414
741
48
5
2
191,479
2
W
Chiron
8,136
814
56
6
3
194,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role