Player Matchup

Xing Tian
Xing Tian
FrostyFrostbite
Xing Tian
Level 105
God Stats
29W - 25L
1,502 SR
Queue Stats
41W - 55L
1,391 Elo+
Solo
Sol
Sol
President Apoc
Sol
Level 108
God Stats
2W - 2L
1,426 SR
Queue Stats
54W - 57L
1,393 Elo+
Party 3
Bellona
Bellona
Scream0174
Bellona
Level 69
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 2L
1,464 Elo+
Solo
Loki
Loki
ThexBakedxGhost6
Loki
Level 84
God Stats
19W - 15L
1,508 SR
Queue Stats
92W - 92L
1,469 Elo+
Party 3
Izanami
Izanami
William170820
Izanami
Level 117
God Stats
9W - 11L
1,425 SR
Queue Stats
478W - 837L
1,361 Elo+
Solo
Team Averages
Level 97
1,517 SR
1,416 Elo+

VS

Team Averages
Level 89
1,546 SR
1,383 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BaconWarrior750
Sol
Level 62
God Stats
41W - 43L
1,545 SR
Queue Stats
193W - 266L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MisterSandman09
Tsukuyomi
Level 84
God Stats
8W - 3L
1,751 SR
Queue Stats
371W - 471L
1,446 Elo+
Party 2
Artemis
Artemis
TheNatsuxLucy
Artemis
Level 55
God Stats
48W - 66L
1,456 SR
Queue Stats
111W - 160L
1,288 Elo+
Party 1
Sylvanus
Sylvanus
pryestd
Sylvanus
Level 117
God Stats
7W - 10L
1,479 SR
Queue Stats
123W - 164L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrostyFrostbite
Xing Tian
13
5 / 1 / 5
9,251
544
5,481
13,061
10,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 4 / 4
8,706
512
7,443
9,898
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Scream0174
Bellona
16
3 / 0 / 2
9,706
571
12,539
8,924
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 3
9,188
540
6,632
13,638
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
13
1 / 5 / 4
8,622
507
12,426
14,552
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 1 / 0
7,754
456
4,146
16,798
11,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 3
8,206
483
10,691
10,329
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MisterSandman09
Tsukuyomi
12
4 / 5 / 1
7,629
449
6,503
10,995
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
12
2 / 3 / 4
7,361
433
7,960
10,353
2,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
pryestd
Sylvanus
13
5 / 3 / 1
8,021
472
10,799
17,627
12,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
14
Kills
14
14
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
3
2
3
2.25
W
Xing Tian
FrostyFrostbite
Xing Tian
5
1
5
7.5
L
Tsukuyomi
MisterSandman09
Tsukuyomi
4
5
1
0.9
W
1
4
4
0.75
W
Bellona
Scream0174
Bellona
3
0
2
4
L
Artemis
2
3
4
1.33
W
4
4
3
1.38
W
Izanami
1
5
4
0.6
L
Sylvanus
pryestd
Sylvanus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
40,099
60,073
Taken
66,102
33,652
Mitigated
34,573
17,624
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,146
1,645
0
3,893
16,798
11,691
0
2,495
14,303
177
44,921
L
10,691
3,504
0
4,448
10,329
4,052
46
6,132
4,197
44,473
5,208
W
Xing Tian
FrostyFrostbite
Xing Tian
5,481
673
2,567
2,623
13,061
10,355
297
4,511
8,550
22,860
0
L
Tsukuyomi
MisterSandman09
Tsukuyomi
6,503
1,604
0
3,020
10,995
3,608
0
3,845
7,150
0
34,792
W
7,443
1,099
234
2,422
9,898
3,988
984
4,874
5,024
47,002
4,594
W
Bellona
Scream0174
Bellona
12,539
3,672
0
3,470
8,924
10,867
1,076
390
8,534
15,103
46,557
L
Artemis
7,960
4,347
611
1,792
10,353
2,675
0
1,473
8,880
0
37,752
W
6,632
1,784
0
3,241
13,638
4,552
855
3,008
10,630
0
61,785
W
Izanami
12,426
8,023
0
3,067
14,552
3,890
1,836
6,431
8,121
0
59,010
L
Sylvanus
pryestd
Sylvanus
10,799
3,603
1,050
8,241
17,627
12,547
324
1,808
15,819
33,003
10,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
38,971
473
Minions Killed
413
0
Camps Cleared
0
1,627,225
Distance Traveled
1,493,401
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,754
456
116
7
0
333,840
0
L
Sol
8,206
483
105
6
0
290,557
4
W
Xing Tian
9,251
544
22
1
0
348,230
5
L
Tsukuyomi
7,629
449
70
4
0
331,409
6
W
Sol
8,706
512
107
6
0
285,197
0
W
Bellona
9,706
571
116
7
0
344,774
1
L
Artemis
7,361
433
60
4
0
258,812
0
W
Loki
9,188
540
105
6
0
372,777
1
W
Izanami
8,622
507
123
7
0
276,247
8
L
Sylvanus
8,021
472
62
4
0
278,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role