Player Matchup

Loki
Loki
BOSSIERFIND040
Loki
Level 102
God Stats
4W - 1L
1,257 SR
Queue Stats
425W - 487L
1,306 Elo+
Party 1
Athena
Athena
TheBlackCat93
Athena
Level 152
God Stats
1W - 1L
1,124 SR
Queue Stats
28W - 24L
1,414 Elo+
Party 1
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 84
God Stats
242W - 290L
1,433 SR
Queue Stats
276W - 339L
1,329 Elo+
Solo
Olorun
Olorun
echevers507
Olorun
Level 68
God Stats
3W - 4L
1,266 SR
Queue Stats
61W - 63L
1,331 Elo+
Party 2
Arachne
Arachne
wenon0072
Arachne
Level 66
God Stats
6W - 7L
1,425 SR
Queue Stats
133W - 134L
1,337 Elo+
Party 2
Team Averages
Level 94
1,301 SR
1,343 Elo+

VS

Team Averages
Level 71
1,446 SR
1,360 Elo+
Pele
Pele
 
Pele
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DocAquarius7
Ullr
Level 113
God Stats
22W - 25L
1,447 SR
Queue Stats
379W - 500L
1,367 Elo+
Party 3
Geb
Geb
HustlevsHate
Geb
Level 58
God Stats
4W - 4L
1,338 SR
Queue Stats
122W - 153L
1,325 Elo+
Solo
Olorun
Olorun
YungBrolyGod
Olorun
Level 57
God Stats
4W - 4L
1,502 SR
Queue Stats
100W - 145L
1,293 Elo+
Party 3
Guan Yu
Guan Yu
bachergang
Guan Yu
Level 68
God Stats
3W - 4L
1,445 SR
Queue Stats
96W - 123L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,549
570
4,426
7,738
1,839
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 2
7,343
490
3,016
6,242
5,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 0 / 1
8,347
556
6,538
8,336
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
14
2 / 1 / 6
8,345
556
9,285
6,908
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
wenon0072
Arachne
14
7 / 0 / 7
8,867
591
10,648
10,995
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 5 / 2
7,273
485
5,992
12,110
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 2 / 0
6,842
456
4,618
8,768
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
6,396
426
2,119
9,266
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
11
0 / 4 / 1
6,675
445
2,285
10,582
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
bachergang
Guan Yu
13
3 / 5 / 0
7,881
525
5,923
12,856
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
2
0.2
W
3
2
3
2.25
L
0
2
0
0
L
0
1
0
0
W
3
0
2
4
W
2
0
1
2.5
L
Olorun
0
4
1
0.13
L
Guan Yu
bachergang
Guan Yu
3
5
0
0.6
W
Olorun
2
1
6
5
W
Arachne
wenon0072
Arachne
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,913
Damage
20,937
40,219
Taken
53,582
18,015
Mitigated
25,063
16,723
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,992
1,108
0
4,223
12,110
4,028
49
1,992
10,118
0
52,711
W
4,426
1,231
107
1,374
7,738
1,839
597
338
7,013
0
39,613
L
4,618
2,446
0
2,512
8,768
2,563
0
1,432
7,336
0
52,139
L
2,119
381
164
2,846
9,266
5,447
70
2,139
7,127
17,736
0
W
3,016
675
744
908
6,242
5,834
0
1,073
5,075
16,572
0
W
6,538
3,741
503
3,823
8,336
2,265
2,027
1,282
7,054
0
70,959
L
Olorun
2,285
1,582
300
4,138
10,582
3,943
277
3,563
7,019
34,592
0
L
Guan Yu
bachergang
Guan Yu
5,923
541
255
1,811
12,856
9,082
0
2,290
10,566
3,701
37,414
W
Olorun
9,285
4,398
133
4,776
6,908
2,847
646
2,700
4,123
45,958
5,617
W
Arachne
wenon0072
Arachne
10,648
7,664
0
4,355
10,995
5,230
0
372
10,396
0
59,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
35,067
411
Minions Killed
369
0
Camps Cleared
0
1,494,302
Distance Traveled
1,336,083
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,273
485
100
7
0
317,991
5
W
Loki
8,549
570
85
6
0
314,883
0
L
Ullr
6,842
456
97
6
0
256,846
2
L
Geb
6,396
426
29
2
0
280,360
2
W
Athena
7,343
490
23
2
0
313,259
4
W
Izanami
8,347
556
135
9
0
260,071
0
L
Olorun
6,675
445
53
4
0
218,844
6
L
Guan Yu
7,881
525
90
6
0
262,042
6
W
Olorun
8,345
556
89
6
0
268,496
8
W
Arachne
8,867
591
79
5
0
337,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role