Player Matchup
Nemesis
Silver II
Level 127
God Stats
1W - 1L
1,327 SR
Queue Stats
11W - 16L
1,308
MMR
Team Averages
Silver II
Average Tier
Level 127
1,327 SR
1,308
MMR
VS
Team Averages
Silver I
Average Tier
Level 58
1,726 SR
1,134
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ApocalypseBegins
Nemesis
11
3 / 3 / 0
6,270
1,045
3,420
5,697
2,213
OLD Hide of the Nemean Lion
+70
Physical Protection
+200
Mana
+20
Mp 5
PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
eltennyer
Izanami
8
3 / 4 / 0
5,567
928
2,913
4,619
1,344
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Light Blade
+5
Physical Power
+10%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,270
1,045
47
8
3
128,938
1
L
5,567
928
36
6
2
83,820
1