Player Matchup

Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Clubzzx
Khepri
Level 127
God Stats
4W - 1L
1,714 SR
Queue Stats
21W - 33L
1,407 Elo+
Party 2
Bastet
Bastet
XX NEW DUDE XX
Bastet
Level 160
God Stats
10W - 5L
1,664 SR
Queue Stats
346W - 326L
1,523 Elo+
Party 2
Team Averages
Level 119
1,626 SR
1,476 Elo+

VS

Team Averages
Level 79
1,366 SR
1,439 Elo+
Hercules
Hercules
BoatCaptain
Hercules
Level 58
God Stats
122W - 121L
1,521 SR
Queue Stats
149W - 140L
1,517 Elo+
Solo
Ne Zha
Ne Zha
DeAngelo0903
Ne Zha
Level 113
God Stats
0W - 2L
1,269 SR
Queue Stats
69W - 94L
1,400 Elo+
Party 1
Scylla
Scylla
Skoogs
Scylla
Level 65
God Stats
0W - 2L
1,308 SR
Queue Stats
88W - 102L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
9 / 1 / 9
9,183
835
13,401
5,939
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Clubzzx
Khepri
12
3 / 1 / 14
8,706
791
4,324
6,778
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
9 / 0 / 9
9,013
819
13,573
7,018
2,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoatCaptain
Hercules
10
1 / 6 / 1
6,980
635
4,697
14,670
9,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
8
0 / 9 / 1
5,971
543
4,038
12,943
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Skoogs
Scylla
9
1 / 6 / 1
6,303
573
4,296
8,940
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
2
2
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
9
13.5
L
Hercules
BoatCaptain
Hercules
1
6
1
0.25
W
Khepri
Clubzzx
Khepri
3
1
14
10
L
Ne Zha
0
9
1
0.06
L
Scylla
Skoogs
Scylla
1
6
1
0.25
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,298
Damage
13,031
19,735
Taken
36,553
12,604
Mitigated
17,632
6,799
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,401
1,051
428
2,882
5,939
2,129
669
1,669
3,886
42,079
0
L
Hercules
BoatCaptain
Hercules
4,697
1,975
176
3,295
14,670
9,440
0
7,551
6,785
0
12,493
W
Khepri
Clubzzx
Khepri
4,324
295
0
1,229
6,778
7,515
426
1,957
4,445
9,729
0
L
Ne Zha
4,038
624
0
732
12,943
5,675
0
6,314
6,439
0
13,348
L
Scylla
Skoogs
Scylla
4,296
412
0
300
8,940
2,517
0
3,440
5,344
13,264
0
W
13,573
2,937
0
2,260
7,018
2,960
1,093
1,200
5,579
0
31,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,902
Gold Earned
19,254
118
Minions Killed
60
7
Camps Cleared
1
595,875
Distance Traveled
507,303
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,183
835
68
6
2
173,517
0
L
Hercules
6,980
635
20
2
0
179,484
2
W
Khepri
8,706
791
15
1
1
205,439
0
L
Ne Zha
5,971
543
17
2
1
164,916
4
L
Scylla
6,303
573
23
2
0
162,903
0
W
Bastet
9,013
819
35
3
4
216,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role