Player Matchup

Cthulhu
Cthulhu
Apocalyptic0ne
Cthulhu
Level 26
God Stats
2W - 2L
1,527 SR
Queue Stats
21W - 27L
1,452 Elo+
Party 1
Zeus
Zeus
Darkenvoker4
Zeus
Level 65
God Stats
7W - 0L
1,784 SR
Queue Stats
18W - 17L
1,522 Elo+
Party 1
Mulan
Mulan
killerss007
Mulan
Level 29
God Stats
4W - 2L
1,587 SR
Queue Stats
17W - 17L
1,505 Elo+
Party 1
Team Averages
Level 40
1,633 SR
1,493 Elo+

VS

Team Averages
Level 34
1,412 SR
1,314 Elo+
Freya
Freya
Argorok2031
Freya
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,220 Elo+
Party 2
Atlas
Atlas
Negrosky
Atlas
Level 87
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 5L
1,220 Elo+
Party 2
Thanatos
Thanatos
Syumert
Thanatos
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 17
9,550
735
6,022
10,922
10,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
16 / 1 / 6
11,492
884
15,406
5,927
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 9
10,194
784
7,340
7,846
3,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
7,987
614
4,444
10,147
3,608
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
Negrosky
Atlas
13
3 / 4 / 1
9,631
741
5,708
11,173
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Syumert
Thanatos
10
1 / 12 / 0
7,110
547
2,879
13,159
5,098
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
25
Kills
4
4
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
L
0
9
4
0.22
W
16
1
6
19
L
Atlas
Negrosky
Atlas
3
4
1
0.88
L
Thanatos
Syumert
Thanatos
1
12
0
0.08
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
13,031
24,695
Taken
34,479
16,451
Mitigated
19,317
3,588
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,022
700
1,351
1,317
10,922
10,425
160
3,549
6,717
15,737
0
L
4,444
1,170
0
784
10,147
3,608
0
7,014
3,133
14,138
0
W
15,406
2,169
0
230
5,927
2,414
1,195
4,677
1,250
48,652
0
L
Atlas
Negrosky
Atlas
5,708
2,151
134
1,721
11,173
10,611
0
7,007
4,166
22,192
0
L
Thanatos
Syumert
Thanatos
2,879
777
0
2,591
13,159
5,098
0
7,672
5,487
0
13,906
W
7,340
1,217
0
690
7,846
3,612
423
3,094
4,752
0
36,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
24,728
152
Minions Killed
64
10
Camps Cleared
1
585,704
Distance Traveled
589,026
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,550
735
25
2
0
197,819
0
L
Freya
7,987
614
17
1
1
215,042
5
W
Zeus
11,492
884
69
5
4
161,778
1
L
Atlas
9,631
741
24
2
0
197,200
2
L
Thanatos
7,110
547
23
2
0
176,784
0
W
Mulan
10,194
784
58
4
6
226,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role