Player Matchup

Sun Wukong
Sun Wukong
AK saiyn59621
Sun Wukong
Level 103
God Stats
2W - 3L
1,283 SR
Queue Stats
177W - 158L
1,514 Elo+
Party 2
Sol
Sol
AKC0rndog
Sol
Level 155
God Stats
2W - 7L
1,338 SR
Queue Stats
366W - 303L
1,542 Elo+
Party 2
Artemis
Artemis
AKST0RMWALKER
Artemis
Level 106
God Stats
2W - 2L
1,254 SR
Queue Stats
172W - 193L
1,447 Elo+
Party 2
Team Averages
Level 121
1,292 SR
1,501 Elo+

VS

Team Averages
Level 87
1,446 SR
1,407 Elo+
Zhong Kui
Zhong Kui
ArkWright_25
Zhong Kui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
RedCyanide16
Gilgamesh
Level 99
God Stats
19W - 12L
1,511 SR
Queue Stats
78W - 87L
1,420 Elo+
Party 1
Fenrir
Fenrir
Stitches_2
Fenrir
Level 85
God Stats
5W - 5L
1,328 SR
Queue Stats
66W - 74L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AK saiyn59621
Sun Wukong
13
1 / 2 / 16
9,092
699
7,764
14,424
14,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 1 / 8
10,173
783
19,610
10,389
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
15
8 / 0 / 7
10,126
779
10,675
5,946
2,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArkWright_25
Zhong Kui
12
2 / 6 / 0
8,025
617
8,648
14,325
12,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RedCyanide16
Gilgamesh
11
0 / 6 / 3
7,642
588
9,154
20,434
13,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Stitches_2
Fenrir
11
1 / 5 / 1
7,781
599
5,414
11,307
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AK saiyn59621
Sun Wukong
1
2
16
4.5
W
8
1
8
12
W
Artemis
8
0
7
11.5
L
Zhong Kui
ArkWright_25
Zhong Kui
2
6
0
0.33
L
Gilgamesh
RedCyanide16
Gilgamesh
0
6
3
0.25
L
Fenrir
Stitches_2
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
23,216
30,759
Taken
46,066
21,163
Mitigated
34,756
9,687
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AK saiyn59621
Sun Wukong
7,764
1,408
392
3,376
14,424
14,894
390
5,008
8,541
0
18,674
W
19,610
5,389
0
4,656
10,389
3,774
1,958
2,398
7,596
58,351
0
W
Artemis
10,675
6,864
0
1,263
5,946
2,495
672
1,566
4,177
0
27,968
L
Zhong Kui
ArkWright_25
Zhong Kui
8,648
957
375
4,742
14,325
12,044
74
6,521
7,704
34,503
0
L
Gilgamesh
RedCyanide16
Gilgamesh
9,154
1,238
436
6,233
20,434
13,844
0
8,472
11,337
0
29,144
L
Fenrir
Stitches_2
Fenrir
5,414
527
0
804
11,307
8,868
0
5,198
5,918
0
15,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
23,448
162
Minions Killed
124
8
Camps Cleared
4
730,897
Distance Traveled
667,499
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,092
699
15
1
1
258,007
3
W
Sol
10,173
783
106
8
4
244,762
3
W
Artemis
10,126
779
41
3
3
228,128
3
L
Zhong Kui
8,025
617
65
5
0
201,989
3
L
Gilgamesh
7,642
588
28
2
3
224,852
5
L
Fenrir
7,781
599
31
2
1
240,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role