Player Matchup

Morgan Le Fay
Morgan Le Fay
CAFEkatArt
Morgan Le Fay
Level 147
God Stats
18W - 15L
1,599 SR
Queue Stats
241W - 176L
1,656 Elo+
Party 1
Cerberus
Cerberus
DopamineTM
Cerberus
Level 146
God Stats
3W - 8L
1,633 SR
Queue Stats
251W - 212L
1,629 Elo+
Party 1
Ullr
Ullr
KingButler123
Ullr
Level 156
God Stats
10W - 15L
1,616 SR
Queue Stats
135W - 101L
1,641 Elo+
Party 1
Loki
Loki
SlionVonDracovic
Loki
Level 33
God Stats
1W - 0L
1,453 SR
Queue Stats
8W - 14L
1,295 Elo+
Party 1
Horus
Horus
mFFajita
Horus
Level 160
God Stats
1W - 0L
1,570 SR
Queue Stats
28W - 11L
1,706 Elo+
Party 1
Team Averages
Level 128
1,574 SR
1,585 Elo+

VS

Team Averages
Level 66
1,590 SR
1,513 Elo+
Medusa
Medusa
Riddler6969
Medusa
Level 19
God Stats
0W - 1L
1,388 SR
Queue Stats
2W - 2L
1,572 Elo+
Party 3
Ganesha
Ganesha
SuperBig6ayAl
Ganesha
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,434 Elo+
Party 3
Zeus
Zeus
anticide1
Zeus
Level 47
God Stats
4W - 4L
1,511 SR
Queue Stats
51W - 45L
1,550 Elo+
Solo
Camazotz
Camazotz
unstevens
Camazotz
Level 87
God Stats
0W - 2L
1,606 SR
Queue Stats
1W - 4L
1,385 Elo+
Party 2
Olorun
Olorun
xxExternaxx
Olorun
Level 29
God Stats
1W - 1L
1,946 SR
Queue Stats
13W - 10L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CAFEkatArt
Morgan Le Fay
17
11 / 0 / 12
11,115
1,112
13,073
5,855
3,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
DopamineTM
Cerberus
14
5 / 1 / 17
9,821
982
9,185
11,299
10,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 1 / 7
9,705
971
11,665
8,109
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 4 / 9
8,163
816
6,382
7,302
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
mFFajita
Horus
14
3 / 1 / 18
9,044
904
6,014
13,968
11,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 2
6,812
681
4,432
8,466
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
12
0 / 7 / 3
6,176
618
1,237
11,618
7,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
13
4 / 5 / 1
7,681
768
12,818
11,371
3,444
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
unstevens
Camazotz
11
1 / 9 / 1
6,305
631
7,731
12,665
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
13
1 / 5 / 3
6,955
696
8,628
8,728
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
31
Kills
7
7
Deaths
31
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CAFEkatArt
Morgan Le Fay
11
0
12
17
W
Cerberus
DopamineTM
Cerberus
5
1
17
13.5
W
8
1
7
11.5
L
Medusa
1
5
2
0.4
W
4
4
9
2.13
L
Ganesha
0
7
3
0.21
L
Zeus
4
5
1
0.9
W
Horus
mFFajita
Horus
3
1
18
12
L
Camazotz
unstevens
Camazotz
1
9
1
0.17
L
Olorun
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,319
Damage
34,846
46,533
Taken
52,848
33,265
Mitigated
22,328
14,978
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CAFEkatArt
Morgan Le Fay
13,073
515
0
907
5,855
3,742
1,715
1,490
4,215
39,646
0
W
Cerberus
DopamineTM
Cerberus
9,185
1,008
195
2,254
11,299
10,691
265
6,675
4,401
14,194
0
W
11,665
3,267
0
825
8,109
3,721
2,160
3,679
4,277
0
46,140
L
Medusa
4,432
1,498
0
914
8,466
2,587
0
3,324
5,062
0
17,023
W
6,382
1,791
0
238
7,302
3,320
274
4,734
2,506
0
14,083
L
Ganesha
1,237
105
0
0
11,618
7,917
0
6,565
4,849
11,150
0
L
Zeus
12,818
3,644
0
2,727
11,371
3,444
0
4,185
6,980
27,541
0
W
Horus
mFFajita
Horus
6,014
3,489
3,394
7,165
13,968
11,791
349
5,294
8,428
0
12,599
L
Camazotz
unstevens
Camazotz
7,731
2,036
0
2,719
12,665
5,129
0
4,582
7,956
0
16,432
L
Olorun
8,628
4,044
312
1,425
8,728
3,251
0
3,923
4,762
27,159
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,848
Gold Earned
33,929
220
Minions Killed
168
10
Camps Cleared
6
1,064,375
Distance Traveled
861,956
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,115
1,112
75
8
4
220,921
2
W
Cerberus
9,821
982
12
1
1
205,843
0
W
Ullr
9,705
971
102
10
4
213,264
2
L
Medusa
6,812
681
35
4
1
165,529
5
W
Loki
8,163
816
14
1
1
202,340
0
L
Ganesha
6,176
618
9
1
0
164,872
1
L
Zeus
7,681
768
36
4
2
167,429
5
W
Horus
9,044
904
17
2
0
222,007
0
L
Camazotz
6,305
631
30
3
0
178,368
1
L
Olorun
6,955
696
58
6
3
185,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role