Player Matchup

Chiron
Chiron
Makruxo
Chiron
Level 106
God Stats
3W - 6L
1,415 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Menoparadox
Sun Wukong
Level 148
God Stats
8W - 9L
1,588 SR
Queue Stats
43W - 60L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
efredxcostarica
Ah Puch
Level 144
God Stats
4W - 5L
1,584 SR
Queue Stats
39W - 52L
1,378 Elo+
Party 1
Team Averages
Level 133
1,529 SR
1,371 Elo+

VS

Team Averages
Level 109
1,600 SR
1,842 Elo+
Susano
Susano
BootyMaker76
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,798 Elo+
Party 2
Anubis
Anubis
Knaoss
Anubis
Level 160
God Stats
13W - 3L
1,801 SR
Queue Stats
790W - 368L
1,812 Elo+
Party 2
King Arthur
King Arthur
Xylotik
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 90L
1,915 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Makruxo
Chiron
14
4 / 8 / 3
9,887
618
8,363
11,139
3,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Menoparadox
Sun Wukong
13
3 / 8 / 3
10,050
628
8,599
20,905
13,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 9 / 6
10,649
666
15,737
19,028
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
8 / 7 / 9
11,425
714
14,740
15,012
5,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Knaoss
Anubis
17
6 / 1 / 16
12,239
765
13,521
13,799
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Xylotik
King Arthur
16
11 / 2 / 10
12,353
772
16,230
20,552
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
25
25
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Susano
8
7
9
1.79
W
Anubis
Knaoss
Anubis
6
1
16
14
L
Chiron
Makruxo
Chiron
4
8
3
0.69
L
Sun Wukong
Menoparadox
Sun Wukong
3
8
3
0.56
W
King Arthur
Xylotik
King Arthur
11
2
10
8
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
44,491
51,072
Taken
49,363
21,713
Mitigated
32,530
6,737
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
14,740
2,044
0
1,026
15,012
5,561
154
3,525
11,487
0
32,138
W
Anubis
Knaoss
Anubis
13,521
1,345
0
6,926
13,799
6,710
1,605
6,036
7,763
62,936
0
L
Chiron
Makruxo
Chiron
8,363
2,699
1,192
948
11,139
3,197
0
3,511
7,423
0
27,335
L
Sun Wukong
Menoparadox
Sun Wukong
8,599
1,019
32
1,250
20,905
13,775
56
5,340
14,839
0
30,479
W
King Arthur
Xylotik
King Arthur
16,230
1,400
402
5,936
20,552
20,259
464
7,026
13,526
5,875
42,191
L
15,737
716
166
3,149
19,028
4,741
69
6,149
12,679
40,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
36,017
135
Minions Killed
221
3
Camps Cleared
11
733,801
Distance Traveled
817,415
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,425
714
49
3
3
265,536
4
W
Anubis
12,239
765
122
8
5
275,783
1
L
Chiron
9,887
618
40
3
0
229,364
4
L
Sun Wukong
10,050
628
41
3
1
279,538
3
W
King Arthur
12,353
772
50
3
3
276,096
0
L
Ah Puch
10,649
666
54
3
2
224,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role