Player Matchup

Chronos
Chronos
AndyCheech
Chronos
Level 95
God Stats
4W - 2L
1,474 SR
Queue Stats
53W - 65L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
BigBobbyLove
Baron Samedi
Level 25
God Stats
3W - 9L
1,042 SR
Queue Stats
31W - 61L
1,260 Elo+
Party 1
Neith
Neith
Olsanity
Neith
Level 47
God Stats
6W - 4L
1,541 SR
Queue Stats
102W - 141L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
SirHenry1900
Danzaburou
Level 117
God Stats
67W - 58L
1,452 SR
Queue Stats
749W - 822L
1,329 Elo+
Solo
Xing Tian
Xing Tian
warhawk101st
Xing Tian
Level 83
God Stats
6W - 1L
1,557 SR
Queue Stats
249W - 306L
1,353 Elo+
Solo
Team Averages
Level 73
1,413 SR
1,314 Elo+

VS

Team Averages
Level 49
1,355 SR
1,228 Elo+
Sol
Sol
Lomiful
Sol
Level 86
God Stats
12W - 19L
1,379 SR
Queue Stats
264W - 357L
1,289 Elo+
Party 2
Fenrir
Fenrir
Mah stew
Fenrir
Level 41
God Stats
3W - 6L
1,383 SR
Queue Stats
38W - 51L
1,362 Elo+
Solo
Nox
Nox
Mother Ligma
Nox
Level 18
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 7L
989 Elo+
Party 2
Aphrodite
Aphrodite
iiRosemeii
Aphrodite
Level 28
God Stats
1W - 2L
1,262 SR
Queue Stats
28W - 59L
1,205 Elo+
Party 2
Bellona
Bellona
knwifez
Bellona
Level 70
God Stats
3W - 7L
1,335 SR
Queue Stats
233W - 307L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AndyCheech
Chronos
17
13 / 1 / 6
11,364
631
12,573
8,771
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
BigBobbyLove
Baron Samedi
13
3 / 5 / 5
8,518
473
10,136
11,462
4,550
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Olsanity
Neith
15
5 / 4 / 7
9,877
549
10,138
11,224
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SirHenry1900
Danzaburou
18
0 / 1 / 0
11,174
621
4,615
13,105
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
warhawk101st
Xing Tian
11
0 / 5 / 7
8,245
458
5,045
16,974
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
7 / 8 / 1
8,493
472
15,697
17,244
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Mah stew
Fenrir
14
5 / 4 / 0
8,960
498
6,545
12,951
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 1
6,893
383
2,105
13,406
6,521
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
iiRosemeii
Aphrodite
11
2 / 2 / 8
7,941
441
3,176
8,956
9,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
knwifez
Bellona
16
1 / 1 / 2
9,407
523
9,596
12,432
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
21
Kills
16
16
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
AndyCheech
Chronos
13
1
6
16
W
Baron Samedi
BigBobbyLove
Baron Samedi
3
5
5
1.1
L
Sol
7
8
1
0.94
L
Fenrir
Mah stew
Fenrir
5
4
0
1.25
L
1
7
1
0.21
W
Neith
Olsanity
Neith
5
4
7
2.13
W
Danzaburou
SirHenry1900
Danzaburou
0
1
0
0
L
Aphrodite
iiRosemeii
Aphrodite
2
2
8
3
L
Bellona
knwifez
Bellona
1
1
2
2
W
Xing Tian
warhawk101st
Xing Tian
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,507
Damage
37,119
61,536
Taken
64,989
33,125
Mitigated
36,891
22,539
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AndyCheech
Chronos
12,573
2,779
177
4,046
8,771
3,318
1,282
3,937
4,791
68,826
0
W
Baron Samedi
BigBobbyLove
Baron Samedi
10,136
1,833
3,253
4,078
11,462
4,550
338
3,647
7,737
36,197
0
L
Sol
15,697
7,380
0
6,155
17,244
5,769
2,209
7,239
10,005
53,616
0
L
Fenrir
Mah stew
Fenrir
6,545
1,308
0
5,774
12,951
5,571
0
4,570
8,381
0
52,648
L
2,105
333
0
549
13,406
6,521
0
7,887
5,519
16,830
0
W
Neith
Olsanity
Neith
10,138
6,671
0
2,931
11,224
4,430
4,041
6,707
4,478
0
63,209
W
Danzaburou
SirHenry1900
Danzaburou
4,615
2,571
0
5,871
13,105
5,218
1,112
0
12,443
0
75,980
L
Aphrodite
iiRosemeii
Aphrodite
3,176
1,177
2,685
2,347
8,956
9,066
502
6,087
2,869
21,793
0
L
Bellona
knwifez
Bellona
9,596
1,556
140
4,701
12,432
9,964
688
1,971
10,461
0
56,479
W
Xing Tian
warhawk101st
Xing Tian
5,045
518
0
2,183
16,974
15,609
360
6,842
10,017
18,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
41,694
472
Minions Killed
332
0
Camps Cleared
0
1,654,993
Distance Traveled
1,502,381
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,364
631
131
7
0
368,862
5
W
Baron Samedi
8,518
473
46
3
0
315,717
0
L
Sol
8,493
472
82
5
0
278,927
0
L
Fenrir
8,960
498
91
5
0
318,028
0
L
Nox
6,893
383
23
1
0
298,618
0
W
Neith
9,877
549
112
6
0
327,285
1
W
Danzaburou
11,174
621
165
9
0
310,538
5
L
Aphrodite
7,941
441
32
2
0
295,992
2
L
Bellona
9,407
523
104
6
0
310,816
3
W
Xing Tian
8,245
458
18
1
0
332,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role