Player Matchup

Izanami
Izanami
Diamond IV
Hαymaker
Izanami
Diamond IV
Level 58
God Stats
18W - 4L
1,880 SR
Queue Stats
115W - 97L
2,054 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
SosDavid
Hun Batz
Diamond IV
Level 160
God Stats
2W - 1L
1,654 SR
Queue Stats
292W - 289L
2,074 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
TheCrazyDonut
Zhong Kui
Platinum I
Level 126
God Stats
57W - 30L
1,726 SR
Queue Stats
259W - 249L
2,072 MMR
Solo
Tiamat
Tiamat
Diamond III
ZoMbIeLiTe117
Tiamat
Diamond III
Level 155
God Stats
77W - 61L
1,647 SR
Queue Stats
730W - 726L
2,102 MMR
Solo
Sylvanus
Sylvanus
Diamond III
awickedone
Sylvanus
Diamond III
Level 149
God Stats
13W - 5L
1,832 SR
Queue Stats
104W - 87L
2,131 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,748 SR
2,087 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,646 SR
1,997 MMR
Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
EGIcy
Morgan Le Fay
Diamond V
Level 148
God Stats
11W - 7L
1,700 SR
Queue Stats
123W - 120L
2,129 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
TrollPicksOnly
Tsukuyomi
Masters
Level 159
God Stats
25W - 21L
1,660 SR
Queue Stats
429W - 405L
2,047 MMR
Solo
Chang'e
Chang'e
Platinum I
W0NKS
Chang'e
Platinum I
Level 160
God Stats
2W - 2L
1,668 SR
Queue Stats
333W - 339L
2,067 MMR
Party 1
Medusa
Medusa
Masters
ZakuZz
Medusa
Masters
Level 160
God Stats
14W - 11L
1,703 SR
Queue Stats
771W - 754L
2,241 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hαymaker
Izanami
20
4 / 2 / 7
15,408
593
12,922
17,205
6,807
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
SosDavid
Hun Batz
20
4 / 2 / 6
14,119
543
19,291
21,480
9,286
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheCrazyDonut
Zhong Kui
20
5 / 5 / 10
15,356
591
22,536
19,037
20,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 3 / 9
14,424
555
22,370
14,673
11,778
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
awickedone
Sylvanus
19
2 / 3 / 14
12,184
469
7,966
23,394
30,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabLokiMulanOdin

VS

Bans
CliodhnaAwilixCamazotzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 4 / 7
11,495
442
7,894
30,377
31,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
EGIcy
Morgan Le Fay
19
3 / 4 / 4
12,219
470
14,706
16,960
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
TrollPicksOnly
Tsukuyomi
19
3 / 4 / 3
12,468
480
14,196
22,253
15,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
W0NKS
Chang'e
20
4 / 3 / 8
12,494
481
12,648
21,581
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
ZakuZz
Medusa
19
3 / 5 / 5
12,302
473
12,891
19,555
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
20
Kills
15
15
Deaths
20
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
7
1.38
L
Morgan Le Fay
EGIcy
Morgan Le Fay
3
4
4
1.25
W
Izanami
Hαymaker
Izanami
4
2
7
3.75
W
Hun Batz
SosDavid
Hun Batz
4
2
6
3.5
W
Zhong Kui
TheCrazyDonut
Zhong Kui
5
5
10
2
L
Tsukuyomi
TrollPicksOnly
Tsukuyomi
3
4
3
1.13
L
Chang'e
W0NKS
Chang'e
4
3
8
2.67
L
Medusa
ZakuZz
Medusa
3
5
5
1.1
W
5
3
9
3.17
W
Sylvanus
awickedone
Sylvanus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,085
Damage
62,335
95,789
Taken
110,726
79,407
Mitigated
65,442
42,166
Healing
35,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,894
862
5,920
5,014
30,377
31,888
0
15,805
14,276
34,813
0
L
Morgan Le Fay
EGIcy
Morgan Le Fay
14,706
624
0
1,006
16,960
5,421
0
8,985
7,703
93,584
0
W
Izanami
Hαymaker
Izanami
12,922
8,618
0
8,579
17,205
6,807
9,897
4,126
13,063
0
156,861
W
Hun Batz
SosDavid
Hun Batz
19,291
2,189
0
8,180
21,480
9,286
925
8,241
13,137
0
120,917
W
Zhong Kui
TheCrazyDonut
Zhong Kui
22,536
4,190
0
5,941
19,037
20,612
1,481
8,906
9,997
97,619
14,267
L
Tsukuyomi
TrollPicksOnly
Tsukuyomi
14,196
2,954
0
5,339
22,253
15,284
38
11,921
10,202
0
99,524
L
Chang'e
W0NKS
Chang'e
12,648
348
3,838
10,169
21,581
7,134
0
9,463
12,046
102,092
0
L
Medusa
ZakuZz
Medusa
12,891
5,708
0
4,296
19,555
5,715
0
5,804
13,673
0
96,320
W
22,370
1,272
0
5,404
14,673
11,778
641
8,451
5,972
115,940
0
W
Sylvanus
awickedone
Sylvanus
7,966
966
6,132
7,930
23,394
30,924
596
8,929
14,155
23,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,491
Gold Earned
60,978
799
Minions Killed
771
0
Camps Cleared
0
2,584,536
Distance Traveled
2,540,202
49
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,495
442
66
3
0
478,742
3
L
Morgan Le Fay
12,219
470
183
7
0
506,105
6
W
Izanami
15,408
593
237
9
0
511,307
10
W
Hun Batz
14,119
543
154
6
0
594,790
11
W
Zhong Kui
15,356
591
180
7
0
429,861
8
L
Tsukuyomi
12,468
480
189
7
0
532,062
14
L
Chang'e
12,494
481
177
7
0
536,772
1
L
Medusa
12,302
473
156
6
0
486,521
3
W
Tiamat
14,424
555
204
8
0
531,978
7
W
Sylvanus
12,184
469
24
1
0
516,600
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role