Player Matchup

Tiamat
Tiamat
Feloniaz
Tiamat
Level 127
God Stats
20W - 12L
1,628 SR
Queue Stats
177W - 191L
1,466 Elo+
Solo
Medusa
Medusa
Fix DooxY
Medusa
Level 101
God Stats
1W - 1L
1,411 SR
Queue Stats
12W - 22L
1,392 Elo+
Party 1
Atlas
Atlas
Goy Qc
Atlas
Level 126
God Stats
1W - 0L
1,169 SR
Queue Stats
73W - 76L
1,491 Elo+
Party 1
Fenrir
Fenrir
TheGingras9
Fenrir
Level 126
God Stats
5W - 1L
1,729 SR
Queue Stats
111W - 101L
1,455 Elo+
Party 1
Mulan
Mulan
Your Inside Man
Mulan
Level 128
God Stats
2W - 7L
1,431 SR
Queue Stats
117W - 137L
1,440 Elo+
Solo
Team Averages
Level 122
1,474 SR
1,449 Elo+

VS

Team Averages
Level 95
1,563 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
BEBOPstyles
Tsukuyomi
Level 81
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 5L
1,263 Elo+
Solo
Hou Yi
Hou Yi
Bujoxx
Hou Yi
Level 60
God Stats
1W - 1L
1,763 SR
Queue Stats
8W - 10L
1,414 Elo+
Party 2
Ra
Ra
Juanky33
Ra
Level 121
God Stats
15W - 16L
1,592 SR
Queue Stats
297W - 302L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LucidDaemon
Ah Muzen Cab
Level 143
God Stats
17W - 21L
1,498 SR
Queue Stats
173W - 175L
1,490 Elo+
Solo
Ah Puch
Ah Puch
Wobbles4
Ah Puch
Level 69
God Stats
0W - 2L
1,383 SR
Queue Stats
3W - 5L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Feloniaz
Tiamat
16
4 / 2 / 15
10,183
849
9,162
7,734
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Fix DooxY
Medusa
17
6 / 2 / 13
10,622
885
8,129
10,130
4,394
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Goy Qc
Atlas
17
4 / 0 / 24
9,938
828
9,061
15,427
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
16
10 / 6 / 17
11,973
998
12,361
12,935
11,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
12 / 2 / 13
12,385
1,032
8,666
10,100
8,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BEBOPstyles
Tsukuyomi
13
2 / 9 / 8
8,917
743
11,481
11,361
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Bujoxx
Hou Yi
13
0 / 6 / 3
7,158
597
3,503
9,366
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
5 / 5 / 3
9,635
803
11,871
9,263
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
LucidDaemon
Ah Muzen Cab
16
4 / 8 / 4
9,950
829
7,224
11,179
4,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Wobbles4
Ah Puch
14
1 / 8 / 4
8,360
697
11,208
11,356
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
36
Kills
12
12
Deaths
36
82
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BEBOPstyles
Tsukuyomi
2
9
8
0.67
L
Hou Yi
Bujoxx
Hou Yi
0
6
3
0.25
W
Tiamat
Feloniaz
Tiamat
4
2
15
5.75
W
Medusa
Fix DooxY
Medusa
6
2
13
6.25
W
Atlas
Goy Qc
Atlas
4
0
24
16
L
5
5
3
1.3
L
Ah Muzen Cab
LucidDaemon
Ah Muzen Cab
4
8
4
0.75
W
Fenrir
10
6
17
3.08
L
Ah Puch
Wobbles4
Ah Puch
1
8
4
0.38
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
45,287
56,326
Taken
52,525
46,677
Mitigated
20,531
11,005
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BEBOPstyles
Tsukuyomi
11,481
1,675
144
230
11,361
4,306
0
4,880
6,219
0
17,822
L
Hou Yi
Bujoxx
Hou Yi
3,503
2,110
0
0
9,366
3,366
0
2,067
7,183
0
13,416
W
Tiamat
Feloniaz
Tiamat
9,162
723
0
2,912
7,734
5,505
555
2,382
5,323
33,451
0
W
Medusa
Fix DooxY
Medusa
8,129
2,622
440
1,649
10,130
4,394
1,593
3,602
6,348
0
42,119
W
Atlas
Goy Qc
Atlas
9,061
2,453
0
2,892
15,427
16,234
47
6,840
8,341
28,879
0
L
11,871
1,303
674
1,313
9,263
4,351
96
2,925
6,168
35,867
0
L
Ah Muzen Cab
LucidDaemon
Ah Muzen Cab
7,224
3,771
0
809
11,179
4,464
0
4,711
6,305
0
30,377
W
Fenrir
12,361
2,202
0
974
12,935
11,650
332
4,732
8,075
0
24,214
L
Ah Puch
Wobbles4
Ah Puch
11,208
191
0
588
11,356
4,044
0
3,046
8,121
30,775
0
W
8,666
1,968
832
1,306
10,100
8,894
0
4,969
5,041
0
17,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
44,020
290
Minions Killed
241
8
Camps Cleared
8
1,143,995
Distance Traveled
958,873
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,917
743
15
1
1
211,754
0
L
Hou Yi
7,158
597
29
2
1
183,456
3
W
Tiamat
10,183
849
73
6
3
228,085
0
W
Medusa
10,622
885
92
8
0
232,193
0
W
Atlas
9,938
828
51
4
2
232,278
0
L
Ra
9,635
803
69
6
4
208,344
5
L
Ah Muzen Cab
9,950
829
72
6
0
177,330
0
W
Fenrir
11,973
998
32
3
2
210,676
0
L
Ah Puch
8,360
697
56
5
2
177,989
0
W
Mulan
12,385
1,032
42
4
1
240,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role