Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
RANGER CM68
Amaterasu
Level 119
God Stats
51W - 25L
1,717 SR
Queue Stats
558W - 323L
1,629 Elo+
Party 2
Medusa
Medusa
SigningFerret93
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,500 Elo+
Party 2
Team Averages
Level 96
1,572 SR
1,543 Elo+

VS

Team Averages
Level 77
1,604 SR
1,602 Elo+
Danzaburou
Danzaburou
CordingTube
Danzaburou
Level 26
God Stats
0W - 1L
1,563 SR
Queue Stats
24W - 13L
1,673 Elo+
Party 1
Hera
Hera
Vex x GRIZZLY
Hera
Level 104
God Stats
5W - 7L
1,626 SR
Queue Stats
31W - 29L
1,469 Elo+
Solo
Mulan
Mulan
coldsunny
Mulan
Level 101
God Stats
1W - 1L
1,622 SR
Queue Stats
40W - 23L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
5 / 4 / 7
10,101
777
11,358
8,004
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
RANGER CM68
Amaterasu
14
4 / 4 / 10
10,459
805
13,572
15,813
14,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 3 / 5
9,677
744
8,606
8,096
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CordingTube
Danzaburou
14
8 / 4 / 1
10,785
830
7,764
13,860
4,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 9
8,835
680
6,852
11,831
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
coldsunny
Mulan
13
2 / 3 / 8
8,978
691
8,476
15,952
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
11
11
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
4
7
2.13
L
Danzaburou
CordingTube
Danzaburou
8
4
1
2.13
W
Amaterasu
RANGER CM68
Amaterasu
4
4
10
2.25
W
6
3
5
2.83
L
1
8
9
0.69
L
Mulan
coldsunny
Mulan
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
23,092
31,913
Taken
41,643
19,626
Mitigated
19,502
7,122
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,358
1,293
0
1,297
8,004
2,475
503
1,370
6,382
24,982
0
L
Danzaburou
CordingTube
Danzaburou
7,764
4,045
0
3,342
13,860
4,702
1,090
4,395
9,167
0
29,019
W
Amaterasu
RANGER CM68
Amaterasu
13,572
5,489
240
3,988
15,813
14,030
237
2,745
12,396
0
34,276
W
8,606
3,822
0
1,597
8,096
3,121
2,175
3,206
4,533
0
36,989
L
6,852
1,105
72
908
11,831
3,550
303
3,579
8,068
22,432
0
L
Mulan
coldsunny
Mulan
8,476
1,294
126
3,039
15,952
11,250
0
3,308
12,414
2,584
28,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
28,598
137
Minions Killed
115
6
Camps Cleared
5
737,738
Distance Traveled
658,193
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,101
777
45
3
0
242,585
2
L
Danzaburou
10,785
830
46
4
1
210,878
5
W
Amaterasu
10,459
805
36
3
3
252,273
1
W
Medusa
9,677
744
56
4
3
242,880
6
L
Hera
8,835
680
28
2
1
220,926
2
L
Mulan
8,978
691
41
3
3
226,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role