Player Matchup

Vamana
Vamana
 
Vamana
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FreshInstincts
Geb
Level 132
God Stats
5W - 3L
1,546 SR
Queue Stats
41W - 34L
1,491 Elo+
Party 1
Medusa
Medusa
OneFourAll
Medusa
Level 82
God Stats
4W - 0L
1,804 SR
Queue Stats
54W - 45L
1,481 Elo+
Party 3
Chang'e
Chang'e
jecchii
Chang'e
Level 56
God Stats
3W - 5L
1,465 SR
Queue Stats
16W - 28L
1,373 Elo+
Party 1
Team Averages
Level 78
1,563 SR
1,469 Elo+

VS

Team Averages
Level 87
1,618 SR
1,503 Elo+
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
JoseOniiSama1217
Agni
Level 50
God Stats
2W - 2L
1,468 SR
Queue Stats
94W - 99L
1,476 Elo+
Solo
Sobek
Sobek
XDtokeX
Sobek
Level 96
God Stats
0W - 1L
1,548 SR
Queue Stats
178W - 180L
1,520 Elo+
Solo
Thor
Thor
Zwarfa
Thor
Level 63
God Stats
9W - 3L
1,979 SR
Queue Stats
74W - 80L
1,532 Elo+
Party 2
Achilles
Achilles
lalanchas
Achilles
Level 125
God Stats
0W - 2L
1,595 SR
Queue Stats
207W - 218L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
4 / 2 / 0
7,111
547
5,609
8,883
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
 
Cliodhna
11
1 / 1 / 5
6,639
511
3,932
7,802
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
4 / 3 / 1
6,733
518
5,737
9,399
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
OneFourAll
Medusa
13
2 / 2 / 1
7,420
571
4,810
7,940
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
jecchii
Chang'e
11
1 / 1 / 3
6,760
520
4,041
6,055
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 3 / 4
6,324
486
4,864
5,360
997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 6 / 1
5,914
455
2,710
7,025
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
XDtokeX
Sobek
9
3 / 0 / 3
6,198
477
4,450
9,592
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Zwarfa
Thor
10
3 / 2 / 2
6,362
489
6,461
8,332
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
lalanchas
Achilles
13
2 / 1 / 0
7,171
552
5,174
8,092
5,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
9
9
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
0
2
W
Cliodhna
 
Cliodhna
1
1
5
3.5
L
Artemis
 
Artemis
1
3
4
1
W
4
3
1
1.5
L
0
6
1
0.08
W
Medusa
OneFourAll
Medusa
2
2
1
1.25
L
Sobek
XDtokeX
Sobek
3
0
3
4.5
L
Thor
Zwarfa
Thor
3
2
2
2
W
Chang'e
jecchii
Chang'e
1
1
3
2.5
L
Achilles
lalanchas
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
23,659
40,079
Taken
38,401
17,072
Mitigated
20,139
16,349
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,609
2,155
0
2,933
8,883
4,838
29
276
8,607
0
36,638
W
Cliodhna
 
Cliodhna
3,932
293
0
3,160
7,802
2,631
0
831
6,943
0
32,688
L
Artemis
 
Artemis
4,864
1,893
0
1,084
5,360
997
0
491
4,869
0
32,077
W
5,737
964
509
2,846
9,399
5,407
0
3,213
6,090
18,415
0
L
2,710
0
0
346
7,025
2,396
0
2,729
4,194
32,324
0
W
Medusa
OneFourAll
Medusa
4,810
1,412
0
2,338
7,940
2,360
222
889
7,007
0
57,175
L
Sobek
XDtokeX
Sobek
4,450
392
0
4,013
9,592
7,955
0
4,220
5,186
16,590
0
L
Thor
Zwarfa
Thor
6,461
2,204
0
500
8,332
3,221
0
1,208
6,998
0
37,539
W
Chang'e
jecchii
Chang'e
4,041
518
757
3,806
6,055
1,836
0
1,657
4,272
34,141
0
L
Achilles
lalanchas
Achilles
5,174
2,181
0
1,581
8,092
5,570
0
880
6,597
0
43,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
31,969
357
Minions Killed
346
0
Camps Cleared
0
1,263,524
Distance Traveled
1,225,843
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,111
547
80
6
0
253,406
8
W
Cliodhna
6,639
511
77
6
0
274,719
3
L
Artemis
6,324
486
80
6
0
214,090
2
W
Geb
6,733
518
9
1
0
249,794
1
L
Agni
5,914
455
73
6
0
220,554
5
W
Medusa
7,420
571
106
8
0
241,153
4
L
Sobek
6,198
477
19
1
0
257,394
2
L
Thor
6,362
489
67
5
0
265,833
1
W
Chang'e
6,760
520
85
7
0
244,452
0
L
Achilles
7,171
552
107
8
0
267,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role