Player Matchup

Khepri
Khepri
Magicmanicles
Khepri
Level 8
God Stats
5W - 5L
1,524 SR
Queue Stats
5W - 10L
1,372 Elo+
Party 1
Chiron
Chiron
Swaglordy42069
Chiron
Level 16
God Stats
2W - 2L
1,812 SR
Queue Stats
18W - 14L
1,553 Elo+
Party 1
Baba Yaga
Baba Yaga
b0bisacat
Baba Yaga
Level 83
God Stats
10W - 9L
1,664 SR
Queue Stats
62W - 57L
1,644 Elo+
Party 1
Team Averages
Level 36
1,667 SR
1,523 Elo+

VS

Team Averages
Level 74
1,635 SR
1,470 Elo+
Kumbhakarna
Kumbhakarna
Donkilous
Kumbhakarna
Level 67
God Stats
3W - 2L
1,534 SR
Queue Stats
122W - 146L
1,476 Elo+
Solo
Janus
Janus
Get_Fart
Janus
Level 29
God Stats
4W - 0L
1,872 SR
Queue Stats
22W - 23L
1,450 Elo+
Party 2
Fenrir
Fenrir
Testicule69
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 8
10,110
632
3,345
21,205
26,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 8 / 9
10,033
627
9,360
16,556
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
b0bisacat
Baba Yaga
15
11 / 6 / 2
12,128
758
11,788
13,504
6,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Donkilous
Kumbhakarna
15
4 / 4 / 12
12,020
751
8,474
16,243
17,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Get_Fart
Janus
16
7 / 4 / 9
11,881
743
12,891
8,760
3,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
11 / 5 / 9
12,430
777
22,938
16,725
10,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
22
22
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Donkilous
Kumbhakarna
4
4
12
2.5
W
Janus
Get_Fart
Janus
7
4
9
2.88
L
1
8
8
0.63
L
1
8
9
0.69
W
Fenrir
11
5
9
3.1
L
Baba Yaga
b0bisacat
Baba Yaga
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
44,303
51,265
Taken
41,728
40,261
Mitigated
32,119
7,588
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Donkilous
Kumbhakarna
8,474
826
0
1,126
16,243
17,905
376
4,902
11,341
22,453
0
W
Janus
Get_Fart
Janus
12,891
378
246
1,356
8,760
3,827
1,170
5,143
3,617
53,501
0
L
3,345
1,166
176
685
21,205
26,985
224
7,766
13,439
9,785
0
L
9,360
4,522
833
3,224
16,556
6,463
1,874
7,786
8,770
0
28,266
W
Fenrir
22,938
9,785
0
3,065
16,725
10,387
1,127
5,544
11,181
0
42,646
L
Baba Yaga
b0bisacat
Baba Yaga
11,788
1,185
0
2,670
13,504
6,813
814
6,135
7,369
45,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
36,331
127
Minions Killed
141
4
Camps Cleared
7
735,162
Distance Traveled
886,494
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,020
751
22
1
0
300,383
2
W
Janus
11,881
743
80
5
5
282,029
0
L
Khepri
10,110
632
11
1
0
240,394
4
L
Chiron
10,033
627
51
3
0
232,048
1
W
Fenrir
12,430
777
39
2
2
304,082
1
L
Baba Yaga
12,128
758
65
4
4
262,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role