Player Matchup

Cerberus
Cerberus
Fuzz Bat
Cerberus
Level 88
God Stats
5W - 4L
1,514 SR
Queue Stats
95W - 61L
1,654 Elo+
Party 2
Izanami
Izanami
Gotchoo6496
Izanami
Level 18
God Stats
5W - 7L
1,543 SR
Queue Stats
20W - 15L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
Gwonesthewee
Ah Puch
Level 143
God Stats
11W - 6L
1,761 SR
Queue Stats
119W - 76L
1,687 Elo+
Party 2
Kali
Kali
Sir Gonski
Kali
Level 143
God Stats
2W - 0L
1,698 SR
Queue Stats
160W - 107L
1,648 Elo+
Party 2
Chaac
Chaac
weak hairline
Chaac
Level 28
God Stats
23W - 9L
1,683 SR
Queue Stats
77W - 41L
1,684 Elo+
Party 2
Team Averages
Level 84
1,640 SR
1,649 Elo+

VS

Team Averages
Level 62
1,617 SR
1,528 Elo+
Loki
Loki
Kermy06
Loki
Level 46
God Stats
10W - 7L
1,666 SR
Queue Stats
132W - 138L
1,519 Elo+
Solo
Ymir
Ymir
KingL0vless
Ymir
Level 67
God Stats
1W - 2L
1,727 SR
Queue Stats
48W - 35L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
MardukGrylak
Ne Zha
Level 144
God Stats
1W - 1L
1,653 SR
Queue Stats
69W - 51L
1,589 Elo+
Party 1
Janus
Janus
NesciusInThis
Janus
Level 29
God Stats
6W - 13L
1,578 SR
Queue Stats
18W - 23L
1,461 Elo+
Party 1
Neith
Neith
Veretth
Neith
Level 26
God Stats
1W - 3L
1,460 SR
Queue Stats
5W - 5L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fuzz Bat
Cerberus
13
1 / 1 / 12
8,317
832
5,456
11,386
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Gotchoo6496
Izanami
14
4 / 1 / 2
8,006
801
4,098
6,126
2,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Gwonesthewee
Ah Puch
16
6 / 4 / 3
9,127
913
11,090
7,114
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 7
9,707
971
9,154
9,168
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 5
7,044
704
4,953
9,714
6,845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kermy06
Loki
12
0 / 4 / 3
6,565
657
2,229
5,590
1,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 3 / 2
9,096
910
6,055
10,458
4,484
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
13
1 / 3 / 6
7,476
748
7,374
9,983
7,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 4 / 4
7,092
709
11,382
7,584
1,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Veretth
Neith
14
2 / 2 / 3
7,951
795
6,959
6,714
2,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
16
Kills
8
9
Deaths
16
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Fuzz Bat
Cerberus
1
1
12
7
W
Izanami
Gotchoo6496
Izanami
4
1
2
5
W
Ah Puch
Gwonesthewee
Ah Puch
6
4
3
1.88
L
Loki
Kermy06
Loki
0
4
3
0.38
L
4
3
2
1.67
L
Ne Zha
1
3
6
1.33
L
1
4
4
0.75
W
4
1
7
7.5
L
Neith
Veretth
Neith
2
2
3
1.75
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
33,999
43,508
Taken
40,329
26,190
Mitigated
18,204
9,140
Healing
2,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Fuzz Bat
Cerberus
5,456
310
0
1,821
11,386
9,908
223
3,836
7,450
12,619
0
W
Izanami
Gotchoo6496
Izanami
4,098
2,793
0
532
6,126
2,255
967
2,001
4,125
0
16,659
W
Ah Puch
Gwonesthewee
Ah Puch
11,090
499
0
603
7,114
3,007
0
4,498
2,616
38,126
0
L
Loki
Kermy06
Loki
2,229
0
0
0
5,590
1,688
0
3,419
2,009
0
12,746
L
6,055
966
0
0
10,458
4,484
0
2,956
7,372
30,241
0
L
Ne Zha
7,374
679
0
556
9,983
7,927
0
4,872
4,893
409
20,200
L
11,382
1,151
43
1,002
7,584
1,961
1
4,051
3,365
24,843
0
W
9,154
3,779
0
3,507
9,168
4,175
0
3,398
5,770
0
29,509
L
Neith
Veretth
Neith
6,959
1,541
0
438
6,714
2,144
0
1,139
5,569
0
23,141
W
4,953
0
0
2,677
9,714
6,845
265
4,481
5,233
0
15,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,201
Gold Earned
38,180
221
Minions Killed
210
9
Camps Cleared
8
976,378
Distance Traveled
873,507
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,317
832
18
2
0
208,534
0
W
Izanami
8,006
801
42
4
0
187,335
0
W
Ah Puch
9,127
913
89
9
1
182,872
4
L
Loki
6,565
657
15
2
0
144,676
0
L
Ymir
9,096
910
72
7
5
169,354
3
L
Ne Zha
7,476
748
25
3
0
185,148
1
L
Janus
7,092
709
47
5
1
184,282
3
W
Kali
9,707
971
55
6
7
203,710
2
L
Neith
7,951
795
51
5
2
190,047
4
W
Chaac
7,044
704
17
2
1
193,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role