Player Matchup

Izanami
Izanami
BigDodgerBlue
Izanami
Level 49
God Stats
8W - 8L
1,506 SR
Queue Stats
133W - 137L
1,461 Elo+
Party 2
Mercury
Mercury
Lcrio
Mercury
Level 83
God Stats
17W - 9L
1,651 SR
Queue Stats
161W - 145L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MedicalScare
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,296 Elo+
Solo
Ra
Ra
PSTAYOUTT
Ra
Level 26
God Stats
1W - 1L
1,728 SR
Queue Stats
58W - 50L
1,458 Elo+
Party 2
Mulan
Mulan
TotaledFurball2
Mulan
Level 45
God Stats
20W - 15L
1,563 SR
Queue Stats
100W - 92L
1,490 Elo+
Party 2
Team Averages
Level 50
1,590 SR
1,438 Elo+

VS

Team Averages
Level 82
1,567 SR
1,494 Elo+
Izanami
Izanami
Faawqu
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,488 Elo+
Party 1
Mulan
Mulan
GUM GUN45
Mulan
Level 104
God Stats
8W - 2L
1,700 SR
Queue Stats
46W - 46L
1,406 Elo+
Solo
Zeus
Zeus
PugLeader
Zeus
Level 119
God Stats
7W - 5L
1,519 SR
Queue Stats
96W - 86L
1,563 Elo+
Party 1
Arachne
Arachne
ZANDREAL
Arachne
Level 106
God Stats
22W - 10L
1,669 SR
Queue Stats
292W - 252L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
cheekshwifts
Kuzenbo
Level 55
God Stats
5W - 6L
1,447 SR
Queue Stats
84W - 83L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 6 / 1
9,145
481
11,405
11,029
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Lcrio
Mercury
16
1 / 5 / 3
9,402
495
5,265
13,514
4,502
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
MedicalScare
Kumbhakarna
12
0 / 5 / 4
8,243
434
4,319
15,046
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 7 / 1
8,663
456
7,077
9,999
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 1
9,578
504
5,884
10,017
7,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faawqu
Izanami
15
1 / 2 / 6
9,351
492
5,401
8,105
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
GUM GUN45
Mulan
17
7 / 2 / 1
11,019
580
13,936
17,478
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zeus
16
5 / 2 / 14
10,663
561
10,535
7,180
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ZANDREAL
Arachne
17
12 / 0 / 5
11,314
595
12,174
17,728
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
cheekshwifts
Kuzenbo
13
0 / 2 / 11
8,918
469
2,850
13,106
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
25
25
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
6
1
0.58
W
Izanami
Faawqu
Izanami
1
2
6
2
W
Mulan
GUM GUN45
Mulan
7
2
1
3.75
L
Mercury
Lcrio
Mercury
1
5
3
0.5
L
Kumbhakarna
MedicalScare
Kumbhakarna
0
5
4
0.4
L
1
7
1
0.21
W
Zeus
5
2
14
6
L
2
2
1
1.25
W
Arachne
ZANDREAL
Arachne
12
0
5
14.5
W
Kuzenbo
cheekshwifts
Kuzenbo
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,950
Damage
44,896
59,605
Taken
63,597
31,287
Mitigated
33,628
10,699
Healing
21,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,405
7,213
0
2,644
11,029
3,342
2,775
1,147
9,800
0
71,992
W
Izanami
Faawqu
Izanami
5,401
3,273
0
2,205
8,105
1,807
1,809
1,774
6,331
0
64,076
W
Mulan
GUM GUN45
Mulan
13,936
1,584
0
9,058
17,478
11,377
496
3,489
13,442
0
66,255
L
Mercury
Lcrio
Mercury
5,265
2,365
0
936
13,514
4,502
0
4,103
9,246
0
73,180
L
Kumbhakarna
MedicalScare
Kumbhakarna
4,319
794
0
1,919
15,046
12,444
97
3,173
11,745
22,324
0
L
7,077
878
198
1,499
9,999
3,202
228
3,985
5,933
53,707
0
W
Zeus
10,535
1,170
0
592
7,180
2,508
606
1,761
5,419
62,452
0
L
5,884
1,215
0
3,503
10,017
7,797
247
977
8,519
8,609
47,607
W
Arachne
ZANDREAL
Arachne
12,174
7,877
0
6,265
17,728
6,496
1,499
2,657
15,035
0
75,573
W
Kuzenbo
cheekshwifts
Kuzenbo
2,850
1,469
0
3,820
13,106
11,440
124
2,939
10,136
24,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,031
Gold Earned
51,265
548
Minions Killed
480
0
Camps Cleared
0
1,667,101
Distance Traveled
1,852,246
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,145
481
137
7
0
298,258
0
W
Izanami
9,351
492
124
7
0
343,797
0
W
Mulan
11,019
580
120
6
0
329,040
7
L
Mercury
9,402
495
131
7
0
365,547
2
L
Kumbhakarna
8,243
434
33
2
0
360,099
2
L
Ra
8,663
456
102
5
0
317,820
0
W
Zeus
10,663
561
112
6
0
375,680
4
L
Mulan
9,578
504
145
8
0
325,377
2
W
Arachne
11,314
595
93
5
0
421,918
3
W
Kuzenbo
8,918
469
31
2
0
381,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role