Player Matchup

Serqet
Serqet
B1aQ LIghtnIng
Serqet
Level 145
God Stats
1W - 0L
1,310 SR
Queue Stats
25W - 32L
1,475 Elo+
Party 1
Izanami
Izanami
DangleSnipe9494
Izanami
Level 122
God Stats
2W - 0L
1,688 SR
Queue Stats
53W - 51L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
ICEMANN008
Cthulhu
Level 160
God Stats
1W - 0L
1,422 SR
Queue Stats
81W - 84L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
JohnDavidson
Kukulkan
Level 121
God Stats
6W - 5L
1,559 SR
Queue Stats
123W - 102L
1,530 Elo+
Party 2
Horus
Horus
sgtwarf
Horus
Level 149
God Stats
1W - 2L
1,446 SR
Queue Stats
88W - 91L
1,553 Elo+
Party 1
Team Averages
Level 139
1,485 SR
1,530 Elo+

VS

Team Averages
Level 62
1,504 SR
1,557 Elo+
Artemis
Artemis
Eridori
Artemis
Level 106
God Stats
2W - 1L
1,652 SR
Queue Stats
85W - 60L
1,601 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Flexilla
Tsukuyomi
Level 20
God Stats
0W - 2L
1,205 SR
Queue Stats
26W - 21L
1,546 Elo+
Party 3
Amaterasu
Amaterasu
Lettucerage
Amaterasu
Level 104
God Stats
18W - 11L
1,671 SR
Queue Stats
159W - 100L
1,570 Elo+
Party 3
Ra
Ra
Rzn Ghstgunr
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,536 Elo+
Solo
Atlas
Atlas
Whydiddadleave
Atlas
Level 63
God Stats
1W - 4L
1,491 SR
Queue Stats
29W - 23L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 13
8,944
639
5,281
12,400
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 2 / 5
13,393
957
18,868
9,606
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ICEMANN008
Cthulhu
17
3 / 3 / 9
10,532
752
10,549
13,551
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
JohnDavidson
Kukulkan
18
1 / 0 / 6
9,758
697
9,116
6,082
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
sgtwarf
Horus
15
1 / 2 / 15
9,226
659
10,823
16,645
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eridori
Artemis
16
2 / 4 / 6
9,376
670
11,095
11,123
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Flexilla
Tsukuyomi
14
0 / 8 / 6
8,156
583
4,958
13,554
4,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Lettucerage
Amaterasu
17
3 / 3 / 6
9,276
663
10,057
18,167
15,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 2 / 4
11,486
820
10,783
6,499
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 2 / 6
8,173
584
9,575
13,068
11,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
19
Kills
11
12
Deaths
19
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
W
13
2
5
7.75
L
Artemis
Eridori
Artemis
2
4
6
1.25
L
Tsukuyomi
Flexilla
Tsukuyomi
0
8
6
0.38
W
Cthulhu
ICEMANN008
Cthulhu
3
3
9
2.5
W
Kukulkan
JohnDavidson
Kukulkan
1
0
6
4
L
Amaterasu
Lettucerage
Amaterasu
3
3
6
2
L
6
2
4
4
L
0
2
6
1.5
W
Horus
sgtwarf
Horus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,637
Damage
46,468
58,284
Taken
62,411
33,777
Mitigated
38,722
14,589
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,281
860
0
1,973
12,400
4,570
0
4,460
7,700
0
18,673
W
18,868
14,322
0
2,682
9,606
3,951
1,475
3,485
5,992
0
60,569
L
Artemis
Eridori
Artemis
11,095
4,286
0
2,070
11,123
4,962
0
4,671
6,116
0
39,199
L
Tsukuyomi
Flexilla
Tsukuyomi
4,958
1,426
227
856
13,554
4,171
0
2,607
10,199
0
16,472
W
Cthulhu
ICEMANN008
Cthulhu
10,549
534
459
1,312
13,551
10,146
27
4,342
9,060
36,718
0
W
Kukulkan
JohnDavidson
Kukulkan
9,116
364
0
80
6,082
2,704
316
2,530
3,426
55,492
0
L
Amaterasu
Lettucerage
Amaterasu
10,057
3,269
0
2,679
18,167
15,169
147
5,130
12,154
0
24,934
L
10,783
389
4,204
1,844
6,499
2,823
1
1,874
4,243
55,470
0
L
9,575
3,407
150
1,889
13,068
11,597
1
4,906
7,683
28,725
0
W
Horus
sgtwarf
Horus
10,823
3,257
1,772
6,311
16,645
12,406
0
6,204
10,188
0
18,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,853
Gold Earned
46,467
375
Minions Killed
322
7
Camps Cleared
9
1,308,330
Distance Traveled
1,306,896
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,944
639
25
2
2
252,740
3
W
Izanami
13,393
957
125
9
1
252,777
0
L
Artemis
9,376
670
85
6
4
248,364
3
L
Tsukuyomi
8,156
583
23
2
1
230,223
2
W
Cthulhu
10,532
752
70
5
3
263,350
1
W
Kukulkan
9,758
697
140
10
1
292,779
5
L
Amaterasu
9,276
663
34
2
1
302,855
5
L
Ra
11,486
820
133
10
3
274,246
3
L
Atlas
8,173
584
47
3
0
251,208
4
W
Horus
9,226
659
15
1
0
246,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role