Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BuskaBoiga
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 3
Bakasura
Bakasura
JoeyKicks
Bakasura
Level 66
God Stats
0W - 1L
1,313 SR
Queue Stats
8W - 11L
1,410 Elo+
Solo
Sol
Sol
Shifty__SoB
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,444 Elo+
Party 1
Vulcan
Vulcan
Shnowzow
Vulcan
Level 29
God Stats
1W - 2L
1,596 SR
Queue Stats
21W - 40L
1,297 Elo+
Party 3
Team Averages
Level 48
1,482 SR
1,403 Elo+

VS

Team Averages
Level 100
1,445 SR
1,480 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DirtyDan117
Ares
Level 18
God Stats
1W - 0L
1,708 SR
Queue Stats
22W - 19L
1,513 Elo+
Party 4
Kukulkan
Kukulkan
KSI Smiles
Kukulkan
Level 151
God Stats
4W - 8L
1,530 SR
Queue Stats
329W - 317L
1,424 Elo+
Party 2
Anubis
Anubis
KatsuraJOI
Anubis
Level 106
God Stats
2W - 3L
1,217 SR
Queue Stats
96W - 111L
1,473 Elo+
Solo
Cthulhu
Cthulhu
ggeist
Cthulhu
Level 67
God Stats
1W - 2L
1,272 SR
Queue Stats
110W - 109L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 5 / 11
10,560
812
21,543
12,226
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 8
8,104
623
5,191
10,759
3,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JoeyKicks
Bakasura
13
5 / 7 / 6
9,325
717
3,892
13,187
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 7
11,145
857
12,405
10,976
4,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
Shnowzow
Vulcan
16
1 / 6 / 8
9,331
718
13,242
9,381
3,806
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
8 / 4 / 8
11,309
870
10,726
15,377
17,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 22
10,745
827
8,142
17,519
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
KSI Smiles
Kukulkan
19
8 / 2 / 10
11,704
900
14,174
9,848
3,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
KatsuraJOI
Anubis
17
5 / 6 / 14
10,912
839
7,087
10,833
5,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ggeist
Cthulhu
18
6 / 4 / 15
11,089
853
14,016
19,754
21,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
20
Kills
29
29
Deaths
20
40
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
5
11
2.3
W
Bellona
 
Bellona
8
4
8
3
L
1
7
8
0.71
W
2
4
22
3.25
L
Bakasura
JoeyKicks
Bakasura
5
7
6
1.14
W
Kukulkan
KSI Smiles
Kukulkan
8
2
10
6.5
W
Anubis
KatsuraJOI
Anubis
5
6
14
2
L
7
4
7
2.63
L
Vulcan
Shnowzow
Vulcan
1
6
8
0.83
W
Cthulhu
ggeist
Cthulhu
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,273
Damage
54,145
56,529
Taken
73,331
19,878
Mitigated
65,599
13,719
Healing
24,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,543
1,078
949
3,144
12,226
3,629
0
9,594
2,373
37,944
0
W
Bellona
 
Bellona
10,726
1,563
1,613
1,030
15,377
17,307
893
9,455
5,672
430
19,114
L
5,191
566
181
1,094
10,759
3,352
338
8,387
2,111
8,925
0
W
8,142
999
1,181
3,266
17,519
17,673
423
14,191
2,993
11,366
0
L
Bakasura
JoeyKicks
Bakasura
3,892
2,383
941
2,392
13,187
4,759
0
9,452
3,452
0
3,211
W
Kukulkan
KSI Smiles
Kukulkan
14,174
235
2,074
3,227
9,848
3,768
2,342
8,779
1,069
36,828
0
W
Anubis
KatsuraJOI
Anubis
7,087
220
393
2,454
10,833
5,188
764
8,324
2,229
26,883
0
L
12,405
2,009
0
3,139
10,976
4,332
0
7,952
2,695
27,653
0
L
Vulcan
Shnowzow
Vulcan
13,242
6,162
721
1,158
9,381
3,806
0
7,185
2,049
28,411
0
W
Cthulhu
ggeist
Cthulhu
14,016
706
3,089
5,768
19,754
21,663
526
11,632
7,779
26,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
55,759
124
Minions Killed
163
0
Camps Cleared
0
1,046,502
Distance Traveled
1,194,000
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,560
812
50
4
0
218,003
1
W
Bellona
11,309
870
26
2
0
258,736
0
L
Eset
8,104
623
5
0
0
143,617
0
W
Ares
10,745
827
3
0
0
246,661
0
L
Bakasura
9,325
717
7
1
0
228,804
1
W
Kukulkan
11,704
900
51
4
0
218,563
1
W
Anubis
10,912
839
43
3
0
214,693
0
L
Sol
11,145
857
34
3
0
246,666
0
L
Vulcan
9,331
718
28
2
0
209,412
0
W
Cthulhu
11,089
853
40
3
0
255,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role