Player Matchup

Chaac
Chaac
Klay Yompson
Chaac
Level 136
God Stats
12W - 4L
1,789 SR
Queue Stats
39W - 28L
1,684 Elo+
Party 2
Camazotz
Camazotz
MouthBreaths
Camazotz
Level 25
God Stats
2W - 0L
1,592 SR
Queue Stats
18W - 5L
1,819 Elo+
Party 2
Arachne
Arachne
SnipW SluiS
Arachne
Level 65
God Stats
13W - 7L
1,589 SR
Queue Stats
244W - 261L
1,404 Elo+
Party 3
Ymir
Ymir
That is X
Ymir
Level 63
God Stats
2W - 0L
1,763 SR
Queue Stats
6W - 0L
1,869 Elo+
Party 2
Chiron
Chiron
wTheYayo0000
Chiron
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,422 Elo+
Party 3
Team Averages
Level 66
1,647 SR
1,640 Elo+

VS

Team Averages
Level 74
1,456 SR
1,525 Elo+
Bastet
Bastet
Aryariel
Bastet
Level 55
God Stats
2W - 2L
1,294 SR
Queue Stats
7W - 5L
1,574 Elo+
Party 1
Medusa
Medusa
Mr Hypster
Medusa
Level 107
God Stats
0W - 2L
1,521 SR
Queue Stats
14W - 15L
1,482 Elo+
Party 1
Ra
Ra
P1NCH3Prro
Ra
Level 148
God Stats
3W - 4L
1,467 SR
Queue Stats
93W - 64L
1,583 Elo+
Party 1
Mulan
Mulan
Yawshu
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 76L
1,308 Elo+
Solo
Xing Tian
Xing Tian
kokin94
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,206
601
6,653
7,427
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
MouthBreaths
Camazotz
14
4 / 0 / 2
8,231
686
7,160
10,054
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SnipW SluiS
Arachne
12
4 / 2 / 4
6,974
581
7,513
10,150
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
10
1 / 0 / 6
6,583
549
2,129
4,705
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
12
2 / 0 / 1
6,969
581
2,696
3,410
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aryariel
Bastet
12
2 / 2 / 0
6,717
560
5,694
9,563
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Mr Hypster
Medusa
10
0 / 1 / 0
5,636
470
2,060
3,605
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,637
470
3,687
7,637
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Yawshu
Mulan
9
0 / 5 / 0
5,020
418
2,912
10,268
5,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
kokin94
Xing Tian
8
0 / 3 / 0
5,287
441
1,256
6,641
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
2
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aryariel
Bastet
2
2
0
1
W
4
0
1
4.5
W
Camazotz
MouthBreaths
Camazotz
4
0
2
5
L
Medusa
Mr Hypster
Medusa
0
1
0
0
L
0
4
0
0
W
Arachne
SnipW SluiS
Arachne
4
2
4
3
W
Ymir
1
0
6
4
L
Mulan
Yawshu
Mulan
0
5
0
0
L
Xing Tian
kokin94
Xing Tian
0
3
0
0
W
Chiron
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
15,609
35,746
Taken
37,714
19,659
Mitigated
15,106
16,795
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aryariel
Bastet
5,694
1,608
0
4,166
9,563
2,869
0
434
8,762
0
40,221
W
6,653
1,506
0
3,515
7,427
4,681
97
1,762
5,665
0
44,908
W
Camazotz
MouthBreaths
Camazotz
7,160
1,914
0
5,957
10,054
6,541
1,121
281
9,773
6,309
52,164
L
Medusa
Mr Hypster
Medusa
2,060
281
0
1,162
3,605
1,367
0
85
3,477
0
33,447
L
3,687
464
257
2,758
7,637
2,276
0
344
6,926
37,896
0
W
Arachne
SnipW SluiS
Arachne
7,513
4,608
0
3,796
10,150
3,309
0
1,826
8,324
0
41,979
W
Ymir
2,129
351
0
1,318
4,705
4,110
13
929
3,776
18,287
0
L
Mulan
Yawshu
Mulan
2,912
534
0
1,450
10,268
5,259
0
958
8,607
0
19,265
L
Xing Tian
kokin94
Xing Tian
1,256
294
0
648
6,641
3,335
0
1,574
5,067
7,677
0
W
Chiron
2,696
1,385
251
1,958
3,410
1,018
660
255
3,155
0
39,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
28,297
375
Minions Killed
309
0
Camps Cleared
0
1,267,479
Distance Traveled
1,193,365
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,717
560
87
7
0
260,565
3
W
Chaac
7,206
601
99
8
0
260,126
3
W
Camazotz
8,231
686
107
9
0
255,674
1
L
Medusa
5,636
470
88
7
0
237,749
1
L
Ra
5,637
470
79
7
0
239,392
6
W
Arachne
6,974
581
69
6
0
270,016
2
W
Ymir
6,583
549
26
2
0
248,978
1
L
Mulan
5,020
418
45
4
0
222,976
0
L
Xing Tian
5,287
441
10
1
0
232,683
0
W
Chiron
6,969
581
74
6
0
232,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role