Player Matchup

Khepri
Khepri
CamieGoogle2000
Khepri
Level 28
God Stats
32W - 37L
1,501 SR
Queue Stats
52W - 75L
1,421 Elo+
Party 4
Achilles
Achilles
Deeno666
Achilles
Level 80
God Stats
0W - 1L
1,286 SR
Queue Stats
43W - 48L
1,474 Elo+
Party 3
Ra
Ra
Theturkishmatt
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
YarimEkmek
Bakasura
Level 29
God Stats
8W - 5L
1,550 SR
Queue Stats
36W - 45L
1,402 Elo+
Party 3
Heimdallr
Heimdallr
shrek2LecyBoGLOo
Heimdallr
Level 83
God Stats
8W - 12L
1,437 SR
Queue Stats
319W - 350L
1,550 Elo+
Party 4
Team Averages
Level 45
1,455 SR
1,469 Elo+

VS

Team Averages
Level 55
1,674 SR
1,515 Elo+
Jormungandr
Jormungandr
AJStyle
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,563 Elo+
Party 2
Ravana
Ravana
Aitortixa
Ravana
Level 117
God Stats
6W - 3L
1,840 SR
Queue Stats
52W - 50L
1,524 Elo+
Party 2
Atlas
Atlas
DodoTheKiller
Atlas
Level 20
God Stats
2W - 1L
1,804 SR
Queue Stats
24W - 24L
1,480 Elo+
Party 1
Thoth
Thoth
ElDawso
Thoth
Level 53
God Stats
4W - 3L
1,543 SR
Queue Stats
54W - 55L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
mico0017
Xbalanque
Level 58
God Stats
12W - 7L
1,683 SR
Queue Stats
66W - 81L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,320
421
2,246
13,388
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Deeno666
Achilles
11
1 / 6 / 0
7,072
471
3,503
10,140
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 10 / 0
5,568
371
2,174
7,247
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
YarimEkmek
Bakasura
8
0 / 7 / 0
5,687
379
1,398
11,077
3,546
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
14
2 / 2 / 1
7,892
526
13,682
11,863
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AJStyle
Jormungandr
13
2 / 0 / 7
7,713
514
7,127
6,840
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Aitortixa
Ravana
15
11 / 0 / 4
9,281
619
8,719
3,829
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 12
7,864
524
3,670
12,591
9,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
ElDawso
Thoth
15
9 / 1 / 3
9,134
609
5,905
6,218
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
mico0017
Xbalanque
14
10 / 2 / 3
8,537
569
14,518
11,350
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
32
32
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AJStyle
Jormungandr
2
0
7
5.5
W
Ravana
Aitortixa
Ravana
11
0
4
13
L
0
7
2
0.14
L
Achilles
Deeno666
Achilles
1
6
0
0.17
W
0
0
12
6
W
Thoth
ElDawso
Thoth
9
1
3
10.5
L
0
10
0
0
L
Bakasura
YarimEkmek
Bakasura
0
7
0
0
W
Xbalanque
mico0017
Xbalanque
10
2
3
5.75
L
Heimdallr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
39,939
53,715
Taken
40,828
22,979
Mitigated
20,656
10,221
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AJStyle
Jormungandr
7,127
1,366
0
2,314
6,840
5,283
204
0
6,421
38,555
0
W
Ravana
Aitortixa
Ravana
8,719
2,882
0
2,430
3,829
1,404
0
173
3,483
0
68,769
L
2,246
478
76
2,608
13,388
7,460
240
3,044
10,330
11,783
0
L
Achilles
Deeno666
Achilles
3,503
1,070
0
1,126
10,140
6,543
0
2,486
7,342
0
26,184
W
3,670
1,865
2,557
4,208
12,591
9,271
306
2,471
9,869
13,982
0
W
Thoth
ElDawso
Thoth
5,905
424
0
1,646
6,218
1,793
445
1,013
4,922
58,762
0
L
2,174
265
45
225
7,247
1,155
0
3,655
3,592
20,863
0
L
Bakasura
YarimEkmek
Bakasura
1,398
830
0
1,499
11,077
3,546
0
3,731
7,064
0
20,221
W
Xbalanque
mico0017
Xbalanque
14,518
8,778
414
3,448
11,350
2,905
982
456
10,894
0
73,406
L
Heimdallr
13,682
8,088
0
4,642
11,863
4,275
0
3,338
8,480
0
73,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
42,529
301
Minions Killed
461
0
Camps Cleared
0
1,242,096
Distance Traveled
1,539,339
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,713
514
82
5
0
269,113
0
W
Ravana
9,281
619
121
8
0
348,469
2
L
Khepri
6,320
421
15
1
0
250,738
0
L
Achilles
7,072
471
63
4
0
231,180
0
W
Atlas
7,864
524
15
1
0
318,565
3
W
Thoth
9,134
609
124
8
0
305,288
0
L
Ra
5,568
371
35
2
0
220,388
0
L
Bakasura
5,687
379
60
4
0
262,266
0
W
Xbalanque
8,537
569
119
8
0
297,904
3
L
Heimdallr
7,892
526
128
9
0
277,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role