Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Berguscon
Fenrir
Level 68
God Stats
0W - 2L
1,614 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Heimdallr
Heimdallr
HoM3oY
Heimdallr
Level 145
God Stats
0W - 1L
1,435 SR
Queue Stats
12W - 16L
1,405 Elo+
Party 3
Jormungandr
Jormungandr
MasterShake6190
Jormungandr
Level 16
God Stats
3W - 4L
1,508 SR
Queue Stats
8W - 15L
1,235 Elo+
Solo
Loki
Loki
rebirthmoon
Loki
Level 45
God Stats
1W - 2L
1,583 SR
Queue Stats
3W - 5L
1,334 Elo+
Party 3
Team Averages
Level 83
1,528 SR
1,327 Elo+

VS

Team Averages
Level 113
1,506 SR
1,459 Elo+
Ra
Ra
ALL HAIL MATEO
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,420 Elo+
Party 1
Persephone
Persephone
Bossman_TIM
Persephone
Level 138
God Stats
2W - 3L
1,367 SR
Queue Stats
160W - 163L
1,439 Elo+
Solo
Horus
Horus
Gatica_M
Horus
Level 124
God Stats
3W - 1L
1,452 SR
Queue Stats
349W - 315L
1,554 Elo+
Party 2
Fafnir
Fafnir
TEXASALLSTAR2144
Fafnir
Level 127
God Stats
2W - 0L
1,546 SR
Queue Stats
140W - 152L
1,490 Elo+
Party 1
Chiron
Chiron
jobaparicio1120
Chiron
Level 69
God Stats
7W - 4L
1,666 SR
Queue Stats
20W - 27L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
2 / 4 / 4
11,361
710
9,688
12,962
6,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Berguscon
Fenrir
15
0 / 9 / 5
9,081
568
7,196
17,908
7,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
HoM3oY
Heimdallr
19
3 / 4 / 5
11,247
703
12,135
11,261
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MasterShake6190
Jormungandr
16
0 / 7 / 7
9,546
597
9,357
21,783
15,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 3 / 3
13,128
821
16,831
12,617
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
13,304
832
11,035
12,010
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Bossman_TIM
Persephone
18
1 / 3 / 7
11,291
706
10,028
8,419
3,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Gatica_M
Horus
18
9 / 3 / 13
13,701
856
19,545
21,000
21,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 1 / 13
13,045
815
8,786
16,008
22,316
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 4 / 12
12,286
768
11,560
12,609
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
14
Kills
27
27
Deaths
14
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
4
1
W
6
3
9
3.5
L
Fenrir
Berguscon
Fenrir
0
9
5
0.28
W
Persephone
Bossman_TIM
Persephone
1
3
7
1.5
W
Horus
Gatica_M
Horus
9
3
13
5.17
L
Heimdallr
HoM3oY
Heimdallr
3
4
5
1.38
L
Jormungandr
MasterShake6190
Jormungandr
0
7
7
0.5
W
6
1
13
12.5
W
5
4
12
2.75
L
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,207
Damage
60,954
76,531
Taken
70,046
38,708
Mitigated
55,791
4,285
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,688
320
0
3,003
12,962
6,083
0
5,021
7,597
49,520
0
W
11,035
1,861
1,323
3,499
12,010
4,773
2,453
4,599
7,411
61,472
0
L
Fenrir
Berguscon
Fenrir
7,196
2,809
67
1,097
17,908
7,851
0
8,501
8,302
0
23,811
W
Persephone
Bossman_TIM
Persephone
10,028
625
0
457
8,419
3,260
919
985
7,431
46,484
0
W
Horus
Gatica_M
Horus
19,545
7,325
2,146
5,967
21,000
21,170
1,034
6,122
14,878
8,646
26,917
L
Heimdallr
HoM3oY
Heimdallr
12,135
3,821
0
0
11,261
4,543
370
4,793
6,246
0
44,779
L
Jormungandr
MasterShake6190
Jormungandr
9,357
2,637
0
118
21,783
15,141
0
7,733
12,893
29,150
0
W
8,786
2,620
0
2,653
16,008
22,316
1,465
4,734
11,274
21,570
0
W
11,560
7,765
1,018
2,941
12,609
4,272
544
2,740
9,119
0
31,310
L
16,831
3,754
0
0
12,617
5,090
0
7,440
4,260
0
54,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,363
Gold Earned
63,627
348
Minions Killed
332
8
Camps Cleared
5
1,465,816
Distance Traveled
1,545,250
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,361
710
89
6
1
270,620
2
W
Ra
13,304
832
114
7
4
301,330
1
L
Fenrir
9,081
568
27
2
3
296,123
0
W
Persephone
11,291
706
97
6
1
312,430
4
W
Horus
13,701
856
39
2
0
296,505
1
L
Heimdallr
11,247
703
94
6
1
284,160
2
L
Jormungandr
9,546
597
32
2
0
280,151
0
W
Fafnir
13,045
815
21
1
0
335,573
1
W
Chiron
12,286
768
61
4
0
299,412
0
L
Loki
13,128
821
106
7
3
334,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role