Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Ant4ony
Discordia
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 36L
1,700 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MutantN64
Cu Chulainn
Level 153
God Stats
2W - 0L
1,738 SR
Queue Stats
50W - 55L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
UPSDeliversMMR
Heimdallr
Level 160
God Stats
1W - 0L
1,191 SR
Queue Stats
11W - 9L
1,589 Elo+
Party 1
Ymir
Ymir
niamaru
Ymir
Level 160
God Stats
4W - 1L
1,730 SR
Queue Stats
49W - 61L
1,563 Elo+
Party 1
Team Averages
Level 138
1,532 SR
1,590 Elo+

VS

Team Averages
Level 134
1,633 SR
1,651 Elo+
Atlas
Atlas
Arkatlas
Atlas
Level 158
God Stats
8W - 5L
1,672 SR
Queue Stats
380W - 326L
1,663 Elo+
Party 2
Artio
Artio
Caxaxukluth
Artio
Level 107
God Stats
0W - 1L
1,623 SR
Queue Stats
196W - 189L
1,681 Elo+
Solo
Kukulkan
Kukulkan
Luna4513
Kukulkan
Level 158
God Stats
7W - 6L
1,581 SR
Queue Stats
199W - 173L
1,644 Elo+
Party 2
Ullr
Ullr
albiboy
Ullr
Level 109
God Stats
8W - 9L
1,723 SR
Queue Stats
89W - 61L
1,687 Elo+
Solo
Izanami
Izanami
itzmarshmellow
Izanami
Level 139
God Stats
1W - 2L
1,564 SR
Queue Stats
18W - 22L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
7 / 1 / 0
6,849
685
6,598
8,134
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Ant4ony
Discordia
10
0 / 2 / 2
5,655
566
4,509
3,927
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MutantN64
Cu Chulainn
11
3 / 2 / 0
6,834
683
8,011
8,519
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
UPSDeliversMMR
Heimdallr
11
5 / 2 / 0
6,486
649
6,092
6,298
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
niamaru
Ymir
10
1 / 0 / 8
6,475
648
3,331
7,485
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arkatlas
Atlas
9
2 / 3 / 0
5,533
553
4,106
10,593
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 4 / 1
5,942
594
3,953
10,211
6,858
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Luna4513
Kukulkan
9
3 / 4 / 1
6,009
601
5,236
5,799
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
albiboy
Ullr
9
1 / 2 / 1
5,521
552
2,901
5,718
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,207
521
3,097
6,215
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
7
7
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
0
7
W
Discordia
Ant4ony
Discordia
0
2
2
0.5
L
Atlas
Arkatlas
Atlas
2
3
0
0.67
L
1
4
1
0.38
L
Kukulkan
Luna4513
Kukulkan
3
4
1
0.88
W
Cu Chulainn
MutantN64
Cu Chulainn
3
2
0
1.5
W
Heimdallr
UPSDeliversMMR
Heimdallr
5
2
0
2.5
L
Ullr
albiboy
Ullr
1
2
1
0.75
L
0
3
1
0.17
W
Ymir
niamaru
Ymir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,541
Damage
19,293
34,363
Taken
38,536
16,165
Mitigated
16,471
15,483
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,598
2,264
0
4,498
8,134
2,954
0
2,126
6,008
0
42,707
W
Discordia
Ant4ony
Discordia
4,509
355
0
316
3,927
1,293
26
2,834
1,093
36,863
0
L
Atlas
Arkatlas
Atlas
4,106
1,795
1,344
1,859
10,593
4,792
0
3,895
6,625
13,306
0
L
3,953
1,083
0
4,659
10,211
6,858
0
0
9,471
30,939
0
L
Kukulkan
Luna4513
Kukulkan
5,236
699
0
181
5,799
1,982
0
2,903
2,896
38,385
0
W
Cu Chulainn
MutantN64
Cu Chulainn
8,011
2,568
0
4,499
8,519
5,093
0
4,167
4,352
0
38,863
W
Heimdallr
UPSDeliversMMR
Heimdallr
6,092
3,327
0
1,058
6,298
2,655
394
1,205
5,093
0
43,861
L
Ullr
albiboy
Ullr
2,901
1,221
0
2,344
5,718
1,422
0
654
5,025
0
24,605
L
3,097
1,923
0
385
6,215
1,417
0
388
5,827
0
25,235
W
Ymir
niamaru
Ymir
3,331
1,184
1,791
3,321
7,485
4,170
0
3,086
4,399
14,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
28,212
316
Minions Killed
286
0
Camps Cleared
0
1,052,416
Distance Traveled
1,035,068
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,849
685
78
8
0
246,750
2
W
Discordia
5,655
566
64
6
0
212,116
3
L
Atlas
5,533
553
14
1
0
213,911
3
L
Artio
5,942
594
74
7
0
218,516
0
L
Kukulkan
6,009
601
79
8
0
198,557
3
W
Cu Chulainn
6,834
683
85
9
0
202,869
1
W
Heimdallr
6,486
649
77
8
0
191,091
1
L
Ullr
5,521
552
60
6
0
206,357
1
L
Izanami
5,207
521
59
6
0
197,727
3
W
Ymir
6,475
648
12
1
0
199,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role