Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Agilixyy
Ao Kuang
Level 83
God Stats
0W - 2L
1,296 SR
Queue Stats
278W - 216L
1,639 Elo+
Party 2
Ra
Ra
Chocobose
Ra
Level 114
God Stats
3W - 6L
1,511 SR
Queue Stats
272W - 247L
1,666 Elo+
Solo
Fafnir
Fafnir
StocktonSlap
Fafnir
Level 145
God Stats
1W - 5L
1,478 SR
Queue Stats
30W - 16L
1,693 Elo+
Solo
Erlang Shen
Erlang Shen
ZAWORLDO-DIO
Erlang Shen
Level 95
God Stats
4W - 4L
1,660 SR
Queue Stats
157W - 128L
1,589 Elo+
Party 2
Team Averages
Level 107
1,489 SR
1,617 Elo+

VS

Team Averages
Level 126
1,644 SR
1,643 Elo+
Danzaburou
Danzaburou
BlastingBussy
Danzaburou
Level 157
God Stats
8W - 12L
1,449 SR
Queue Stats
384W - 357L
1,642 Elo+
Party 1
Bastet
Bastet
Gankkey
Bastet
Level 56
God Stats
9W - 1L
1,858 SR
Queue Stats
260W - 136L
1,730 Elo+
Solo
Sylvanus
Sylvanus
Goobersan
Sylvanus
Level 129
God Stats
16W - 9L
1,746 SR
Queue Stats
221W - 202L
1,596 Elo+
Party 1
Vamana
Vamana
TweakerTheGreat
Vamana
Level 129
God Stats
7W - 6L
1,647 SR
Queue Stats
216W - 189L
1,617 Elo+
Party 1
Freya
Freya
Veapon
Freya
Level 160
God Stats
2W - 3L
1,522 SR
Queue Stats
391W - 361L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 1 / 0
5,597
560
3,726
6,628
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Agilixyy
Ao Kuang
9
1 / 3 / 0
5,453
545
3,558
7,563
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
6,185
619
3,833
5,189
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
8
0 / 1 / 2
5,341
534
2,943
8,059
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ZAWORLDO-DIO
Erlang Shen
8
0 / 4 / 1
5,196
520
4,326
7,299
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlastingBussy
Danzaburou
11
2 / 0 / 4
6,419
642
3,907
4,989
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Gankkey
Bastet
12
4 / 0 / 4
6,804
680
6,940
6,873
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Goobersan
Sylvanus
10
1 / 1 / 6
6,005
601
3,612
7,254
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 1 / 1
6,959
696
3,927
6,696
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Freya
Veapon
Freya
12
2 / 1 / 1
6,565
657
5,939
6,705
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
0
2
L
Ao Kuang
Agilixyy
Ao Kuang
1
3
0
0.33
W
Danzaburou
BlastingBussy
Danzaburou
2
0
4
4
L
0
2
0
0
W
Bastet
Gankkey
Bastet
4
0
4
6
W
Sylvanus
Goobersan
Sylvanus
1
1
6
4
L
Fafnir
0
1
2
1
W
2
1
1
2.5
W
Freya
Veapon
Freya
2
1
1
2.5
L
Erlang Shen
ZAWORLDO-DIO
Erlang Shen
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
24,325
34,738
Taken
32,517
16,251
Mitigated
14,344
12,195
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,726
1,769
0
2,255
6,628
1,875
0
4,422
2,206
0
36,622
L
Ao Kuang
Agilixyy
Ao Kuang
3,558
1,133
0
3,160
7,563
1,878
0
1,424
6,099
21,674
0
W
Danzaburou
BlastingBussy
Danzaburou
3,907
1,731
0
2,521
4,989
1,802
504
2,568
2,421
0
42,401
L
3,833
177
267
1,650
5,189
1,413
0
778
4,411
48,009
0
W
Bastet
Gankkey
Bastet
6,940
1,694
0
4,233
6,873
2,359
0
1,706
5,096
0
39,099
W
Sylvanus
Goobersan
Sylvanus
3,612
895
1,469
4,272
7,254
4,144
162
3,786
3,468
12,075
0
L
Fafnir
2,943
803
313
3,052
8,059
6,420
0
3,169
4,890
13,035
0
W
3,927
1,565
0
2,741
6,696
3,889
342
1,088
5,189
0
38,598
W
Freya
Veapon
Freya
5,939
2,621
0
3,129
6,705
2,150
0
1,186
5,519
42,126
0
L
Erlang Shen
ZAWORLDO-DIO
Erlang Shen
4,326
2,155
0
1,498
7,299
4,665
0
10
6,854
0
24,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
32,752
312
Minions Killed
353
0
Camps Cleared
0
1,023,383
Distance Traveled
1,114,429
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,597
560
76
8
0
170,652
3
L
Ao Kuang
5,453
545
55
6
0
206,589
5
W
Danzaburou
6,419
642
89
9
0
223,303
5
L
Ra
6,185
619
113
11
0
224,750
4
W
Bastet
6,804
680
72
7
0
262,127
4
W
Sylvanus
6,005
601
19
2
0
216,495
3
L
Fafnir
5,341
534
19
2
0
213,501
6
W
Vamana
6,959
696
92
9
0
220,197
1
W
Freya
6,565
657
81
8
0
192,307
2
L
Erlang Shen
5,196
520
49
5
0
207,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role