Player Matchup

Medusa
Medusa
Bluntz1z
Medusa
Level 155
God Stats
4W - 5L
1,504 SR
Queue Stats
357W - 336L
1,564 Elo+
Party 1
Serqet
Serqet
NoFattChickss
Serqet
Level 96
God Stats
12W - 9L
1,559 SR
Queue Stats
219W - 233L
1,527 Elo+
Party 1
The Morrigan
The Morrigan
SirSilvertree
The Morrigan
Level 143
God Stats
10W - 11L
1,561 SR
Queue Stats
71W - 85L
1,518 Elo+
Party 3
Bacchus
Bacchus
Timberdoodle
Bacchus
Level 129
God Stats
6W - 5L
1,527 SR
Queue Stats
180W - 176L
1,536 Elo+
Party 3
He Bo
He Bo
xazlo
He Bo
Level 81
God Stats
3W - 8L
1,314 SR
Queue Stats
32W - 37L
1,494 Elo+
Party 3
Team Averages
Level 121
1,493 SR
1,528 Elo+

VS

Team Averages
Level 96
1,538 SR
1,486 Elo+
Bastet
Bastet
Cerea1Kira
Bastet
Level 108
God Stats
1W - 2L
1,539 SR
Queue Stats
409W - 377L
1,536 Elo+
Solo
Medusa
Medusa
ElitasRex
Medusa
Level 109
God Stats
11W - 11L
1,577 SR
Queue Stats
220W - 229L
1,472 Elo+
Party 4
Raijin
Raijin
KalLife
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 586L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
aFatherFigure69
Gilgamesh
Level 86
God Stats
62W - 70L
1,510 SR
Queue Stats
418W - 511L
1,474 Elo+
Party 2
Ymir
Ymir
petnickk
Ymir
Level 87
God Stats
8W - 7L
1,563 SR
Queue Stats
109W - 90L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bluntz1z
Medusa
19
5 / 3 / 7
11,697
557
12,099
13,569
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 2 / 6
12,116
577
15,158
17,792
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
SirSilvertree
The Morrigan
18
4 / 4 / 9
11,007
524
10,849
17,606
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Timberdoodle
Bacchus
16
3 / 3 / 9
10,647
507
11,186
19,781
24,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
xazlo
He Bo
17
5 / 6 / 6
10,497
500
9,548
12,452
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cerea1Kira
Bastet
17
3 / 7 / 6
10,684
509
10,980
19,337
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
ElitasRex
Medusa
19
9 / 4 / 1
12,435
592
17,261
14,287
4,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
KalLife
Raijin
16
5 / 4 / 5
9,846
469
11,239
13,148
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
aFatherFigure69
Gilgamesh
17
0 / 5 / 3
10,374
494
7,297
15,752
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
15
1 / 5 / 7
9,456
450
5,839
17,726
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
25
Kills
18
18
Deaths
25
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bluntz1z
Medusa
5
3
7
2.83
L
Bastet
Cerea1Kira
Bastet
3
7
6
0.86
L
Medusa
ElitasRex
Medusa
9
4
1
2.38
L
Raijin
KalLife
Raijin
5
4
5
1.88
W
8
2
6
5.5
W
The Morrigan
SirSilvertree
The Morrigan
4
4
9
2.13
W
Bacchus
Timberdoodle
Bacchus
3
3
9
2.5
L
Gilgamesh
aFatherFigure69
Gilgamesh
0
5
3
0.3
L
Ymir
1
5
7
0.9
W
He Bo
xazlo
He Bo
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,840
Damage
52,616
81,200
Taken
80,250
52,730
Mitigated
44,598
26,792
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bluntz1z
Medusa
12,099
4,817
0
4,133
13,569
5,745
786
2,028
11,378
0
101,155
L
Bastet
Cerea1Kira
Bastet
10,980
1,619
0
7,130
19,337
7,539
0
8,001
10,734
0
77,297
L
Medusa
ElitasRex
Medusa
17,261
8,806
0
2,425
14,287
4,824
1,525
5,851
8,051
0
93,269
L
Raijin
KalLife
Raijin
11,239
1,061
86
3,622
13,148
5,272
108
7,000
5,687
59,281
0
W
15,158
1,505
124
5,477
17,792
11,818
45
3,339
13,715
11,096
63,407
W
The Morrigan
SirSilvertree
The Morrigan
10,849
1,704
0
6,782
17,606
6,535
796
3,285
14,152
65,654
2,962
W
Bacchus
Timberdoodle
Bacchus
11,186
856
697
6,028
19,781
24,946
29
3,344
16,253
47,109
0
L
Gilgamesh
aFatherFigure69
Gilgamesh
7,297
1,552
0
3,180
15,752
10,062
0
1,738
12,490
0
65,138
L
Ymir
5,839
552
0
1,946
17,726
16,901
31
8,182
9,205
34,291
0
W
He Bo
xazlo
He Bo
9,548
353
0
3,551
12,452
3,686
111
4,382
7,772
37,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,964
Gold Earned
52,795
578
Minions Killed
563
0
Camps Cleared
0
2,042,435
Distance Traveled
1,985,285
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,697
557
169
8
0
385,855
2
L
Bastet
10,684
509
120
6
0
398,365
8
L
Medusa
12,435
592
152
7
0
384,242
6
L
Raijin
9,846
469
107
5
0
364,425
8
W
Serqet
12,116
577
155
7
0
416,627
8
W
The Morrigan
11,007
524
112
5
0
383,539
4
W
Bacchus
10,647
507
55
3
0
449,032
3
L
Gilgamesh
10,374
494
134
6
0
436,754
0
L
Ymir
9,456
450
50
2
0
401,499
9
W
He Bo
10,497
500
87
4
0
407,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role