Player Matchup

Anubis
Anubis
BigDogBigNuts
Anubis
Level 105
God Stats
24W - 16L
1,651 SR
Queue Stats
110W - 86L
1,598 Elo+
Party 1
Hercules
Hercules
BloopeReel
Hercules
Level 67
God Stats
9W - 5L
1,729 SR
Queue Stats
100W - 86L
1,577 Elo+
Party 1
Bacchus
Bacchus
Nautilus96
Bacchus
Level 44
God Stats
12W - 8L
1,604 SR
Queue Stats
66W - 43L
1,605 Elo+
Party 1
Team Averages
Level 72
1,661 SR
1,594 Elo+

VS

Team Averages
Level 116
1,515 SR
1,558 Elo+
Anhur
Anhur
JesuciiTho
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 2
Hera
Hera
cancerbeef
Hera
Level 79
God Stats
42W - 45L
1,586 SR
Queue Stats
560W - 582L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
percy2677
Kumbhakarna
Level 160
God Stats
0W - 1L
1,459 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 8
14,535
765
23,620
15,530
7,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BloopeReel
Hercules
17
6 / 3 / 17
13,269
698
18,904
23,088
16,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Nautilus96
Bacchus
17
5 / 2 / 16
13,096
689
10,031
16,009
22,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 12 / 2
11,047
581
10,603
20,729
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 5 / 2
12,814
674
18,988
13,755
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
percy2677
Kumbhakarna
16
1 / 7 / 5
12,751
671
7,815
25,857
29,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
24
Kills
7
7
Deaths
24
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
2
8
8.5
W
Hercules
BloopeReel
Hercules
6
3
17
4.83
L
Anhur
1
12
2
0.17
W
Bacchus
Nautilus96
Bacchus
5
2
16
6.5
L
5
5
2
1.2
L
Kumbhakarna
percy2677
Kumbhakarna
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,555
Damage
37,406
54,627
Taken
60,341
46,418
Mitigated
37,191
24,311
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,620
350
0
8,900
15,530
7,691
1,075
8,783
6,747
89,407
0
W
Hercules
BloopeReel
Hercules
18,904
5,136
1,535
10,831
23,088
16,631
1,503
11,055
12,033
0
35,811
L
Anhur
10,603
5,063
0
2,004
20,729
4,842
330
11,670
8,589
0
44,464
W
Bacchus
Nautilus96
Bacchus
10,031
648
1,286
1,759
16,009
22,096
395
7,162
7,297
27,641
0
L
18,988
5,301
0
2,546
13,755
3,024
495
8,946
4,631
64,281
0
L
Kumbhakarna
percy2677
Kumbhakarna
7,815
832
490
4,365
25,857
29,325
313
13,647
11,462
29,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
36,612
204
Minions Killed
213
8
Camps Cleared
10
1,104,616
Distance Traveled
937,629
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,535
765
134
7
5
344,444
2
W
Hercules
13,269
698
35
2
0
359,912
4
L
Anhur
11,047
581
81
4
3
273,865
1
W
Bacchus
13,096
689
35
2
3
400,260
4
L
Hera
12,814
674
106
6
6
332,697
3
L
Kumbhakarna
12,751
671
26
1
1
331,067
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role