Player Matchup

Zeus
Zeus
B0bbitt
Zeus
Level 104
God Stats
32W - 42L
1,504 SR
Queue Stats
148W - 207L
1,541 Elo+
Party 1
Izanami
Izanami
GDxBig Wad
Izanami
Level 96
God Stats
26W - 24L
1,600 SR
Queue Stats
405W - 477L
1,380 Elo+
Party 1
King Arthur
King Arthur
menaresg2
King Arthur
Level 64
God Stats
6W - 10L
1,362 SR
Queue Stats
53W - 82L
1,347 Elo+
Solo
Team Averages
Level 88
1,489 SR
1,423 Elo+

VS

Team Averages
Level 73
1,554 SR
1,460 Elo+
Susano
Susano
God_GhostHD
Susano
Level 88
God Stats
9W - 11L
1,446 SR
Queue Stats
77W - 85L
1,408 Elo+
Party 2
Olorun
Olorun
Happydevil89
Olorun
Level 88
God Stats
0W - 4L
1,357 SR
Queue Stats
95W - 127L
1,496 Elo+
Solo
Bacchus
Bacchus
xRiqui10x
Bacchus
Level 42
God Stats
2W - 1L
1,859 SR
Queue Stats
112W - 112L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
B0bbitt
Zeus
16
5 / 2 / 5
10,865
724
15,230
7,597
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
GDxBig Wad
Izanami
15
3 / 5 / 7
10,447
696
11,626
10,617
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
menaresg2
King Arthur
14
4 / 3 / 7
10,571
705
10,976
14,815
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 4 / 5
9,522
635
8,982
12,796
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
2 / 5 / 6
9,229
615
7,479
13,703
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xRiqui10x
Bacchus
13
5 / 3 / 5
9,669
645
11,226
17,637
25,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
10
10
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
B0bbitt
Zeus
5
2
5
3.75
W
Izanami
GDxBig Wad
Izanami
3
5
7
1.3
L
Susano
3
4
5
1.38
L
Olorun
2
5
6
1
W
King Arthur
menaresg2
King Arthur
4
3
7
2.5
L
Bacchus
xRiqui10x
Bacchus
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
27,687
33,029
Taken
44,136
18,927
Mitigated
35,460
7,763
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
B0bbitt
Zeus
15,230
683
0
748
7,597
2,779
816
4,588
2,815
57,618
0
W
Izanami
GDxBig Wad
Izanami
11,626
7,505
192
2,870
10,617
4,492
1,636
5,579
4,741
0
47,477
L
Susano
8,982
1,196
0
515
12,796
4,771
0
4,036
8,449
0
26,931
L
Olorun
7,479
3,145
512
3,383
13,703
5,495
0
7,776
5,653
37,303
2,657
W
King Arthur
menaresg2
King Arthur
10,976
1,251
164
3,789
14,815
11,656
357
7,242
7,116
1,230
15,505
L
Bacchus
xRiqui10x
Bacchus
11,226
863
351
2,487
17,637
25,194
0
4,622
12,372
24,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
28,420
187
Minions Killed
152
9
Camps Cleared
6
766,843
Distance Traveled
765,033
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,865
724
91
6
2
248,691
3
W
Izanami
10,447
696
75
5
5
249,540
2
L
Susano
9,522
635
47
3
4
247,986
2
L
Olorun
9,229
615
74
5
2
230,079
2
W
King Arthur
10,571
705
21
1
2
268,612
1
L
Bacchus
9,669
645
31
2
0
286,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role