Player Matchup

Thanatos
Thanatos
Maey on Tabs
Thanatos
Level 39
God Stats
0W - 3L
1,016 SR
Queue Stats
23W - 34L
1,229 Elo+
Party 1
Mulan
Mulan
PeachAura970834
Mulan
Level 44
God Stats
4W - 5L
1,294 SR
Queue Stats
13W - 17L
1,359 Elo+
Party 1
Xing Tian
Xing Tian
SteppingSloth42
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 1
Jing Wei
Jing Wei
Toki on Tabs
Jing Wei
Level 61
God Stats
2W - 3L
1,382 SR
Queue Stats
48W - 43L
1,461 Elo+
Party 1
Tiamat
Tiamat
Vara on Tabs
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,186 Elo+
Party 1
Team Averages
Level 35
1,338 SR
1,279 Elo+

VS

Team Averages
Level 113
1,486 SR
1,322 Elo+
Cthulhu
Cthulhu
DECREPIT617
Cthulhu
Level 94
God Stats
9W - 6L
1,563 SR
Queue Stats
67W - 79L
1,374 Elo+
Solo
Tyr
Tyr
LFNoire
Tyr
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,130 Elo+
Solo
Tiamat
Tiamat
ZbOyRyder
Tiamat
Level 112
God Stats
17W - 19L
1,420 SR
Queue Stats
147W - 157L
1,394 Elo+
Solo
Izanami
Izanami
chiefjones_
Izanami
Level 144
God Stats
10W - 8L
1,507 SR
Queue Stats
144W - 173L
1,331 Elo+
Solo
Arachne
Arachne
themadblaxican
Arachne
Level 130
God Stats
6W - 6L
1,439 SR
Queue Stats
47W - 48L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Maey on Tabs
Thanatos
13
3 / 11 / 3
9,450
430
9,991
23,000
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 3
8,259
375
9,455
28,735
22,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
SteppingSloth42
Xing Tian
9
0 / 7 / 2
7,267
330
1,866
17,455
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Toki on Tabs
Jing Wei
16
4 / 5 / 0
9,542
434
9,590
17,584
5,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
1 / 8 / 1
8,363
380
6,388
14,240
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DECREPIT617
Cthulhu
17
7 / 2 / 14
12,560
571
18,492
19,480
22,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
18
4 / 3 / 11
12,538
570
12,444
19,607
16,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
ZbOyRyder
Tiamat
15
1 / 2 / 10
11,009
500
6,563
8,041
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
chiefjones_
Izanami
20
10 / 0 / 8
13,368
608
20,289
12,975
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
18 / 1 / 5
13,868
630
21,189
18,606
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
8
Kills
40
40
Deaths
8
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DECREPIT617
Cthulhu
7
2
14
7
W
Tyr
4
3
11
3.17
L
Thanatos
Maey on Tabs
Thanatos
3
11
3
0.41
L
0
9
3
0.17
L
Xing Tian
SteppingSloth42
Xing Tian
0
7
2
0.14
L
Jing Wei
Toki on Tabs
Jing Wei
4
5
0
0.8
L
Tiamat
1
8
1
0.19
W
Tiamat
ZbOyRyder
Tiamat
1
2
10
3
W
Izanami
chiefjones_
Izanami
10
0
8
14
W
18
1
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
78,977
101,014
Taken
78,709
54,630
Mitigated
58,066
21,842
Healing
36,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DECREPIT617
Cthulhu
18,492
1,001
936
7,395
19,480
22,961
136
2,757
16,577
64,782
0
W
Tyr
12,444
2,517
0
8,233
19,607
16,235
2,736
3,350
16,049
12,874
39,928
L
Thanatos
Maey on Tabs
Thanatos
9,991
2,437
0
11,202
23,000
7,332
0
5,354
17,596
0
43,559
L
9,455
668
0
1,812
28,735
22,662
0
10,804
17,897
8,139
36,902
L
Xing Tian
SteppingSloth42
Xing Tian
1,866
335
0
726
17,455
13,545
0
3,953
13,324
8,433
0
L
Jing Wei
Toki on Tabs
Jing Wei
9,590
7,542
0
6,153
17,584
5,990
0
3,505
14,075
0
71,120
L
Tiamat
6,388
1,303
0
1,949
14,240
5,101
0
3,551
10,520
33,815
0
W
Tiamat
ZbOyRyder
Tiamat
6,563
1,233
0
2,099
8,041
4,179
2,366
2,545
5,196
44,720
0
W
Izanami
chiefjones_
Izanami
20,289
14,388
0
8,010
12,975
5,288
5,317
1,913
11,018
0
132,739
W
21,189
13,261
0
10,161
18,606
9,403
2,006
2,587
16,011
0
99,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,881
Gold Earned
63,343
372
Minions Killed
569
0
Camps Cleared
0
1,935,816
Distance Traveled
2,016,389
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,560
571
91
4
0
414,410
5
W
Tyr
12,538
570
70
3
0
435,581
2
L
Thanatos
9,450
430
80
4
0
368,883
1
L
Mulan
8,259
375
82
4
0
360,214
0
L
Xing Tian
7,267
330
10
0
0
424,206
1
L
Jing Wei
9,542
434
129
6
0
418,254
3
L
Tiamat
8,363
380
71
3
0
364,259
0
W
Tiamat
11,009
500
90
4
0
301,034
0
W
Izanami
13,368
608
200
9
0
408,969
3
W
Arachne
13,868
630
118
5
0
456,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role