Player Matchup

Hou Yi
Hou Yi
Arr-an
Hou Yi
Level 83
God Stats
0W - 2L
1,430 SR
Queue Stats
32W - 23L
1,546 Elo+
Party 2
Medusa
Medusa
Jxm30_
Medusa
Level 69
God Stats
6W - 3L
1,445 SR
Queue Stats
52W - 39L
1,510 Elo+
Party 2
Ravana
Ravana
Tojimus_Maximus
Ravana
Level 54
God Stats
5W - 3L
1,843 SR
Queue Stats
94W - 89L
1,431 Elo+
Party 2
Sol
Sol
iAmShanko
Sol
Level 36
God Stats
2W - 3L
1,432 SR
Queue Stats
99W - 88L
1,469 Elo+
Party 2
Ares
Ares
supportivesolo
Ares
Level 69
God Stats
15W - 8L
1,734 SR
Queue Stats
275W - 250L
1,486 Elo+
Party 2
Team Averages
Level 62
1,577 SR
1,489 Elo+

VS

Team Averages
Level 83
1,564 SR
1,565 Elo+
Athena
Athena
AliGotRange
Athena
Level 105
God Stats
3W - 3L
1,692 SR
Queue Stats
354W - 291L
1,557 Elo+
Party 1
Izanami
Izanami
CGMouldylocks
Izanami
Level 28
God Stats
9W - 4L
1,635 SR
Queue Stats
111W - 42L
1,661 Elo+
Party 1
Mercury
Mercury
OFBendokay
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 84L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
ZZZIKERZZZ
Amaterasu
Level 46
God Stats
2W - 3L
1,492 SR
Queue Stats
78W - 115L
1,350 Elo+
Solo
Poseidon
Poseidon
zWatszn
Poseidon
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 108L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arr-an
Hou Yi
14
3 / 8 / 1
8,907
495
7,403
14,745
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Jxm30_
Medusa
16
2 / 2 / 0
9,883
549
9,018
7,838
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 4
8,738
485
4,711
11,812
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 5 / 2
9,369
521
15,724
17,507
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 6 / 7
9,088
505
6,424
17,732
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 2 / 15
9,334
519
8,087
16,011
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
17
8 / 3 / 5
10,937
608
15,114
13,542
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
OFBendokay
Mercury
16
8 / 3 / 5
9,757
542
9,450
13,941
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
ZZZIKERZZZ
Amaterasu
14
0 / 1 / 3
8,538
474
1,792
12,730
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
zWatszn
Poseidon
16
8 / 3 / 7
10,147
564
17,303
11,992
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
12
Kills
27
27
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
15
5.25
L
Hou Yi
Arr-an
Hou Yi
3
8
1
0.44
W
Izanami
8
3
5
3.5
L
Medusa
Jxm30_
Medusa
2
2
0
1
W
Mercury
OFBendokay
Mercury
8
3
5
3.5
L
2
6
4
0.67
W
Amaterasu
ZZZIKERZZZ
Amaterasu
0
1
3
1.5
L
3
5
2
0.8
L
2
6
7
0.92
W
Poseidon
zWatszn
Poseidon
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,280
Damage
51,746
69,634
Taken
68,216
32,236
Mitigated
35,271
19,413
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,087
2,548
0
2,617
16,011
14,643
0
6,472
9,539
19,640
0
L
Hou Yi
Arr-an
Hou Yi
7,403
3,987
0
3,468
14,745
3,840
1,091
2,260
12,429
0
46,693
W
Izanami
15,114
10,369
0
4,681
13,542
4,134
897
2,049
11,493
0
88,516
L
Medusa
Jxm30_
Medusa
9,018
3,336
0
2,500
7,838
2,480
2,482
1,542
6,031
0
66,224
W
Mercury
OFBendokay
Mercury
9,450
2,571
0
4,071
13,941
5,518
0
5,102
8,839
0
62,779
L
4,711
1,479
0
3,271
11,812
4,516
0
4,319
7,248
0
38,641
W
Amaterasu
ZZZIKERZZZ
Amaterasu
1,792
462
0
4,958
12,730
6,790
1,578
660
12,070
0
45,397
L
15,724
4,988
0
8,200
17,507
6,533
397
7,611
9,557
66,987
7,685
L
6,424
461
0
1,974
17,732
14,867
0
8,650
8,638
17,106
0
W
Poseidon
zWatszn
Poseidon
17,303
2,220
109
3,081
11,992
4,186
0
6,577
5,415
68,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,985
Gold Earned
48,713
421
Minions Killed
449
0
Camps Cleared
0
1,732,182
Distance Traveled
1,842,648
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,334
519
25
1
0
380,339
0
L
Hou Yi
8,907
495
81
5
0
317,592
0
W
Izanami
10,937
608
128
7
0
338,505
3
L
Medusa
9,883
549
125
7
0
378,012
1
W
Mercury
9,757
542
82
5
0
391,443
5
L
Ravana
8,738
485
65
4
0
350,949
1
W
Amaterasu
8,538
474
85
5
0
385,762
0
L
Sol
9,369
521
130
7
0
338,447
8
L
Ares
9,088
505
20
1
0
347,182
8
W
Poseidon
10,147
564
129
7
0
346,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role