Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Call Him SteveO
Loki
Level 160
God Stats
7W - 4L
1,674 SR
Queue Stats
493W - 338L
1,730 Elo+
Party 1
Merlin
Merlin
xxcapudownxx
Merlin
Level 156
God Stats
15W - 4L
1,727 SR
Queue Stats
295W - 132L
1,845 Elo+
Party 1
Team Averages
Level 155
1,634 SR
1,692 Elo+

VS

Team Averages
Level 156
1,634 SR
1,689 Elo+
Sun Wukong
Sun Wukong
DeathShot21
Sun Wukong
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,716 Elo+
Party 2
Artio
Artio
DragunMonarch
Artio
Level 153
God Stats
2W - 2L
1,764 SR
Queue Stats
85W - 52L
1,709 Elo+
Party 2
Nu Wa
Nu Wa
JoustBot
Nu Wa
Level 156
God Stats
16W - 15L
1,638 SR
Queue Stats
662W - 609L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 1 / 8
8,071
807
5,072
9,214
6,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 2 / 10
7,291
729
6,064
5,558
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
6 / 0 / 6
8,206
821
11,454
4,624
1,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathShot21
Sun Wukong
10
0 / 4 / 2
6,201
620
5,324
10,194
6,589
9
1 / 6 / 1
6,078
608
2,966
10,715
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
JoustBot
Nu Wa
9
2 / 3 / 1
6,391
639
4,061
5,282
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
8
9
W
2
2
10
3.5
L
Sun Wukong
DeathShot21
Sun Wukong
0
4
2
0.25
L
1
6
1
0.25
L
Nu Wa
JoustBot
Nu Wa
2
3
1
0.83
W
Merlin
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
12,351
19,396
Taken
26,191
9,911
Mitigated
18,238
5,050
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,072
1,361
391
2,532
9,214
6,430
0
2,522
6,201
0
17,809
W
6,064
1,789
0
888
5,558
1,912
1,599
2,477
2,875
0
18,352
L
Sun Wukong
DeathShot21
Sun Wukong
5,324
1,028
182
1,562
10,194
6,589
0
3,674
6,520
0
24,872
L
2,966
439
511
2,293
10,715
8,329
0
5,757
4,958
9,356
0
L
Nu Wa
JoustBot
Nu Wa
4,061
1,623
0
980
5,282
3,320
0
2,436
2,846
12,110
0
W
Merlin
11,454
1,518
0
1,239
4,624
1,569
1,006
1,736
2,723
33,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
18,670
115
Minions Killed
85
6
Camps Cleared
2
529,495
Distance Traveled
464,405
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,071
807
34
3
2
167,879
4
W
Loki
7,291
729
35
4
3
188,132
2
L
Sun Wukong
6,201
620
45
5
2
178,884
0
L
Artio
6,078
608
27
3
0
150,223
1
L
Nu Wa
6,391
639
13
1
0
135,298
3
W
Merlin
8,206
821
46
5
1
173,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role