Player Matchup

Baron Samedi
Baron Samedi
Dqnn
Baron Samedi
Level 70
God Stats
11W - 3L
1,866 SR
Queue Stats
132W - 63L
1,575 Elo+
Party 2
Bacchus
Bacchus
RΔPTECH
Bacchus
Level 155
God Stats
3W - 1L
1,673 SR
Queue Stats
181W - 225L
1,437 Elo+
Solo
Bastet
Bastet
Shaone
Bastet
Level 119
God Stats
26W - 23L
1,549 SR
Queue Stats
175W - 220L
1,443 Elo+
Party 2
Team Averages
Level 115
1,696 SR
1,485 Elo+

VS

Team Averages
Level 58
1,475 SR
1,406 Elo+
Vulcan
Vulcan
FATboboFAT
Vulcan
Level 106
God Stats
1W - 1L
1,788 SR
Queue Stats
66W - 74L
1,473 Elo+
Solo
Anhur
Anhur
Spennyyy
Anhur
Level 10
God Stats
8W - 11L
1,353 SR
Queue Stats
10W - 19L
1,328 Elo+
Party 1
Ne Zha
Ne Zha
ZUKEZ
Ne Zha
Level 58
God Stats
2W - 9L
1,285 SR
Queue Stats
131W - 173L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dqnn
Baron Samedi
12
5 / 3 / 7
7,895
790
7,917
7,706
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RΔPTECH
Bacchus
12
2 / 1 / 13
7,910
791
5,701
11,461
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Shaone
Bastet
12
9 / 2 / 5
8,424
842
6,751
8,154
2,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FATboboFAT
Vulcan
11
2 / 5 / 3
6,944
694
10,638
5,690
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Spennyyy
Anhur
10
2 / 5 / 3
7,179
718
3,582
8,303
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
ZUKEZ
Ne Zha
9
2 / 6 / 3
6,689
669
6,808
9,012
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
6
6
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dqnn
Baron Samedi
5
3
7
2.83
L
Vulcan
FATboboFAT
Vulcan
2
5
3
0.7
W
Bacchus
RΔPTECH
Bacchus
2
1
13
8.5
W
Bastet
Shaone
Bastet
9
2
5
5.75
L
Anhur
Spennyyy
Anhur
2
5
3
0.7
L
Ne Zha
ZUKEZ
Ne Zha
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,369
Damage
21,028
27,321
Taken
23,005
14,890
Mitigated
8,130
11,387
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dqnn
Baron Samedi
7,917
471
1,346
2,831
7,706
2,803
384
3,192
4,204
25,668
0
L
Vulcan
FATboboFAT
Vulcan
10,638
1,480
0
190
5,690
1,834
156
3,536
2,154
21,342
0
W
Bacchus
RΔPTECH
Bacchus
5,701
597
0
4,274
11,461
9,750
0
5,579
5,367
18,822
0
W
Bastet
Shaone
Bastet
6,751
1,198
0
2,936
8,154
2,337
0
1,550
6,248
0
18,286
L
Anhur
Spennyyy
Anhur
3,582
1,253
0
358
8,303
3,083
0
4,446
3,857
0
7,994
L
Ne Zha
ZUKEZ
Ne Zha
6,808
1,666
316
1,458
9,012
3,213
0
5,805
3,207
0
14,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
20,812
111
Minions Killed
70
7
Camps Cleared
2
586,214
Distance Traveled
494,392
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,895
790
68
7
0
178,036
3
L
Vulcan
6,944
694
37
4
2
167,731
5
W
Bacchus
7,910
791
21
2
2
195,478
1
W
Bastet
8,424
842
22
2
5
212,700
2
L
Anhur
7,179
718
13
1
0
161,060
1
L
Ne Zha
6,689
669
20
2
0
165,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role