Player Matchup

Zeus
Zeus
manuelsr123
Zeus
Level 60
God Stats
45W - 46L
1,514 SR
Queue Stats
114W - 184L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
menda10000
Sun Wukong
Level 65
God Stats
5W - 3L
1,560 SR
Queue Stats
112W - 177L
1,338 Elo+
Party 1
Bastet
Bastet
sskalation88946
Bastet
Level 88
God Stats
5W - 1L
1,946 SR
Queue Stats
129W - 109L
1,504 Elo+
Solo
Team Averages
Level 71
1,673 SR
1,399 Elo+

VS

Team Averages
Level 73
1,472 SR
1,455 Elo+
Bacchus
Bacchus
VerticalBacon99
Bacchus
Level 79
God Stats
48W - 42L
1,562 SR
Queue Stats
151W - 154L
1,509 Elo+
Party 2
Olorun
Olorun
Will JD 123
Olorun
Level 88
God Stats
4W - 8L
1,500 SR
Queue Stats
339W - 316L
1,536 Elo+
Party 2
Vamana
Vamana
Zx JamOnYouu xZ
Vamana
Level 52
God Stats
4W - 15L
1,355 SR
Queue Stats
7W - 19L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
9,393
723
15,616
4,904
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
menda10000
Sun Wukong
13
2 / 4 / 6
8,300
638
7,351
14,242
9,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 1 / 8
9,450
727
11,405
7,825
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 3
9,198
708
4,881
15,015
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
2 / 6 / 6
8,760
674
8,704
12,771
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 6
7,972
613
7,325
9,698
8,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
8
8
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Olorun
2
6
6
0.83
L
1
3
6
1.33
W
6
3
6
3
W
Sun Wukong
menda10000
Sun Wukong
2
4
6
1.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
20,910
26,971
Taken
37,484
14,493
Mitigated
33,490
3,037
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,881
533
421
2,352
15,015
19,263
0
6,837
8,178
16,693
0
L
Olorun
8,704
5,091
789
4,726
12,771
5,529
126
4,725
8,046
29,240
0
L
7,325
3,581
0
2,200
9,698
8,698
409
4,232
5,466
222
20,811
W
15,616
1,648
0
160
4,904
1,776
125
2,886
2,018
36,594
0
W
Sun Wukong
menda10000
Sun Wukong
7,351
876
163
1,392
14,242
9,730
60
7,862
6,380
0
23,249
W
11,405
2,564
0
1,322
7,825
2,987
502
3,901
3,924
0
30,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
25,930
126
Minions Killed
122
9
Camps Cleared
3
736,286
Distance Traveled
688,571
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,198
708
28
2
1
231,423
3
L
Olorun
8,760
674
62
5
2
211,389
3
L
Vamana
7,972
613
32
2
0
245,759
7
W
Zeus
9,393
723
65
5
4
228,827
4
W
Sun Wukong
8,300
638
29
2
0
260,855
0
W
Bastet
9,450
727
32
2
5
246,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role