Player Matchup

Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
RxJuanMZ
Ullr
Level 84
God Stats
1W - 2L
1,325 SR
Queue Stats
43W - 45L
1,369 Elo+
Solo
Ares
Ares
XXXDirtyMike710
Ares
Level 68
God Stats
2W - 2L
1,371 SR
Queue Stats
58W - 67L
1,378 Elo+
Party 3
Sobek
Sobek
xSebass52x
Sobek
Level 157
God Stats
5W - 2L
1,624 SR
Queue Stats
170W - 189L
1,439 Elo+
Party 3
Loki
Loki
xX GrOw Xx5792
Loki
Level 156
God Stats
5W - 12L
1,417 SR
Queue Stats
445W - 514L
1,365 Elo+
Party 1
Team Averages
Level 122
1,447 SR
1,410 Elo+

VS

Team Averages
Level 74
1,442 SR
1,371 Elo+
Khepri
Khepri
BruteFalcon2011
Khepri
Level 64
God Stats
3W - 1L
1,808 SR
Queue Stats
39W - 40L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
BunnySprinkles
Amaterasu
Level 125
God Stats
0W - 2L
1,293 SR
Queue Stats
324W - 351L
1,342 Elo+
Party 2
Tyr
Tyr
EnipleD
Tyr
Level 68
God Stats
1W - 2L
1,516 SR
Queue Stats
223W - 223L
1,391 Elo+
Solo
Danzaburou
Danzaburou
fuzzzycrisco
Danzaburou
Level 27
God Stats
0W - 2L
1,280 SR
Queue Stats
48W - 54L
1,346 Elo+
Party 2
Nox
Nox
hangmanwa7id
Nox
Level 84
God Stats
0W - 2L
1,311 SR
Queue Stats
283W - 284L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
7 / 2 / 14
11,565
723
14,815
9,574
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
19
8 / 2 / 14
11,760
735
19,035
14,281
7,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 2 / 21
10,520
658
14,012
19,375
22,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
15
1 / 4 / 12
9,946
622
6,856
19,658
21,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
12 / 3 / 10
12,354
772
21,151
14,602
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 11
9,920
620
6,220
18,844
18,949
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
BunnySprinkles
Amaterasu
17
1 / 5 / 6
11,053
691
11,263
24,412
23,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
13
0 / 9 / 2
8,688
543
7,832
18,563
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
fuzzzycrisco
Danzaburou
19
6 / 3 / 4
11,940
746
17,001
13,369
6,791
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 6 / 6
11,601
725
15,869
12,671
5,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
28
Kills
12
13
Deaths
28
71
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
2
14
7
L
0
5
11
1.1
L
Amaterasu
BunnySprinkles
Amaterasu
1
5
6
0.8
L
Tyr
0
9
2
0.11
W
Ullr
8
2
14
7.5
W
0
2
21
5.25
L
Danzaburou
fuzzzycrisco
Danzaburou
6
3
4
2.67
L
5
6
6
1.33
W
Sobek
1
4
12
1.75
W
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,869
Damage
58,185
77,490
Taken
87,859
65,457
Mitigated
70,019
23,851
Healing
24,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,815
1,167
2,206
1,490
9,574
4,362
894
3,983
5,554
33,908
0
L
6,220
140
0
2,708
18,844
18,949
115
9,727
8,804
12,177
0
L
Amaterasu
BunnySprinkles
Amaterasu
11,263
3,757
2,503
8,232
24,412
23,912
284
9,317
14,494
0
19,461
L
Tyr
7,832
1,722
2,152
3,613
18,563
14,645
417
6,002
12,233
0
17,540
W
Ullr
19,035
10,781
1,140
1,905
14,281
7,884
3,010
3,982
10,043
0
34,792
W
14,012
921
1,392
2,780
19,375
22,571
699
6,101
13,016
19,504
0
L
Danzaburou
fuzzzycrisco
Danzaburou
17,001
8,875
631
2,909
13,369
6,791
417
5,279
7,895
0
44,560
L
15,869
1,716
832
1,042
12,671
5,722
529
5,358
6,901
26,988
0
W
Sobek
6,856
348
874
3,174
19,658
21,340
358
4,858
14,604
16,082
0
W
21,151
4,853
4,855
4,035
14,602
9,300
858
3,165
11,344
0
34,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
53,202
128
Minions Killed
135
0
Camps Cleared
0
1,434,457
Distance Traveled
1,235,298
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,565
723
48
3
0
274,239
4
L
Khepri
9,920
620
5
0
0
222,939
0
L
Amaterasu
11,053
691
12
1
0
297,688
1
L
Tyr
8,688
543
17
1
0
238,276
0
W
Ullr
11,760
735
29
2
0
308,168
0
W
Ares
10,520
658
7
0
0
284,604
0
L
Danzaburou
11,940
746
63
4
0
237,145
0
L
Nox
11,601
725
38
2
0
239,250
2
W
Sobek
9,946
622
9
1
0
255,878
0
W
Loki
12,354
772
35
2
0
311,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role