Player Matchup

Osiris
Osiris
 
Osiris
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DabbCloud
Loki
Level 121
God Stats
0W - 1L
1,910 SR
Queue Stats
5W - 6L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Fermingo
Zhong Kui
Level 88
God Stats
2W - 1L
1,749 SR
Queue Stats
110W - 77L
1,573 Elo+
Solo
Hercules
Hercules
Nobeloo
Hercules
Level 125
God Stats
3W - 3L
1,571 SR
Queue Stats
247W - 225L
1,502 Elo+
Solo
Team Averages
Level 120
1,646 SR
1,512 Elo+

VS

Team Averages
Level 117
1,391 SR
1,492 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AmazingChingao
Ares
Level 119
God Stats
2W - 4L
1,440 SR
Queue Stats
274W - 288L
1,435 Elo+
Solo
Ganesha
Ganesha
DA DONBOT
Ganesha
Level 147
God Stats
1W - 4L
1,319 SR
Queue Stats
294W - 291L
1,487 Elo+
Party 1
Ra
Ra
MixMasterMatt
Ra
Level 131
God Stats
2W - 1L
1,426 SR
Queue Stats
622W - 597L
1,517 Elo+
Solo
Xbalanque
Xbalanque
yo moma yo moma
Xbalanque
Level 120
God Stats
1W - 1L
1,268 SR
Queue Stats
190W - 175L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 3 / 8
8,327
833
7,844
14,801
18,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
 
Sylvanus
13
2 / 5 / 7
7,769
777
15,352
17,138
13,781
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
13
2 / 6 / 8
7,519
752
14,412
9,795
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Fermingo
Zhong Kui
14
4 / 5 / 4
8,175
818
19,701
18,356
12,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Nobeloo
Hercules
14
2 / 4 / 4
7,277
728
11,346
17,538
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 2 / 17
9,670
967
9,267
25,919
33,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 18
8,509
851
7,095
18,154
21,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
DA DONBOT
Ganesha
14
0 / 4 / 21
8,594
859
9,214
17,110
16,290
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 2 / 20
8,733
873
12,745
9,846
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
yo moma yo moma
Xbalanque
17
12 / 3 / 11
10,177
1,018
30,001
14,935
9,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
13
Kills
23
23
Deaths
14
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
8
2.33
L
Sylvanus
 
Sylvanus
2
5
7
1.1
W
Cerberus
 
Cerberus
6
2
17
7.25
W
3
3
18
4
W
Ganesha
DA DONBOT
Ganesha
0
4
21
2.63
L
Loki
2
6
8
1
L
Zhong Kui
Fermingo
Zhong Kui
4
5
4
1.2
W
2
2
20
6
L
Hercules
Nobeloo
Hercules
2
4
4
1
W
Xbalanque
yo moma yo moma
Xbalanque
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,655
Damage
68,322
77,628
Taken
85,964
68,822
Mitigated
86,722
39,420
Healing
37,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,844
1,282
1,885
3,736
14,801
18,694
275
8,708
6,093
0
15,379
L
Sylvanus
 
Sylvanus
15,352
4,312
9,223
6,353
17,138
13,781
0
8,088
9,050
20,728
0
W
Cerberus
 
Cerberus
9,267
1,309
1,441
11,892
25,919
33,480
259
10,013
14,560
14,254
0
W
7,095
334
2,433
2,070
18,154
21,331
722
8,078
9,583
9,837
0
W
Ganesha
DA DONBOT
Ganesha
9,214
1,198
828
1,966
17,110
16,290
336
6,008
10,324
21,593
0
L
Loki
14,412
2,467
501
1,172
9,795
5,009
0
4,726
5,069
0
28,030
L
Zhong Kui
Fermingo
Zhong Kui
19,701
1,622
3,060
6,740
18,356
12,130
462
10,876
7,480
31,115
0
W
12,745
877
10,402
3,167
9,846
6,270
1,855
4,539
5,138
26,402
0
L
Hercules
Nobeloo
Hercules
11,346
1,321
1,212
5,538
17,538
19,208
182
5,923
11,615
0
16,940
W
Xbalanque
yo moma yo moma
Xbalanque
30,001
13,722
1,029
1,926
14,935
9,351
1,663
6,415
8,117
0
48,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
45,683
87
Minions Killed
125
0
Camps Cleared
0
887,452
Distance Traveled
956,543
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,327
833
15
2
0
187,982
0
L
Sylvanus
7,769
777
12
1
0
160,776
0
W
Cerberus
9,670
967
31
3
0
206,520
4
W
Ares
8,509
851
3
0
0
182,520
0
W
Ganesha
8,594
859
1
0
0
179,711
0
L
Loki
7,519
752
23
2
0
187,107
0
L
Zhong Kui
8,175
818
27
3
0
162,896
2
W
Ra
8,733
873
45
5
0
212,572
2
L
Hercules
7,277
728
10
1
0
188,691
0
W
Xbalanque
10,177
1,018
45
5
0
175,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role