Player Matchup

Heimdallr
Heimdallr
Capalot OTW
Heimdallr
Level 123
God Stats
29W - 13L
1,718 SR
Queue Stats
385W - 368L
1,502 Elo+
Party 1
Thanatos
Thanatos
Greenz OTW
Thanatos
Level 94
God Stats
14W - 18L
1,535 SR
Queue Stats
253W - 257L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
SellingOTW
Kuzenbo
Level 17
God Stats
2W - 1L
1,828 SR
Queue Stats
19W - 18L
1,504 Elo+
Party 1
Discordia
Discordia
VelocityFreeze
Discordia
Level 102
God Stats
5W - 3L
1,547 SR
Queue Stats
225W - 217L
1,499 Elo+
Party 1
King Arthur
King Arthur
XGlenwoodX
King Arthur
Level 114
God Stats
1W - 2L
1,079 SR
Queue Stats
226W - 241L
1,520 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,504 Elo+

VS

Team Averages
Level 108
1,611 SR
1,535 Elo+
Pele
Pele
 
Pele
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dookiiehat
Ah Muzen Cab
Level 129
God Stats
7W - 6L
1,695 SR
Queue Stats
676W - 589L
1,667 Elo+
Party 2
Khepri
Khepri
SnoozeGod
Khepri
Level 108
God Stats
2W - 0L
1,826 SR
Queue Stats
150W - 145L
1,468 Elo+
Party 2
Bellona
Bellona
ThiccnFamous
Bellona
Level 49
God Stats
3W - 3L
1,535 SR
Queue Stats
18W - 16L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Capalot OTW
Heimdallr
16
2 / 9 / 4
10,159
508
12,047
20,245
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Greenz OTW
Thanatos
17
3 / 7 / 4
10,235
512
7,192
17,810
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
SellingOTW
Kuzenbo
13
1 / 7 / 2
8,126
406
7,245
18,823
16,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
VelocityFreeze
Discordia
15
3 / 6 / 6
9,906
495
11,431
13,863
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XGlenwoodX
King Arthur
15
5 / 7 / 1
9,538
477
14,740
21,591
15,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
11 / 5 / 6
11,868
593
14,895
18,662
9,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
16
2 / 5 / 8
10,381
519
5,734
16,216
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Dookiiehat
Ah Muzen Cab
20
14 / 1 / 5
13,282
664
28,007
19,260
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
SnoozeGod
Khepri
16
5 / 2 / 17
11,998
600
7,952
18,642
21,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ThiccnFamous
Bellona
17
4 / 2 / 11
10,876
544
16,941
16,739
17,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
14
Kills
36
36
Deaths
15
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
5
6
2.8
W
Sol
 
Sol
2
5
8
1.2
L
Heimdallr
Capalot OTW
Heimdallr
2
9
4
0.44
W
Ah Muzen Cab
Dookiiehat
Ah Muzen Cab
14
1
5
16.5
L
Thanatos
Greenz OTW
Thanatos
3
7
4
0.71
L
Kuzenbo
SellingOTW
Kuzenbo
1
7
2
0.29
W
Khepri
SnoozeGod
Khepri
5
2
17
6.75
W
Bellona
ThiccnFamous
Bellona
4
2
11
4.75
L
Discordia
VelocityFreeze
Discordia
3
6
6
1
L
King Arthur
XGlenwoodX
King Arthur
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,655
Damage
73,529
92,332
Taken
89,519
46,514
Mitigated
61,953
23,952
Healing
38,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,895
6,333
629
6,211
18,662
9,459
2,432
5,040
13,415
0
75,270
W
Sol
 
Sol
5,734
1,478
0
6,570
16,216
6,672
5,155
4,070
11,935
60,691
4,895
L
Heimdallr
Capalot OTW
Heimdallr
12,047
5,630
0
4,552
20,245
5,571
0
3,846
16,399
0
71,458
W
Ah Muzen Cab
Dookiiehat
Ah Muzen Cab
28,007
15,325
0
12,481
19,260
7,367
2,708
3,773
15,487
0
116,783
L
Thanatos
Greenz OTW
Thanatos
7,192
1,212
0
13,121
17,810
5,745
312
1,451
16,359
0
63,385
L
Kuzenbo
SellingOTW
Kuzenbo
7,245
2,365
181
1,217
18,823
16,482
0
3,481
15,342
31,348
0
W
Khepri
SnoozeGod
Khepri
7,952
1,237
3,660
5,150
18,642
21,222
301
4,824
13,818
27,379
0
W
Bellona
ThiccnFamous
Bellona
16,941
4,428
0
4,102
16,739
17,233
1,864
3,286
12,526
5,439
47,484
L
Discordia
VelocityFreeze
Discordia
11,431
469
0
3,317
13,863
3,532
0
3,112
10,751
59,304
0
L
King Arthur
XGlenwoodX
King Arthur
14,740
1,333
0
1,564
21,591
15,184
69
3,144
18,447
4,777
44,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
58,405
461
Minions Killed
470
0
Camps Cleared
0
1,753,686
Distance Traveled
1,977,570
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,868
593
100
5
0
388,069
4
W
Sol
10,381
519
107
5
0
355,077
3
L
Heimdallr
10,159
508
127
6
0
349,055
3
W
Ah Muzen Cab
13,282
664
142
7
0
409,473
1
L
Thanatos
10,235
512
119
6
0
383,302
4
L
Kuzenbo
8,126
406
47
2
0
361,442
0
W
Khepri
11,998
600
44
2
0
373,139
2
W
Bellona
10,876
544
77
4
0
451,812
2
L
Discordia
9,906
495
93
5
0
327,138
2
L
King Arthur
9,538
477
75
4
0
332,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role