Player Matchup

The Morrigan
The Morrigan
Darksouls250
The Morrigan
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 79L
1,451 Elo+
Party 2
Horus
Horus
DrySnailTrail
Horus
Level 80
God Stats
17W - 5L
1,719 SR
Queue Stats
181W - 159L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
HowIsFinn
Xing Tian
Level 89
God Stats
5W - 0L
1,928 SR
Queue Stats
383W - 377L
1,553 Elo+
Party 4
Mulan
Mulan
TheIronShiek
Mulan
Level 61
God Stats
8W - 2L
1,685 SR
Queue Stats
160W - 143L
1,503 Elo+
Party 2
Chiron
Chiron
Xurly
Chiron
Level 125
God Stats
4W - 3L
1,504 SR
Queue Stats
863W - 855L
1,547 Elo+
Party 4
Team Averages
Level 84
1,667 SR
1,507 Elo+

VS

Team Averages
Level 107
1,497 SR
1,498 Elo+
Eset
Eset
Bluntz1z
Eset
Level 155
God Stats
0W - 3L
1,217 SR
Queue Stats
357W - 336L
1,577 Elo+
Party 1
Sol
Sol
JustPacman1
Sol
Level 95
God Stats
1W - 3L
1,309 SR
Queue Stats
249W - 249L
1,431 Elo+
Party 3
Xing Tian
Xing Tian
NoFattChickss
Xing Tian
Level 96
God Stats
7W - 4L
1,825 SR
Queue Stats
219W - 233L
1,539 Elo+
Party 1
Arachne
Arachne
Shark5layr
Arachne
Level 89
God Stats
2W - 5L
1,606 SR
Queue Stats
201W - 216L
1,482 Elo+
Party 3
Neith
Neith
theboogieman211
Neith
Level 101
God Stats
13W - 12L
1,530 SR
Queue Stats
235W - 236L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Darksouls250
The Morrigan
15
5 / 5 / 8
9,370
521
7,401
8,952
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 4
9,455
525
9,388
13,296
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
HowIsFinn
Xing Tian
13
0 / 3 / 16
8,527
474
6,220
15,352
18,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 6 / 7
10,272
571
15,871
17,182
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Xurly
Chiron
19
11 / 0 / 4
11,496
639
10,891
10,635
4,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 5 / 8
9,199
511
8,014
11,251
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
2 / 6 / 3
8,663
481
5,082
11,056
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
NoFattChickss
Xing Tian
17
4 / 2 / 1
9,962
553
12,335
16,375
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Shark5layr
Arachne
15
3 / 5 / 5
9,044
502
6,848
14,951
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 9 / 5
8,588
477
9,928
14,825
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
27
Kills
14
15
Deaths
27
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Eset
2
5
8
1.2
W
The Morrigan
Darksouls250
The Morrigan
5
5
8
1.8
W
2
1
4
4
W
Xing Tian
HowIsFinn
Xing Tian
0
3
16
2.67
L
2
6
3
0.58
L
Xing Tian
NoFattChickss
Xing Tian
4
2
1
2.25
L
Arachne
Shark5layr
Arachne
3
5
5
1.1
W
9
6
7
2.08
W
Chiron
Xurly
Chiron
11
0
4
13
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,771
Damage
42,207
65,417
Taken
68,458
41,227
Mitigated
32,356
18,363
Healing
20,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,014
855
1,414
2,418
11,251
8,086
0
2,264
8,696
36,518
0
W
The Morrigan
Darksouls250
The Morrigan
7,401
1,254
0
920
8,952
3,063
336
4,566
4,337
38,086
1,848
W
9,388
3,241
480
5,157
13,296
6,672
60
7,687
4,920
0
49,766
W
Xing Tian
HowIsFinn
Xing Tian
6,220
673
0
1,402
15,352
18,635
0
5,941
9,271
28,452
0
L
5,082
560
0
3,634
11,056
3,639
1,236
2,022
8,990
49,942
5,316
L
Xing Tian
NoFattChickss
Xing Tian
12,335
805
324
5,369
16,375
11,561
0
1,393
14,054
64,453
0
L
Arachne
Shark5layr
Arachne
6,848
5,961
0
5,906
14,951
4,358
0
1,755
13,130
0
56,252
W
15,871
1,830
0
5,884
17,182
8,592
0
3,208
13,926
0
75,134
W
Chiron
Xurly
Chiron
10,891
4,356
196
4,324
10,635
4,265
1,695
2,931
7,655
0
87,012
L
9,928
2,346
0
1,495
14,825
4,712
751
3,753
10,794
0
64,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,120
Gold Earned
45,456
526
Minions Killed
493
0
Camps Cleared
0
1,726,144
Distance Traveled
1,684,269
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,199
511
53
3
0
316,495
0
W
The Morrigan
9,370
521
82
5
0
327,274
5
W
Horus
9,455
525
108
6
0
364,355
4
W
Xing Tian
8,527
474
37
2
0
344,332
4
L
Sol
8,663
481
85
5
0
327,986
5
L
Xing Tian
9,962
553
134
7
0
316,742
0
L
Arachne
9,044
502
103
6
0
411,176
2
W
Mulan
10,272
571
130
7
0
329,152
1
W
Chiron
11,496
639
169
9
0
361,031
1
L
Neith
8,588
477
118
7
0
311,870
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role