Player Matchup

Danzaburou
Danzaburou
Existingpack
Danzaburou
Level 28
God Stats
9W - 14L
1,313 SR
Queue Stats
90W - 103L
1,326 Elo+
Party 2
Vulcan
Vulcan
SassquatchPants
Vulcan
Level 73
God Stats
13W - 19L
1,348 SR
Queue Stats
86W - 130L
1,228 Elo+
Party 2
Anubis
Anubis
bewarethebatman
Anubis
Level 89
God Stats
31W - 25L
1,463 SR
Queue Stats
149W - 190L
1,328 Elo+
Party 2
Team Averages
Level 63
1,375 SR
1,294 Elo+

VS

Team Averages
Level 80
1,264 SR
1,300 Elo+
Chaac
Chaac
Claytonjames
Chaac
Level 45
God Stats
0W - 2L
1,162 SR
Queue Stats
38W - 54L
1,258 Elo+
Party 1
Heimdallr
Heimdallr
Jace_Owned_Ya
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,282 Elo+
Party 1
Ares
Ares
Sensei349
Ares
Level 127
God Stats
0W - 2L
1,131 SR
Queue Stats
92W - 122L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Existingpack
Danzaburou
17
3 / 7 / 12
14,259
648
21,018
19,971
8,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 8
13,590
618
28,994
13,865
5,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 3 / 3
14,921
678
26,460
25,052
11,421
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 5
14,228
647
15,972
32,788
26,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Jace_Owned_Ya
Heimdallr
14
0 / 11 / 6
11,677
531
8,291
19,357
6,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
19
7 / 3 / 7
15,353
698
24,057
37,538
49,980
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
18
Kills
14
14
Deaths
18
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
4
5
2.38
W
Danzaburou
Existingpack
Danzaburou
3
7
12
1.29
L
Heimdallr
Jace_Owned_Ya
Heimdallr
0
11
6
0.27
W
5
4
8
2.25
L
Ares
7
3
7
3.5
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,472
Damage
48,320
58,888
Taken
89,683
25,061
Mitigated
82,462
22,957
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,972
1,655
2,172
11,936
32,788
26,260
252
23,718
9,070
854
44,790
W
Danzaburou
Existingpack
Danzaburou
21,018
9,933
222
6,635
19,971
8,100
1,821
8,273
11,698
0
58,249
L
Heimdallr
Jace_Owned_Ya
Heimdallr
8,291
1,408
336
629
19,357
6,222
0
13,638
5,719
0
47,066
W
28,994
17,553
737
2,788
13,865
5,540
429
5,925
7,940
70,486
0
L
Ares
24,057
344
1,030
10,804
37,538
49,980
0
19,120
18,418
56,221
0
W
26,460
1,629
706
11,869
25,052
11,421
952
11,043
14,009
59,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
41,258
242
Minions Killed
167
9
Camps Cleared
6
1,195,505
Distance Traveled
1,135,331
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,228
647
56
3
1
418,257
2
W
Danzaburou
14,259
648
89
4
3
366,949
0
L
Heimdallr
11,677
531
71
3
1
316,329
0
W
Vulcan
13,590
618
97
4
4
406,529
0
L
Ares
15,353
698
40
2
4
400,745
1
W
Anubis
14,921
678
56
3
2
422,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role