Player Matchup

Atlas
Atlas
TimmyTwoStep
Atlas
Level 129
God Stats
26W - 31L
1,530 SR
Queue Stats
613W - 548L
1,586 Elo+
Party 2
Skadi
Skadi
Viriathusfam
Skadi
Level 69
God Stats
2W - 3L
1,371 SR
Queue Stats
173W - 180L
1,534 Elo+
Party 2
Achilles
Achilles
Yeniker123
Achilles
Level 17
God Stats
5W - 6L
1,283 SR
Queue Stats
16W - 24L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
gbhotshot
Nu Wa
Level 52
God Stats
4W - 0L
1,735 SR
Queue Stats
170W - 154L
1,498 Elo+
Party 2
Thor
Thor
richiej18
Thor
Level 127
God Stats
1W - 4L
1,073 SR
Queue Stats
328W - 302L
1,559 Elo+
Party 2
Team Averages
Level 79
1,398 SR
1,517 Elo+

VS

Team Averages
Level 31
1,405 SR
1,468 Elo+
Cliodhna
Cliodhna
Brandonalvarezz
Cliodhna
Level 28
God Stats
1W - 3L
1,377 SR
Queue Stats
51W - 58L
1,443 Elo+
Party 1
Geb
Geb
Dondamid
Geb
Level 16
God Stats
3W - 5L
1,466 SR
Queue Stats
13W - 17L
1,457 Elo+
Party 1
Janus
Janus
FoundMarioJudah
Janus
Level 28
God Stats
1W - 3L
1,399 SR
Queue Stats
59W - 57L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
OhNoController
Gilgamesh
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 15L
1,481 Elo+
Party 1
Freya
Freya
mrgamer1125
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,726
611
3,094
8,356
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 1
6,904
628
5,598
4,992
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Yeniker123
Achilles
10
0 / 0 / 0
5,824
529
3,783
7,696
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
gbhotshot
Nu Wa
12
3 / 0 / 2
7,207
655
5,944
3,747
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
1 / 0 / 3
6,130
557
3,973
6,278
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 4 / 0
5,736
521
3,555
8,112
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
5,384
489
1,167
5,888
1,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,893
536
2,026
6,223
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OhNoController
Gilgamesh
11
0 / 0 / 0
6,152
559
3,333
6,322
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
5,979
544
4,017
7,038
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
4
0
0
L
0
2
0
0
L
0
2
0
0
L
Gilgamesh
OhNoController
Gilgamesh
0
0
0
0
W
2
0
6
5
W
5
1
1
5.5
W
Achilles
Yeniker123
Achilles
0
0
0
0
W
Nu Wa
gbhotshot
Nu Wa
3
0
2
4
L
1
3
0
0.33
W
Thor
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
14,098
31,069
Taken
33,583
10,923
Mitigated
9,732
12,621
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
3,555
175
0
2,852
8,112
1,895
0
2,413
5,613
0
40,546
L
1,167
126
687
694
5,888
1,487
0
1,555
4,155
16,276
0
L
2,026
250
0
1,351
6,223
1,414
0
3,007
2,946
41,271
0
L
Gilgamesh
OhNoController
Gilgamesh
3,333
656
0
1,743
6,322
3,315
0
610
5,162
0
30,480
W
3,094
1,193
1,430
1,968
8,356
3,156
0
1,573
6,783
17,259
0
W
5,598
2,661
0
1,950
4,992
1,343
0
3,035
1,957
0
38,628
W
Achilles
Yeniker123
Achilles
3,783
653
0
2,580
7,696
3,622
0
392
6,840
0
24,569
W
Nu Wa
gbhotshot
Nu Wa
5,944
2,447
0
1,763
3,747
934
380
596
3,151
44,982
0
L
4,017
1,286
0
3,055
7,038
1,621
312
863
6,141
36,017
0
W
Thor
3,973
1,321
0
2,930
6,278
1,868
0
1,614
4,664
0
37,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
29,144
315
Minions Killed
339
0
Camps Cleared
0
1,061,159
Distance Traveled
1,061,031
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,736
521
82
7
0
224,360
0
L
Geb
5,384
489
26
2
0
205,778
2
L
Janus
5,893
536
95
9
0
189,434
5
L
Gilgamesh
6,152
559
69
6
0
239,487
3
W
Atlas
6,726
611
14
1
0
218,567
7
W
Skadi
6,904
628
70
6
0
188,034
1
W
Achilles
5,824
529
58
5
0
220,827
4
W
Nu Wa
7,207
655
102
9
0
204,454
3
L
Freya
5,979
544
67
6
0
201,972
0
W
Thor
6,130
557
71
6
0
229,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role