Player Matchup

Mulan
Mulan
AshJagerMayn
Mulan
Level 5
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 3L
1,740 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jadennnnn
Ah Muzen Cab
Level 103
God Stats
3W - 5L
1,485 SR
Queue Stats
295W - 300L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
MisterTorgue14
Baron Samedi
Level 37
God Stats
14W - 7L
1,688 SR
Queue Stats
62W - 63L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
Mumkeyman09
Cthulhu
Level 86
God Stats
54W - 49L
1,600 SR
Queue Stats
555W - 471L
1,585 Elo+
Party 3
Sylvanus
Sylvanus
crazy_kevo04
Sylvanus
Level 34
God Stats
4W - 6L
1,460 SR
Queue Stats
108W - 108L
1,474 Elo+
Party 3
Team Averages
Level 53
1,604 SR
1,564 Elo+

VS

Team Averages
Level 25
1,435 SR
1,398 Elo+
Cliodhna
Cliodhna
Goddky
Cliodhna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,348 Elo+
Party 2
Pele
Pele
IZeIqz
Pele
Level 16
God Stats
0W - 2L
1,239 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 2
Scylla
Scylla
ItzNotCrust
Scylla
Level 16
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
NotReallyMarcos
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Merlin
Merlin
XxLostkiller488
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,565
657
4,189
6,633
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Jadennnnn
Ah Muzen Cab
10
2 / 2 / 0
5,499
550
2,093
4,538
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
MisterTorgue14
Baron Samedi
10
8 / 0 / 3
6,572
657
6,666
4,364
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mumkeyman09
Cthulhu
10
1 / 0 / 4
5,961
596
4,600
4,164
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
crazy_kevo04
Sylvanus
8
0 / 0 / 8
5,409
541
2,119
6,501
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Goddky
Cliodhna
7
1 / 3 / 2
4,574
457
4,068
6,650
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
IZeIqz
Pele
9
0 / 4 / 1
4,900
490
507
6,037
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
7
1 / 1 / 0
4,342
434
1,487
3,374
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
NotReallyMarcos
Zhong Kui
7
1 / 7 / 1
4,575
458
4,143
7,247
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,764
476
3,266
4,109
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Cliodhna
Goddky
Cliodhna
1
3
2
0.67
L
Pele
IZeIqz
Pele
0
4
1
0.13
L
Scylla
1
1
0
1
W
Ah Muzen Cab
Jadennnnn
Ah Muzen Cab
2
2
0
1
W
Baron Samedi
MisterTorgue14
Baron Samedi
8
0
3
9.5
W
Cthulhu
Mumkeyman09
Cthulhu
1
0
4
3
L
Zhong Kui
NotReallyMarcos
Zhong Kui
1
7
1
0.21
L
1
1
1
1.5
W
Sylvanus
crazy_kevo04
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,667
Damage
13,471
26,200
Taken
27,417
13,478
Mitigated
8,094
11,679
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,189
507
0
2,825
6,633
2,357
136
2,291
4,230
0
31,703
L
Cliodhna
Goddky
Cliodhna
4,068
196
61
418
6,650
1,484
0
3,075
3,418
0
19,972
L
Pele
IZeIqz
Pele
507
136
0
1,436
6,037
1,526
0
2,151
3,633
0
19,403
L
Scylla
1,487
107
0
525
3,374
749
0
1,084
2,085
11,948
0
W
Ah Muzen Cab
Jadennnnn
Ah Muzen Cab
2,093
491
0
725
4,538
1,351
754
1,297
2,985
0
32,304
W
Baron Samedi
MisterTorgue14
Baron Samedi
6,666
343
924
2,140
4,364
2,056
198
1,244
3,120
25,622
0
W
Cthulhu
Mumkeyman09
Cthulhu
4,600
563
0
1,924
4,164
3,348
528
1,009
3,065
29,599
0
L
Zhong Kui
NotReallyMarcos
Zhong Kui
4,143
694
27
915
7,247
3,443
201
4,803
1,957
17,321
1,518
L
3,266
354
0
20
4,109
892
258
1,131
2,939
20,825
0
W
Sylvanus
crazy_kevo04
Sylvanus
2,119
699
678
2,463
6,501
4,366
395
2,022
4,221
15,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
23,155
284
Minions Killed
193
0
Camps Cleared
0
941,734
Distance Traveled
882,222
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,565
657
72
7
0
210,184
1
L
Cliodhna
4,574
457
31
3
0
192,981
3
L
Pele
4,900
490
48
5
0
197,119
0
L
Scylla
4,342
434
29
3
0
178,505
0
W
Ah Muzen Cab
5,499
550
64
6
0
167,242
0
W
Baron Samedi
6,572
657
58
6
0
189,080
3
W
Cthulhu
5,961
596
61
6
0
209,271
1
L
Zhong Kui
4,575
458
38
4
0
143,290
3
L
Merlin
4,764
476
47
5
0
170,327
0
W
Sylvanus
5,409
541
29
3
0
165,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role