Player Matchup

Zeus
Zeus
Cure1x
Zeus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,446 Elo+
Solo
Fenrir
Fenrir
Dawn_Wolf0
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Mason1241_
Cthulhu
Level 59
God Stats
2W - 4L
1,364 SR
Queue Stats
18W - 34L
1,333 Elo+
Party 1
Anubis
Anubis
WhatComedy
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,275 Elo+
Party 1
Cernunnos
Cernunnos
bince69
Cernunnos
Level 87
God Stats
23W - 12L
1,624 SR
Queue Stats
674W - 729L
1,505 Elo+
Solo
Team Averages
Level 60
1,498 SR
1,391 Elo+

VS

Team Averages
Level 87
1,577 SR
1,458 Elo+
Cerberus
Cerberus
AnsemThaWise
Cerberus
Level 82
God Stats
26W - 17L
1,563 SR
Queue Stats
744W - 750L
1,440 Elo+
Solo
Chiron
Chiron
DarkFoxxette
Chiron
Level 119
God Stats
11W - 8L
1,576 SR
Queue Stats
70W - 76L
1,437 Elo+
Solo
Chaac
Chaac
Qaxiito
Chaac
Level 64
God Stats
6W - 6L
1,496 SR
Queue Stats
128W - 93L
1,518 Elo+
Party 2
Horus
Horus
TheWatchers8335
Horus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
378W - 427L
1,396 Elo+
Solo
Ymir
Ymir
xllCeSaRllx
Ymir
Level 40
God Stats
3W - 1L
1,751 SR
Queue Stats
131W - 121L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cure1x
Zeus
19
14 / 2 / 14
13,853
1,154
48,923
9,237
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Dawn_Wolf0
Fenrir
19
5 / 2 / 19
12,047
1,004
11,742
11,782
7,148
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Mason1241_
Cthulhu
20
7 / 1 / 24
13,198
1,100
26,379
16,973
16,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
WhatComedy
Anubis
19
7 / 2 / 18
12,592
1,049
18,586
8,438
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
bince69
Cernunnos
19
2 / 3 / 24
12,027
1,002
22,569
14,399
6,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnsemThaWise
Cerberus
16
0 / 5 / 3
9,790
816
5,252
19,856
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
6 / 13 / 2
12,294
1,025
20,591
24,710
8,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Qaxiito
Chaac
17
2 / 8 / 4
11,361
947
13,106
32,134
24,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 3
10,319
860
6,913
28,680
24,994
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 5 / 4
11,162
930
8,726
30,319
31,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
26
35
Kills
10
10
Deaths
35
99
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AnsemThaWise
Cerberus
0
5
3
0.3
W
Zeus
Cure1x
Zeus
14
2
14
10.5
L
Chiron
6
13
2
0.54
W
Fenrir
Dawn_Wolf0
Fenrir
5
2
19
7.25
W
Cthulhu
Mason1241_
Cthulhu
7
1
24
19
L
Chaac
Qaxiito
Chaac
2
8
4
0.5
L
1
4
3
0.63
W
Anubis
WhatComedy
Anubis
7
2
18
8
W
Cernunnos
bince69
Cernunnos
2
3
24
4.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,199
Damage
54,588
60,829
Taken
135,699
39,208
Mitigated
103,933
16,104
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AnsemThaWise
Cerberus
5,252
153
111
2,262
19,856
14,875
0
13,412
5,816
10,404
0
W
Zeus
Cure1x
Zeus
48,923
7,472
0
844
9,237
3,881
0
641
8,596
65,666
0
L
Chiron
20,591
8,656
896
1,749
24,710
8,406
0
14,764
9,510
0
46,193
W
Fenrir
Dawn_Wolf0
Fenrir
11,742
4,345
0
989
11,782
7,148
0
3,433
8,349
0
21,325
W
Cthulhu
Mason1241_
Cthulhu
26,379
2,183
641
6,887
16,973
16,935
0
3,831
13,142
43,032
0
L
Chaac
Qaxiito
Chaac
13,106
2,483
575
6,054
32,134
24,420
0
22,010
9,506
0
30,971
L
6,913
3,856
1,772
3,273
28,680
24,994
0
19,341
8,343
0
13,130
W
Anubis
WhatComedy
Anubis
18,586
61
618
1,534
8,438
5,031
0
2,560
5,878
30,495
0
W
Cernunnos
bince69
Cernunnos
22,569
10,273
0
4,591
14,399
6,213
0
3,513
10,886
0
56,312
L
8,726
1,307
275
1,806
30,319
31,238
0
20,702
8,636
31,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,717
Gold Earned
54,926
225
Minions Killed
166
13
Camps Cleared
2
1,110,029
Distance Traveled
948,880
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,790
816
10
1
0
120,600
1
W
Zeus
13,853
1,154
52
4
1
202,519
0
L
Chiron
12,294
1,025
45
4
2
182,747
0
W
Fenrir
12,047
1,004
15
1
8
282,327
0
W
Cthulhu
13,198
1,100
44
4
1
240,943
0
L
Chaac
11,361
947
45
4
0
216,351
0
L
Horus
10,319
860
16
1
0
239,437
0
W
Anubis
12,592
1,049
33
3
1
183,977
1
W
Cernunnos
12,027
1,002
81
7
2
200,263
1
L
Ymir
11,162
930
50
4
0
189,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role