Player Matchup

Kuzenbo
Kuzenbo
Justus1015
Kuzenbo
Level 126
God Stats
3W - 2L
1,518 SR
Queue Stats
85W - 80L
1,496 Elo+
Party 1
Atlas
Atlas
KiingKuma
Atlas
Level 11
God Stats
2W - 2L
1,735 SR
Queue Stats
10W - 7L
1,524 Elo+
Party 4
Baron Samedi
Baron Samedi
QueenTaco2000
Baron Samedi
Level 107
God Stats
4W - 3L
1,465 SR
Queue Stats
60W - 58L
1,456 Elo+
Party 4
Neith
Neith
Sharkbait919
Neith
Level 64
God Stats
1W - 1L
1,568 SR
Queue Stats
20W - 14L
1,543 Elo+
Party 1
Horus
Horus
bluecollar
Horus
Level 62
God Stats
1W - 0L
1,586 SR
Queue Stats
17W - 13L
1,543 Elo+
Party 1
Team Averages
Level 74
1,575 SR
1,512 Elo+

VS

Team Averages
Level 38
1,587 SR
1,447 Elo+
Nemesis
Nemesis
AgentDSZ
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,430 Elo+
Solo
Ymir
Ymir
Darpmandou
Ymir
Level 37
God Stats
6W - 11L
1,472 SR
Queue Stats
40W - 46L
1,424 Elo+
Party 3
Neith
Neith
DolceX_X
Neith
Level 6
God Stats
3W - 2L
1,862 SR
Queue Stats
3W - 4L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
KID KING CUDI
Gilgamesh
Level 57
God Stats
5W - 3L
1,603 SR
Queue Stats
124W - 145L
1,415 Elo+
Party 2
Tiamat
Tiamat
lugesplooge
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 88L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Justus1015
Kuzenbo
18
4 / 1 / 33
11,346
1,135
10,520
17,007
29,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
KiingKuma
Atlas
17
5 / 0 / 26
10,175
1,018
8,813
10,268
9,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
QueenTaco2000
Baron Samedi
17
5 / 1 / 24
10,618
1,062
16,205
7,072
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
21 / 0 / 14
12,114
1,211
37,868
7,150
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
17
5 / 1 / 26
10,373
1,037
16,636
16,493
17,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

340

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgentDSZ
Nemesis
14
0 / 11 / 2
8,435
844
13,159
24,894
8,744
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 8 / 2
8,737
874
10,196
18,897
17,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
DolceX_X
Neith
14
0 / 7 / 1
8,333
833
5,733
14,225
4,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KID KING CUDI
Gilgamesh
14
3 / 7 / 0
9,248
925
12,647
23,635
20,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
0 / 7 / 2
8,188
819
8,118
13,703
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
10
40
Kills
3
3
Deaths
40
123
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AgentDSZ
Nemesis
0
11
2
0.09
L
0
8
2
0.13
L
Neith
DolceX_X
Neith
0
7
1
0.07
W
Kuzenbo
Justus1015
Kuzenbo
4
1
33
20.5
L
Gilgamesh
KID KING CUDI
Gilgamesh
3
7
0
0.43
W
Atlas
KiingKuma
Atlas
5
0
26
18
W
Baron Samedi
QueenTaco2000
Baron Samedi
5
1
24
17
W
21
0
14
28
W
Horus
5
1
26
18
L
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,042
Damage
49,853
57,990
Taken
95,354
63,710
Mitigated
55,633
25,111
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AgentDSZ
Nemesis
13,159
4,832
0
2,987
24,894
8,744
0
8,492
16,233
0
30,601
L
10,196
1,674
0
494
18,897
17,161
0
7,847
10,574
17,292
0
L
Neith
DolceX_X
Neith
5,733
3,215
0
527
14,225
4,425
0
4,460
9,720
0
22,588
W
Kuzenbo
Justus1015
Kuzenbo
10,520
4,258
1,064
2,949
17,007
29,124
0
3,799
12,531
16,345
0
L
Gilgamesh
KID KING CUDI
Gilgamesh
12,647
1,049
276
800
23,635
20,408
0
9,611
13,717
2,630
24,723
W
Atlas
KiingKuma
Atlas
8,813
4,015
0
2,102
10,268
9,489
0
5,588
4,580
14,221
0
W
Baron Samedi
QueenTaco2000
Baron Samedi
16,205
2,711
4,071
3,091
7,072
3,717
0
2,127
4,785
32,308
0
W
37,868
23,952
0
2,672
7,150
3,809
0
2,671
4,401
0
52,315
W
Horus
16,636
8,093
3,358
5,804
16,493
17,571
0
5,374
10,837
0
25,320
L
Tiamat
8,118
950
190
1,894
13,703
4,895
0
5,128
8,373
14,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
42,941
129
Minions Killed
135
4
Camps Cleared
3
873,060
Distance Traveled
810,427
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,435
844
28
3
0
204,468
0
L
Ymir
8,737
874
21
2
0
120,915
0
L
Neith
8,333
833
34
3
1
158,788
0
W
Kuzenbo
11,346
1,135
3
0
0
195,591
0
L
Gilgamesh
9,248
925
35
4
2
187,154
1
W
Atlas
10,175
1,018
8
1
0
165,702
0
W
Baron Samedi
10,618
1,062
56
6
0
160,556
0
W
Neith
12,114
1,211
34
3
4
173,470
0
W
Horus
10,373
1,037
28
3
0
177,741
0
L
Tiamat
8,188
819
17
2
0
139,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role